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    Game TeaTime Podcast

    Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Naughty Dog, and people involved with games such as Last of Us Part II, Assassin's Creed, Far Cry, Watch Dogs, Uncharted 2, Star Wars Jedi: Fallen Order, Rainbow Six Siege, Pac-Man World, the Maximo series, God of War, Drawn to Life series, Darksiders and Warhammer 40K. Kevin-Brandon, an avid gamer for the last decade, teams up with co-hosts and generally awesome community members: Ricardo Alvares Pereira Junior, Bryant Schaper, Aaron Stackpole and Zoe Anderson. Challenging all game dev students to go after their game development dreams! Join them weekly on the best game development podcast as they find out how to break into the industry (and stay motivated when you don't!), as well as what it’s really like working in game development. Plus tips for improving your skills and great learning strategies.
    en-usLearn Game Development Online164 Episodes

    Episodes (164)

    4: Reset and Recognize with Patrick Downs

    4: Reset and Recognize with Patrick Downs

    This is the 4th episode of the Game TeaTime Podcast. 
     
    Patrick Downs is a game writer and narrative designer based in Seattle. Most recently he served as the head writer for the Iki Island expansion content in Ghost of Tsushima Director’s Cut. In addition to his BAFTA-nominated work on GoT, his credits include Halo 5: Guardians, Halo: Spartan Strike, Just Cause 3, and—most importantly—his first game as a writer: the immortal classic known as Zombie Infection (no really, that was the title). 

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    Unity 3D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Unity RPG Combat Course:

    https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Blender Character Course:

    https://www.gamedev.tv/p/blender-character-creator-2/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Environments Course:

    https://courses.gamedev.tv/p/blender-environments/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Math For Games Course:

    https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

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    en-usJune 27, 2022

    3: Terrorbane with Andrea Leoni and Luca Spazzoli

    3: Terrorbane with Andrea Leoni and Luca Spazzoli

    This is the 3rd episode of the Game TeaTime Podcast.
     
    This is the third episode of the new version of the GameDev.tv Podcast.
    Andrea Leoni was born in Forlì, Italy in 1993. His life always centered around gaming in all of its many shapes. Immersed in many projects, like a comic book, voice over work, a music band and a passion for tabletop roleplaying games, it's during his studies as a translator and intepreter in 2015 that he finds a passion for writing and decides to join the team at BitNine Studio as a Story Writer, to create tERRORbane.

    Luca Spazzoli was born in Forlì, Italy in 1985. Luca is a computer science engineer with a passion for videogame development. In 2014, he decides to found an informal team by the name of BitNine Studios to create games with his cousin Matteo, focusing on mobile platforms. After a few years of succesful projects, he decides to start work on a full-fledged console and desktop platform title named "tERRORbane".

    tERRORbane is a comedic adventure where bugs are your FRIENDS! Enjoy exploring a crazy and outlandish world, full of unique, quirky characters and homages to the history of videogaming, challenge the Developer with your creativity and be the Bane of Errors!

    Steam Link: https://store.steampowered.com/app/1617030/tERRORbane/

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    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Unity RPG Combat Course:

    https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Blender Character Course:

    https://www.gamedev.tv/p/blender-character-creator-2/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Math For Games Course:

    https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

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    en-usMay 04, 2022

    2: Do What You Enjoy with Lee Bamber

    2: Do What You Enjoy with Lee Bamber

    This is the 2nd episode of the new version of the GameDev.tv Podcast. 
    Lee is the CEO of TheGameCreators and the technical lead on all aspects of game engine development. He has over 30 years of programming experience, spanning the early days of 8-Bit computing through to modern day 64-Bit architecture. He can code in 12 languages.

    Lee has collaborated with top technology companies such as Nvidia and Intel and was involved with the very first version of LEGO Mindstorms which enabled kids to program their own Lego robots. 
     
    Lee has a passion for coding and creating game development tools, and currently holds the status of Intel Black Belt developer for his contributions to next-gen technology development in software.

    Game Guru Max Website: https://www.game-guru.com/

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    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Unity RPG Combat Course:

    https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Blender Character Course:

    https://www.gamedev.tv/p/blender-character-creator-2/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Math For Games Course:

    https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

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    en-usApril 13, 2022

    1: Just Show Up with Liz Albl

    1: Just Show Up with Liz Albl

    This is 1st episode of the Game TeaTime Podcast. 
     
    This is the first episode of the new version of the GameDev.tv Podcast. 

    Liz has written for AAA titles including Assassin's Creed, Far Cry, Watch Dogs, and most recently, Ghost of Tsushima. Now she works for Monolith Productions. She is a writer on the game Wonder Woman.

    Monolith Productions Website: https://lith.com/

    Liz’s Twitter: https://twitter.com/mslizalbl

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    https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=K-B&affcode=45216_dezckag6

    Unreal C++ Course:

    https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 3D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Unity RPG Combat Course:

    https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
     
    Blender Character Course:

    https://www.gamedev.tv/p/blender-character-creator-2/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Math For Games Course:

    https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

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    en-usFebruary 14, 2022

    155: Being a CEO with Erwin van der Vlist

    155: Being a CEO with Erwin van der Vlist

    This is the hundred and fifty-fourth episode of the GameDev.tv Community Podcast.  

    Erwin van der Vlist is CEO and Founder Speakap on. He is a passionate entrepreneur who is supporting companies to improve their frontline employee communications. Speakap’s award-winning technology is used by more than 450 companies in 27 countries and integrates seamlessly with tools like Kronos, Workday, ADP, and Salesforce. Market leaders including IKEA l, G-Star, Rituals, Bosch, Siemens, Nike and McDonald’s rely on Speakap to inform their organization and frontline teams 

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    Low Poly Landscapes – Blender Bite Sized Course:

    https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&affcode=45216_dezckag6

    C++ Fundamentals Course:

    https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=HUZZAH&affcode=45216_dezckag6

    Unity Mobile Course:

    https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=SHH!&affcode=45216_dezckag6

    Complete Drawing Course: Create Video Game Concept Art:

    https://www.gamedev.tv/p/complete-drawing?coupon=K-B&affcode=45216_dezckag6

    Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal C++ Course:

    https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal Blueprint Course:

    https://www.gamedev.tv/p/unreal-blueprint/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 3D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

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    en-usDecember 29, 2021

    154: Undaunted with Kara Goldin

    154: Undaunted with Kara Goldin

    This is the hundred and fifty-fourth episode of the GameDev.tv Community Podcast.  

    This episode we dive deep with Kara Goldin. She is the Founder and CEO of Hint, Inc., best known for its award-winning Hint water, the leading unsweetened flavored water. 

    She has received numerous accolades, including being named EY Entrepreneur of the Year 2017 Northern California and one of InStyle’s 2019 Badass 50.  Previously, Kara was VP of Shopping Partnerships at America Online. She hosts the podcast The Kara Goldin Show.  Her first book, Undaunted:  Overcoming Doubts and Doubters, was released October 2020 and is now a WSJ and Amazon Best Seller.  Kara lives in the Bay Area with her family.

    Kara can be found on all social channels @karagoldin 

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    Low Poly Landscapes – Blender Bite Sized Course:

    https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&affcode=45216_dezckag6

    C++ Fundamentals Course:

    https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=HUZZAH&affcode=45216_dezckag6

    Unity Mobile Course:

    https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=SHH!&affcode=45216_dezckag6

    Complete Drawing Course: Create Video Game Concept Art:

    https://www.gamedev.tv/p/complete-drawing?coupon=K-B&affcode=45216_dezckag6

    Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal C++ Course:

    https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal Blueprint Course:

    https://www.gamedev.tv/p/unreal-blueprint/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 3D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

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    Game TeaTime Podcast
    en-usDecember 22, 2021

    153: Mastery with Emile Derache

    153: Mastery with Emile Derache

    This is the hundred and fifty-third episode of the GameDev.tv Community Podcast. 

    This episode we dive deep with Emile Derache. He is a Mechanical & Machine Vision Engineer, a Robot enthusiast, and Founder of Heliovision. 

    Lifetime Membership Limited One-Week Deal:
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    Low Poly Characters – Blender Bit Sized Course:
    https://www.gamedev.tv/p/low-poly-characters/?product_id=3486107&affcode=45216_dezckag6

    Low Poly Landscapes – Blender Bite Sized Course:

    https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&affcode=45216_dezckag6

    C++ Fundamentals Course:

    https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=HUZZAH&affcode=45216_dezckag6

    Unity Mobile Course:

    https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=SHH!&affcode=45216_dezckag6

    Complete Drawing Course: Create Video Game Concept Art:

    https://www.gamedev.tv/p/complete-drawing?coupon=K-B&affcode=45216_dezckag6

    Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal C++ Course:

    https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal Blueprint Course:

    https://www.gamedev.tv/p/unreal-blueprint/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 3D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Math For Games Course:

    https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    GameDev.tv Official Podcast

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    Game TeaTime Podcast
    en-usDecember 15, 2021

    152: Advice for Young Programmers with Nate Berglund

    152: Advice for Young Programmers with Nate Berglund

    This is the hundred and fifty-second episode of the GameDev.tv Community Podcast.  

    Nathaniel is a Image Processing engineer, Georgia Tech PHD graduate, machine vision expert, and Director of Software at EZ Automation Systems.  Hear his advice for young programmers, stories of his childhood and how he came to be, and of course how he used the frequency of sound waves to estimate capacitance of florescent wire.

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    Landscapes:

    https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    C++ Fundamental:

    https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=K-B&affcode=45216_dezckag6

    Unity Mobile:

    https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=K-B&affcode=45216_dezckag6

    Unreal C++:

    https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 3D:

    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity RPG Core Combat:

    https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Math For Games:

    https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

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    en-usDecember 08, 2021

    151: Is Indie Game Dev Viable In 2021 with Rick Davidson and Tim Ruswick

    Game TeaTime Podcast
    en-usDecember 01, 2021

    150: Just Keep Swimming with Sonya Rivers

    150: Just Keep Swimming with Sonya Rivers

    This is the hundred and fiftieth episode of the GameDev.tv Community Podcast. 

    Sonya Rivers is a Mixed Reality Software Engineer at Seek Now. She is transforming her clients' creative visions into reality is her greatest passion. She specializes in Educational & Serious Games for Virtual Training Simulations as well as Mobile App Development with emerging XR technologies. 

    She is Founder and Lead Gameplay Developer at Pandamonium Game.

    What is Bitcoin:
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    https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&coupon_code=HUZZAH&affcode=45216_dezckag6

    C++ Fundamentals Course:

    https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=HUZZAH&affcode=45216_dezckag6

    Unity Mobile Course:

    https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=HUZZAH&affcode=45216_dezckag6

    Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=HUZZAH&affcode=45216_dezckag6

    Unreal C++ Course:

    https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=HUZZAH&affcode=45216_dezckag6

    Unreal Blueprint Course:

    https://www.gamedev.tv/p/unreal-blueprint/?product_id=1319848&&coupon_code=HUZZAH&affcode=45216_dezckag6

    Enjoy! :)

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    en-usNovember 24, 2021

    149: Fail Forward with Callum Upton

    149: Fail Forward with Callum Upton

    This is the hundred and forty-ninth episode of the GameDev.tv Community Podcast. 

    Callum is a 26 year old game developer and programmer from England working on creating the Nightmare World MMO, while busting scam games on the side.

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    Low Poly Characters – Blender Bit Sized Course:
    https://www.gamedev.tv/p/low-poly-characters/?product_id=3486107&affcode=45216_dezckag6

    Low Poly Landscapes – Blender Bite Sized Course:

    https://www.gamedev.tv/p/low-poly-landscapes/?product_id=1319848&affcode=45216_dezckag6

    C++ Fundamentals Course:

    https://www.gamedev.tv/p/cpp-fundamentals/?product_id=3266750&coupon_code=HUZZAH&affcode=45216_dezckag6

    Unity Mobile Course:

    https://www.gamedev.tv/p/unity-mobile/?product_id=3190328 &coupon_code=SHH!&affcode=45216_dezckag6

    Complete Drawing Course: Create Video Game Concept Art:

    https://www.gamedev.tv/p/complete-drawing?coupon=K-B&affcode=45216_dezckag6

    Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal C++ Course:

    https://www.gamedev.tv/p/unreal-engine-c-developer-4-22-learn-c-and-make-video-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unreal Blueprint Course:

    https://www.gamedev.tv/p/unreal-blueprint/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 3D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-3d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Unity 2D Course:

    https://courses.gamedev.tv/p/complete-unity-developer-2d/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Blender Course:

    https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    Math For Games Course:

    https://courses.gamedev.tv/p/math-for-games/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6

    GameDev.tv Official Podcast

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    Game TeaTime Podcast
    en-usNovember 17, 2021

    148: Top 5 Mistakes Made by Indie Devs with Rick Davidson and Tim Ruswick

    148: Top 5 Mistakes Made by Indie Devs with Rick Davidson and Tim Ruswick

    This is the hundred and forty-eighth episode of the GameDev.tv Community Podcast. 

    Rick and Tim talk us through the top 5 mistakes most indie devs make.

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    147: Break it into Bits with Alanna Linayre

    147: Break it into Bits with Alanna Linayre

    This is the hundred and forty-seventh episode of the GameDev.tv Community Podcast. 

    Alanna (@Tybawai | she/her) is very passionate about self-care, healthy mental habits, and videogames. She's a public speaker on healthy mental habits and discusses her experiences with PTSD, anxiety, and bipolar disorder in an effort to end the stigma surrounding mental illness. Alanna focuses on sustainable practices to avoid crunch and encourages a healthy attitude about mistakes being a necessary and unavoidable part of improving.

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    146: TeaTime with Sabine Rösgren

    146: TeaTime with Sabine Rösgren

    This is the hundred and forty-sixth episode of the GameDev.tv Community Podcast. 

    Sabine is back to have a more casual conversation about everything gamedev related. Come join them with some tea.

    Sabine Rösgren Studied game design at Playground Squad and moved on with both internship and employment at Starbreeze Studios. Moved on trying on out different game design niches learning a lot from each studio. Level and narrative experiment from Bioware, gameplay experience from all of the studios, first person up until Respawn where it was more about narrative systems and third person.
     
     Sabine loves the versatility my job as previously a gameplay designer, then level designer, narrative designer and now back to level design. It is a great joy for her to teach and help others in areas she is an expertise in as well as learning new skills.
     
     Sabine complement my office work with my gym instructor work where she can teach the members to take care and challenge themselves.
     
     Sabine is interested in languages and have studied French, Finnish and know some Korean since she had family in South Korea. Sabine is currently learning Japanese with my latest work opportunity. Some other hobbies are working out/health, music, baking and of course games.

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    145: GameRefinery with Erno Kiiski

    145: GameRefinery with Erno Kiiski

    This is the hundred and forty-fifth episode of the GameDev.tv Community Podcast. 

    Erno is a Chief Game Analyst - U.S. at GameRefinery.
    He is building tools to help mobile game developers, publishers and investors to thrive.

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    144: Surround yourself with positivity with Matteo Celoro

    144: Surround yourself with positivity with Matteo Celoro

    This is the hundred and forty-fourth episode of the GameDev.tv Podcast. 

    Guided by a philosophy that technology unlocks our true human potential and the knowledge that great work is no longer bound to an office desk, Matteo brings his creative prowess and passion for telling a story to the playing field. With experience consulting  for some of the biggest video games in the world, and knowledge of both B2C and B2B tech fields, Matteo has brought his most talented contacts together to form an independent, creative and smart communications network.
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    How NFTs will lead to the metaverse with Josh Loveridge

    How NFTs will lead to the metaverse with Josh Loveridge

    Smash that like button for more GameDev.tv Podcast Roundtable episodes! This is the 5th of roundtable discussions on the GameDev.tv Podcast. 

    Kevin-Brandon Joseph Corbett is joined with Josh Loveridge. Together they talk through different game dev topics. 

    Josh Loveridge is Managing Director of Stratton Studios & Loveridge Digital LTD, he is also a International speaker, Serial Entrepreneur & Media creation specialist.

    Josh has been forerunning the game development industry for over 7+ years. During this time building up a wealth of creative production skills and knowledge ranging from animation to design which allows him to not only create games that people enjoy but be a successful business owner while transforming the lives of people around him through his work, Josh has a very strong belief in that hard work and dedication can overcome any challenge and wants to spread that ethos to others, His studio is focused on Halloween themed single-player narrative experiences that make an impact on the player!

    To date having published 3 titles - The one we found which was published on Xbox One & PC , Castle Costume which was published on PS4 & their latest title Costume Kingdom which is available on PS4, PS5 & PC.

    Stratton Studios is set to reach new heights over the coming years with their upcoming titles and Josh is extremely excited to bring everyone along for the journey!

    This week they discuss NFTs in game dev and gaming. We talk about how NFTs will lead to the metaverse. We are sure you don't want to miss this one 😃

    Grab your headphones and come join this roundtable discussion. 

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    143: One Moment Can Change It All with Kyle Espinoza

    143: One Moment Can Change It All with Kyle Espinoza

    This is the hundred and forty-third episode of the GameDev.tv Community Podcast. 

    Kyle is a game programmer and partial owner of Engine Organic game studio. Builder of intuitive game systems, satisfying mechanics, and juicy FX. Currently working on a VR sci-fi shooter called HAX.

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    142: Have a Good Process with John Li

    142: Have a Good Process with John Li

    This is the hundred and forty-second episode of the GameDev.tv Community Podcast.

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    141: Developing Your Passion with The GFM Band

    141: Developing Your Passion with The GFM Band

    This is the hundred and forty-first episode of the GameDev.tv Community Podcast. 

    GFM is not your average teenage girl band… they’re sisters for crying out loud.  Their musical journey began in 2016 when they worked on their first album “Identity Crisis” with producers Jake Jones and Justin Forshaw (formerly of We as Human).  In 2017, the girls went on their first U.S. tour, and the demand was so strong for GFM that they went out again the following year in 2018 on another U.S. tour, finishing out the touring season with their first trip to Germany for a festival. GFM was met with thousands of loving fans and instantly became a festival favorite.  In 2019, GFM released their much-anticipated EP “Oh, The Horror!” after working with Eric Varnell and Billy Decker (Uncle Kracker, Sam Hunt).  GFM headlined their own summer U.S. tour, and again were called to perform in Germany at the end of the year.  2020 contained GFM’s first acoustic tour, along with the release of their first two singles off of their upcoming EP “Operation Take Over.” GFM had peaked Joey Sturgis’ (Blessthefall, Asking Alexandria, Of Mice & Men) interest, and he got involved in the producing process alongside Eric Varnell and Billy Decker. While on lockdown, GFM started the very first E-Tour, taking over various social media pages for over 20 dates of performing via livestream.  They were able to do a short summer run as well, despite the pandemic situation, attracting several premieres and features from Alternative Press and front-page features in several magazines and newspapers across the nation.

    With their music, GFM wants to show that women and young people can play music.  Music can be encouraging and not just negative.  GFM is breaking boundaries in so many areas of the music industry, and in doing so, they are bringing life back to rock and metal.  The girls want to show the growth they’ve experienced through their music.  They believe in being open with the fans and showing them the worst and best sides of themselves.  They hope to encourage the listeners, help them keep fighting as they are not alone, and they wish to help others become more established in their faith.
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