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    Dark Souls, by Denman Rooke

    enApril 06, 2022
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    About this Episode

    For the first time in seven-and-a-half years since the show's inception, we finally have a Dark Souls game!

    This isn't My Favourite Game's first rodeo with a From Software game - you have to go back to 2016 and Season 4 with Bloodborne and ex-Naughty Dog artist and current freelance concept artist Alex Neonakis - but tonight marks the first time a Souls game has been talked of as someone's favourite game.

    Tonight, in the penultimate game of Season 6, Sumo Digital associate art director Denman Rooke (note: Denman was art director at Romero Games on Empire of Sin when this was recorded) talks of the original Dark Souls as his favourite game.

    Here, we talk of its art direction and influence, having to fight skeletons over several hours, its legacy in the ten years since its release, the somewhat toxic mentality of get gud the games throw up and a particular instance of his mother being aghast at seeing Goldeneye being played in a non-violent household.

    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@DenmanRooke

     

    Recent Episodes from My Favourite Game

    Season 6 Finale - Neopets, by Jordan Bradley (Part Two)

    Season 6 Finale - Neopets, by Jordan Bradley (Part Two)

    And so here we are, the final episode of My Favourite Game - Season 6, the All-Ireland Season. And we pick up where we left off last week with Jordan Bradley of Amber Isle developer Ambertail Games talking of Neopets as her favourite game.

    Tonight, the final episode of Season 6 delves into other creature character games like Pokemon, Tomogatchi, Spore and more; the black market economy of Neopets and more. We also delve a little more into Ambertail's upcoming life-sim Amber Isle - a lot of which has been covered already here, but there are a few other nuggets here too - and wholesome as a movement.

    And that is Season 6 of My Favourite Game. As always, thank you so much for listening to this season and any other episode of My Favourite Game. You're all awesome.

    Look after yourselves and take care. <3

    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@TalunsArt

    Season 6 Finale - Neopets, by Jordan Bradley (Part One)

    Season 6 Finale - Neopets, by Jordan Bradley (Part One)

    And so we come to the beginning of the end. The All-Ireland themed Season 6 of My Favourite Game hits its last game with Neopets and kicks off a two-part finale that has roots tied back to the start of 2020.

    As I said announcing the full guest lineup back in January, the initial inspiration about doing a season of the show based on the Irish games industry harkens back to Ambertail Games co-founder Jordan Bradley and an interview with her for a Press Play episode that year, recorded before the start of the pandemic at the pan-Irish games event Run for the Border.

    “I know we have talks and networking, but what if we had mini game jams where North and South came together or workshops or even having this event more often?,” she said when I asked about potential collaborations between the games industries in Northern Ireland and the Republic of Ireland. “I know that’s a whole lot of work with organisation, but the reward is far greater, I find.

    “There are many ways I can see it changing. Even just online – let’s make a Discord server where we all come together because there’s one for North, one for South. Why not have an [All-Ireland] one? That would be cool.”

    Two years on from that interview in Co Dundalk that gave the idea of doing an All Ireland season of the show, Bradley wraps up Season 6 with an in-person episode in Belfast talking of Neopets as her favourite game.

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    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@TalunsArt

    Dark Souls, by Denman Rooke

    Dark Souls, by Denman Rooke

    For the first time in seven-and-a-half years since the show's inception, we finally have a Dark Souls game!

    This isn't My Favourite Game's first rodeo with a From Software game - you have to go back to 2016 and Season 4 with Bloodborne and ex-Naughty Dog artist and current freelance concept artist Alex Neonakis - but tonight marks the first time a Souls game has been talked of as someone's favourite game.

    Tonight, in the penultimate game of Season 6, Sumo Digital associate art director Denman Rooke (note: Denman was art director at Romero Games on Empire of Sin when this was recorded) talks of the original Dark Souls as his favourite game.

    Here, we talk of its art direction and influence, having to fight skeletons over several hours, its legacy in the ten years since its release, the somewhat toxic mentality of get gud the games throw up and a particular instance of his mother being aghast at seeing Goldeneye being played in a non-violent household.

    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@DenmanRooke

     

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    Petz, by Vicky Potts

    Talking of Petz, or any pet simulation game as someone's favourite game, is a bit of a jarring experience (nor, with three episodes and two guests to go, will it be the last time this season - spoiler, it's not next week either).

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    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@NinjaPotts

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    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@EGVroom

    The Legend of Zelda: Twilight Princess, by Ellen Cunningham

    The Legend of Zelda: Twilight Princess, by Ellen Cunningham

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    We talk of the somewhat horror vibes within Ocarina that got them down the path of horror, the dark themes surrounding The Legend of Zelda Twilight Princess, ‘that Nintendo magic’ within it and other Zelda games and a lot more.

    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@ephemerellen

     

    TimeSplitters: Future Perfect, by Vic Hood

    TimeSplitters: Future Perfect, by Vic Hood

    The second half of Season 6 of My Favourite Game gets underway by delving into a well-loved franchise and the hilarity it provides.

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    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@hood_vic

    Baldur's Gate, by Colm Larkin

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    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@gambrinous

    Ratchet and Clank, by Jess Campbell

    Ratchet and Clank, by Jess Campbell

    Tonight’s episode of My Favourite Game is not the first episode released from a face-to-face recording of the show – that was last week with Outsider Games’ Stephen Downey on The Witcher 3 – but it is the first face-to-face episode to ever be recorded (to say of it being the first episode of Season 6 to be recorded).

    Tonight, Bellular Studios (nee Coffeebox Games) art director Jess Campbell talks of Ratchet and Clank as her favourite game (if you even see her Twitter, this doesn’t come as the biggest shock in the world, but still!).

    Here, we talk of the character building, writing across the series, the 2016 remake (based on the film coming out at the same time that is based on the original game), halcyon days of playing Resistance 2 co-op with her brother, Sunset Overdrive and provide a little context to the party that basically solidified what this season of My Favourite Game was going to be about plus more!

    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@jessanight

     

    The Witcher 3: Wild Hunt, by Stephen Downey

    The Witcher 3: Wild Hunt, by Stephen Downey

    Another week, another My Favourite Game.

    Tonight, we delve into The Witcher 3: Wild Hunt with Stephen Downey, founder of Outsider Games, who are putting the finishing touches to upcoming point-and-click adventure Jennifer Wilde: Unlikely Revolutionaries.

    Seems like only yesterday it was the first game in the first annual Game of the Year special of My Favourite Game back in 2015.

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    Links: Play Diaries|Twitter|Facebook|Patreon
    Twitter: @JohnnyCullen|@OutsiderGames

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