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    The Who, What, Why? Game Design Podcast

    On Who, What, Why? I discuss game design with those who make games and try to learn more about the game design process. Each episode I interview a designer, publisher, developer, artist, etc. of tabletop games such as card, board, or role playing. Some episodes discuss big ideas in design rather than individual games. I have both mainstream and independent developers as guests.
    enMichael Bonet & Alex Erde376 Episodes

    Episodes (376)

    Who, What, Why? S32.E02 :: The Real Thing with Accidental Cyclops

    Who, What, Why? S32.E02 :: The Real Thing with Accidental Cyclops
    Jason Piercy, James Mosingo, and Jason Ward, creators of The Real Thing RPG, joined me to talk about their role-playing game set in the world of Faith No More's album The Real Thing. I thought this was a unique opportunity to talk to creators who did something I hadn't considered before: created a game out of a band's album. We discussed how this project came together and how they mined the album to create the world of the game.

    The game hits Kickstarter on March 15th, so check it out if you are interested.

    Why Ska?! Ep. 03 :: The Schematics and College Fun

    Why Ska?! Ep. 03 :: The Schematics and College Fun

    Another episode of Why Ska?! Why are you all so lucky? My friend from college, Jon, joins me to reminisce about a New Paltz local ska band we used to see in all sorts of venues: college cafeterias, other college campuses, on my final college radio show, etc. We were excited when we discovered this band because it was some local ska to connect with. I hope you enjoy our reminscing. Also, I try something new with this episode, which is to include shorts clips of the music we are discussing. Let's see how that goes.

    Who, What, Why S31.E10 :: Floating Floors with Takashi and Stella

    Who, What, Why S31.E10 :: Floating Floors with Takashi and Stella

    Takashi Sawada, designer of Floating Floors, and Stella Jahja, co-founder of Guf Studios, both joined me to talk about this unique balancing strategy game live on Kickstarter right now. We discussed the game's origins, its development, and its life with Guf Studios. We also discussed Guf Studios game publishing ethos.

    If you are interested in Floating Floors, please check out the Kickstarter now.

    Who, What, Why S31.E08 :: Worldbreakers with Elli Amir

    Who, What, Why S31.E08 :: Worldbreakers with Elli Amir

    Elli Amir, designer of Worldbreakers, joined me to talk about this interesting 2 player game set in a pre-colonial Western Asia (think Mongol Empire sort of era). We discussed the intricacies of designing 2 player card games, Elli's decision to set the game in an underrepresented era, and ways to keep the game's production nimble.

    If you are interested in the game, please check out https://worldbreakersgame.com/

    Who, What, Why S31.E01 :: Ken Spencer and the Tome of Wondrous Items

    Who, What, Why S31.E01 :: Ken Spencer and the Tome of Wondrous Items

    Ken Spencer, partner at Frog God Games and writer of the Tome of Wondrous Items, joined me to talk about this new 5E supplemental on Kickstarter now. Our conversation focused on the guidelines that Ken and the team employ when creating items for an established system. He also shared a snapshot of the kinds of items that will appear and the rationale for their inclusion.

    The Tome is up on Kickstarter now until later in December. If you are interested, then check it.