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    About this Episode

    Nicholas McDonnell is a game designer and co-founder at Samurai Punk and the developer of KILLBUG (2023). KILLBUG is a wild and frantic FPS game/arena shooter. You can get the game on PC. I have previously featured Samurai Punk on the show twice. They make awesome games!

    In this episode we will dicuss founding a game development company, game design, project management, making games for over 11 years, interpreting player feedback, the importance of clear communication in collaboration, and more.

    KILLBUG on Steam

    Samurai Punk on Twitter: @samuraipunk

    Samurai Punk on the web: https://samuraipunk.com

    Nicholas on Twitter: @nicholasmc1

    IGI on Twitter: @IndieGameINTL

    Consider becoming an IGI Patron: https://www.patreon.com/indiegameINTL

    IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

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