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    How to setup a Sprite Kit based watchOS 3 App (Episode 35)

    enJune 24, 2016
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    About this Episode

    Learn how to start programming a game using Sprite Kit on Apple Watch. This tutorial using Xcode 8, Swift 3 and targets Watch OS3 on the simulator. You'll learn how to add a Watch target to an existing Sprite Kit based object, add a WKSwipeGestureRecognizer to the InterfaceController than ultimately detect those swipes in the GameScene.swift.

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