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    Origins Special: Morgan's Fate Rant #1

    enJuly 16, 2016
    What was the main topic of the podcast episode?
    Summarise the key points discussed in the episode?
    Were there any notable quotes or insights from the speakers?
    Which popular books were mentioned in this episode?
    Were there any points particularly controversial or thought-provoking discussed in the episode?
    Were any current events or trending topics addressed in the episode?

    About this Episode

    Here's some bonus content!  At Origins, Bill talked to Morgan Ellis and other folks about Fate and Nitrate City.  They agreed to let us listen in!  I feel like I'm actually there at the Big Bar on 2!  Morgan provides some advice on Fate gameplay, and then the conversation turns to Nitrate City.  Ten minutes of virtual Origins--now I am a little less grumpy about not being there live!

    Recent Episodes from Virtual Play

    Episode 94: Sensemaking in Classic Traveller

    Episode 94:  Sensemaking in Classic Traveller

    Bill and I spend 45 minutes or so talking about Classic Traveller.  The focus of the episode is on how players make sense of clues and other information provided by the GM and how this contributes both to an adventure as well as adding detail to the imaginary world of the characters. 

    Here is a look at the data file we were trying to make sense of:Clone data file

    Episode 93: Classic Traveller

    Episode 93:  Classic Traveller

    Welcome to the next episode!  Bill and I have been playing some Classic Traveller on Roll 20 so this episode is an excerpt of play of two from a recent game.  We talk about Bill's penchant for mini-games inside the game as well as the balance between quick improvisation versus more detailed decisions.  The episode clocks in at approximately 25 minutes.  Thanks for listening!

    Virtual Play
    enApril 22, 2021

    Episode 92: Top Secret NWO

    Episode 92:  Top Secret NWO

    At Total Con 35, which had an espionage focus, I ran a hack of TSR's Top Secret:  New World Order.  My goal was to run it in the style of TV's Mission: Impossible.  I wanted to include the briefing scene, a preview of the mission, and then the mission itself.  This meant the characters should start the mission knowing what is going on and what they have to do.  It was a bit rough but Bill and I discuss how to make it better.  The episode runs at approximately 40 minutes.  If you're interested, here is the mission the characters received at the start of the game (you'll have to imagine the accompanying images):

    Greetings, Agent. 

    This man is Orest Doroshenko, a physicist with the Ukrainian National Academy of Science.  Doroshenko’s wife and two children were killed in the accidental downing of Ukrainian Airlines Flight 752 by Iranian air defense forces. 

    We have learned that through the black market, Doroshenko has acquired a radiological thermal generator formerly used to power automated lighthouses on the northern coast of the erstwhile Soviet Union.  If removed from its lead casing, the strontium 90 powering the generator poses a hazard to any exposed to its radiation.  Reliable sources indicate that Doroshenko has smuggled the generator into Iran and intends to use the strontium 90 material as a component in a radiation dispersion device, or dirty bomb.  In addition to immediate and long-term casualties, such an act would almost certainly lead to retaliatory acts and war in the region and beyond.  We cannot let that happen.  We also cannot let the radiological material fall into Iranian hands because the head of Iranian secret intelligence, General Jamshid Rostami, has strong links to known terrorist organizations acting against our interests in the region. Your mission is to prevent Doroshenko from carrying out his plan and ensuring that the radiological material does not fall into Iranian hands.  As always, should you be caught or killed, the Secretariat will disavow any knowledge of your actions.  Good luck. 

     

    Virtual Play
    enMarch 07, 2021

    Episode 91: An Encounter with Dungeon Crawl Classics

    Episode 91:  An Encounter with Dungeon Crawl Classics

    Welcome back to Virtual Play!  Bill and I take a close look at an encounter in a Dungeon Crawl Classics game.  It involves an encounter with undead in a bath house that has since become a tomb!  It's a game I ran but Bill has some great insights into how I could have ran it better!  The episode clocks in at approximately 55 minutes.  Enjoy the show! 

    Virtual Play
    enFebruary 13, 2021

    Episode 90: A Virtual Play Year

    Episode 90:  A Virtual Play Year

    Happy New Year!  I hope you are all as well as can be.  Thanks for sticking around for more episodes.  In our inaugural podcast of 2021, Bill and I talk about gaming from the last year or so.  It has been a while!  But we plan to get back regularly with more excerpts from games, whether played online or face-to-face.  This show is approximately 30 minutes.  In a deviation from our normal format, there are no excerpts in this episode but we'll have some next time!  Enjoy the show!

    Mel

    Virtual Play
    enJanuary 23, 2021

    Episode 89: Dying is Easy

    Episode 89:  Dying is Easy

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    Mel

    Episode 88: Metatopia, the Indie Scene

    Episode 88:  Metatopia, the Indie Scene

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    Mel

    Metatopia Special Part 1

    Metatopia Special Part 1

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    Mel

    Episode 86: Game Master, You're in a Dungeon

    Episode 86:  Game Master, You're in a Dungeon

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    Mel 

    Virtual Play
    enSeptember 02, 2017

    Episode 85: What Happened in the Big Hoodoo?

    Episode 85: What Happened in the Big Hoodoo?

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