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    Transmedia Storytelling

    Interviews with thought leaders and practitioners at frontiers of storytelling, gaming & training.
    en-usConducttr97 Episodes

    Episodes (97)

    Episode 96 - Realistic simulations to protect brand reputation

    Episode 96 - Realistic simulations to protect brand reputation
    Steve Hather, director of The Recall Institute, talks about the use of crisis simulations to help companies protect their reputation and test their crisis prevention and product recall plans.

    Steve talks about how to build realistic scenarios and deliver an effective simulation based on company strategy and real crisis examples.

    The Recall Institute:
    http://www.recallinstitute.com/


    Interview by Nataly Rios, Creative Consultant at @conducttr
    https://twitter.com/conducttr
    https://twitter.com/natygoico
    Transmedia Storytelling
    en-usJuly 24, 2018

    Mixed Reality and the Theatre of the Future

    Mixed Reality and the Theatre of the Future
    Joris Weijdom, founder of the Media & Performance Lab at HKU University of the Arts Utrecht discusses his report on Mixed Reality and the Theatre of the Future with Conducttr's Belen Santa-Olalla.

    The podcasts discusses VR, AR and immersive experience design processes and commercial opportunities.

    Read the report "Mixed Reality and the Theatre of the Future" for free at: https://www.ietm.org/en/publications/fresh-perspectives-6-mixed-reality-and-the-theatre-of-the-future

    Interviewed by @robpratten
    guests @belen_santa and Joris Weijdom https://www.linkedin.com/in/jorisweijdom/
    Transmedia Storytelling
    en-usJuly 16, 2018

    Episode 94 - ÉTÉ, a summer soap opera on Instagram

    Episode 94 - ÉTÉ, a summer soap opera on Instagram
    ÉTÉ is a summer soap opera that runs in real time on Instagram and that can be read in both sides.

    We talked with screenwriter Camille Duvelleroy about the creation and writing of ÉTÉ, the use of storytelling in social media platforms and audience building and engagement.

    Follow ÉTÉ this summer on July 5th: https://www.instagram.com/summer_arte/

    ÉTÉ in French: https://www.instagram.com/ete_arte/

    Camille's new project, Panama Al Brown: http://panamaalbrown.com

    Camille's Website: http://supersimone.com



    Interview by Nataly Rios, Creative Consultant at @conducttr
    https://twitter.com/conducttr
    https://twitter.com/natygoico
    Transmedia Storytelling
    en-usJuly 03, 2018

    Cryptocurrency as content

    Cryptocurrency as content
    Back to Earth is a fictional world told across multiple platforms - TV, comics, ARG and its own cryptocurrency!
    Robert Pratten talks to creator Clay Space about how Clay's initial coin offering funded the project and where the currency is heading next.

    Found out more at
    https://backto.earth/
    https://twitter.com/clay_space

    Robert Pratten is CEO @conducttr and can be reached https://twitter.com/robpratten
    Transmedia Storytelling
    en-usJune 26, 2018

    Episode 92 - Gaming for Peace

    Episode 92 - Gaming for Peace
    We meet Mads Haahr, in charge of the Serious Game development for the project "Gaming for peace" project, in which Conflict Prevention and Peace Building (CPPB) personnel can experience scenarios through role-playing.

    We talked about immersion, interactive narratives, geolocation games and his creative process... Not to be missed!

    Some papers and books discussed in the podcast.


    *Paper on immersion: Laura Ermi and Frans Mäyrä. Fundamental
    components of the game- play experience: Analysing immersion. Worlds
    in play: International perspectives on digital games research,
    37(2):37–53, 2005.
    http://summit.sfu.ca/system/files/iritems1/260/26f2f5aea2e3389e2a6d5c30e824.doc

    *Janet' Murray's famous book:
    https://www.goodreads.com/book/show/33178.Hamlet_on_the_Holodeck

    *Mads' interactive narrative book:
    https://www.routledge.com/Interactive-Digital-Narrative-History-Theory-and-Practice/Koenitz-Ferri-Haahr-Sezen-Sezen/p/book/9781138782396

    Related links:

    https://gap-project.eu/
    www.twitter.com/madshaahr
    http://www.hauntedplanet.com

    Interview by: @belen_santa

    Supported by Conducttr, mixed-reality platform: http://www.conducttr.com
    Transmedia Storytelling
    en-usMay 10, 2018

    Episode 91 - Crisis Ready

    Episode 91 - Crisis Ready
    Today we chat with Melissa Agnes, crisis management advisor and author of the book "Crisis Ready", recently launched. She tells us about her methodology for crisis preparedness, the importance of crisis simulations using realistic scenarios and how to have the right mindset to overcome crises.

    https://melissaagnes.com/

    Interview:@belen_santa

    Supported by Conducttr TeamXp crisis training software
    http://www.conducttr.com/teamxp/

    Transmedia Storytelling
    en-usApril 24, 2018

    Greenberg Island

    Greenberg Island
    Greenberg Island is an immersive recruitment game from the company Flavour in the Netherlands. Developed for their client Greenberg Nielsen.

    For more information check out Chief Product Officer Tim Murck's blog post
    https://www.linkedin.com/pulse/wondering-how-improve-performance-results-innovative-way-tim-murck/

    Interviewed by http://twitter.com/robpratten for http://www.conducttr.com/teamxp
    Transmedia Storytelling
    en-usMarch 19, 2018

    Episode 89 - Lumen, a mixed reality storytelling platform

    Episode 89 - Lumen, a mixed reality  storytelling platform
    We've met Arvind Sanjeev, interaction designer and creator of Lumen, a "flashlight" that augments reality thanks to machine learning and projection mapping.

    Learn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.

    Visit Lumen website: http://arvindsanjeev.com/lumen.html

    Interview by @belen_santa http://twitter.com/belen_santa

    Sponsored by http://conducttr.com
    Transmedia Storytelling
    en-usFebruary 27, 2018

    Episode 89 - Lumen, a mixed reality storytelling platform

    Episode 89 - Lumen, a mixed reality  storytelling platform
    We've met Arvind Sanjeev, interaction designer and creator of Lumen, a "flashlight" that augments reality thanks to machine learning and projection mapping.

    Learn how Arvind created the project, used Design Thinking methodology and imagined possible applications of Lumen for a post-screen future.

    Visit Lumen website: http://arvindsanjeev.com/lumen.html

    Interview by @belen_santa
    Transmedia Storytelling
    en-usFebruary 27, 2018

    Episode 88 - Frankenstein L.I.F.E, an ARG to teach science

    Episode 88 - Frankenstein L.I.F.E, an ARG to teach science

    We talked with Bob Beard and Steve Peters about Frankenstein L.I.F.E, an ARG that teaches science through storytelling and interactivity in the universe of Frankenstein.


     



    Learn how this experience was created, and how we can use digital narratives to teach kids different subjects and make them reflect about life, humanity and the role of technology. 






    Visit Frankenstein L.I.F.E: 


    https://frankenstein.life







    Interview by @natygoico https://twitter.com/natygoico

    Transmedia Storytelling
    en-usFebruary 13, 2018

    Episode 87 - Cloud Defense

    Episode 87 - Cloud Defense
    We talked with Anders Gronstedt about Cloud Defense, a serious game for employees to learn and practice cyber security.

    Anders talks about the origin and development of the project, and how they created an engaging tower defense-style game to introduce cyber security concepts and make users understand better how to protect information.


    Gronstedt Group:
    http://gronstedtgroup.com/project/intuit-cyber-security/

    Interview by: @natygoico
    Transmedia Storytelling
    en-usDecember 12, 2017

    Episode 86 - Unsavory, a game about ethical dining

    Episode 86 - Unsavory, a game about ethical dining
    We talked with Clay Ewing about his project Unsavory, a game to experience restaurant work without paid sick days.

    Clay shares how he used game mechanics to evoke the frustration and stress that some restaurant workers face, while keeping the engagement and fun aspect of the game.

    Play Unsavory
    http://playunsavory.com/

    NERDLab:
    http://nerdlabmiami.org/sheet.php?p=Unsavory

    Clay Ewing:
    @claytical
    https://twitter.com/claytical
    http://claytical.com/


    Interview by @natygoico
    Transmedia Storytelling
    en-usDecember 05, 2017

    Episode 85 - Delirium Experience, a game for healthcare professionals

    Episode 85 -  Delirium Experience, a game for healthcare professionals
    Evert Hoogendoorn talks about the creation of Delirium Experience, a serious game that helps healthcare professionals to understand and treat delirium patients.

    Evert shares the process of designing a game that combines film and interactivity to help care practitioners to develop empathy, identify delirium symptoms, and strategise decisions when treating patients with this disease.

    Delirium Experience
    http://www.deliriumexperience.nl/

    Ijs Fontein
    https://www.ijsfontein.nl/en/

    Interview by @natygoico
    Transmedia Storytelling
    en-usNovember 28, 2017

    Episode 84 - Night of the Living Debt, a financial literacy game

    Episode 84 - Night of the Living Debt, a financial literacy game
    We talked with Barbara Chamberlin and Luke Erickson about "Night of the Living Debt", a game that teaches teenagers the impact of saving and credit score.

    Barbara and Luke discuss how to create engagement while keeping the educational focus, and how to use game mechanics to meet the learning objectives.

    Night of the Living Debt:
    https://www.uidaho.edu/extension/4h/programs/nw-youth-financial-ed/programs/living-debt
    http://nightofthelivingdebtgame.org

    Learning Games Lab:
    http://learninggameslab.org/

    Interview by:@natygoico

    Transmedia Storytelling
    en-usNovember 21, 2017

    Episode 83 - #HACKED Immersive investigation into the Syrian cyberwar

    Episode 83 - #HACKED Immersive investigation into the Syrian cyberwar

    We talked with Al Jazeera reporter Juliana Ruhfus about her cyber-warfare interactive project: Hacked.


     


    Juliana talks about the use of gamification in factual projects, and how to deliver news in different and more user-active formats.


     


    Visit Hacked: https://syhacked.com/


     


    Julian Ruhfus:


    https://twitter.com/julianaruhfus (@julianaruhfus)


    julianaruhfus.com


     


    Interview by: Nataly Rios (@natygoico)

    Transmedia Storytelling
    en-usNovember 14, 2017

    Episode 82 - Whist: Theatre, dance and VR take us into the unconscious mind.

    Episode 82 - Whist: Theatre, dance and VR take us into the unconscious mind.

    We talked to Aoi Nakamura, artistic director of Whist, an interactive dance that explores the work of Sigmud Freud by merging physical theatre, art installations and VR. She talks about choreographing for the interactive, creating different scenarios, and centring the experience on the viewer.


     


    Whist will be on tour from June 23rd: https://www.facebook.com/events/130324617516735/


    Watch the trailer: https://www.youtube.com/watch?v=px3aZzTxHfg


     


    Interview by @natygoico https://twitter.com/natygoico


    AΦE Website: http://www.aoiesteban.com/


    @aoiesteban on Twitter https://twitter.com/aoiesteban/


    Facebook https://www.facebook.com/aoiesteban/

    Transmedia Storytelling
    en-usJune 20, 2017

    Episode 81 - Space is a Bitch: a role-playing and collaborative experience on WhatsApp

    Episode 81 - Space is a Bitch: a role-playing and collaborative experience on WhatsApp

    We talked with Krishna Stott about the creation and production of online collaborative stories, and his experience developing and running "Space is Bitch", an interactive role-playing game on WhatsApp.


    Krishna Stott: @bellyfeel  


    Space is a Bitch trailer: https://www.facebook.com/secretstorynetwork/videos/235665433581915/


    Secret Story Network: https://www.facebook.com/secretstorynetwork/


    Heroes Villains Gamers: http://www.heroesvillainsgamers.com/


    The Art of Immersion, by Frank Rose: http://www.frankrose.com/the-art-of-immersion.html


     


    Interview by @natygoico

    Transmedia Storytelling
    en-usMay 09, 2017

    Episode 80 - 36 Coronas. Cursos Transmedia de pensamiento matemático.

    Episode 80 - 36 Coronas. Cursos Transmedia de pensamiento matemático.

    36 Coronas: Curso transmedia, abierto y masivo de pensamiento matemático, ofrecido por la Universidad de Buenos Aires.



    Charlamos con Lucía Gladkoff y Silvia Andreoli sobre la aplicación de la narración transmedia en este MOOC, analizando el proceso de creación y los resultados.



    Entrevista por @Belen_Santa 



    Visita el curso 36 Coronas:


    citep.rec.uba.ar/curso-36-coronas/


    https://www.facebook.com/pg/36coronasuba

    Transmedia Storytelling
    en-usJanuary 10, 2017

    Episode 79 - Framed: a Facebook Live escape room

    Episode 79 - Framed: a Facebook Live escape room
    Writer and transmedia producer David Varela explains the design behind "Framed", the multi-audience interactive escape room experience streamed on Facebook Live to promote the Alibi TV show, Crossing Lines.

    David is interviewed by @robpratten for http://www.conducttr.com

    David can be contacted at
    http://davidvarela.com/
    https://twitter.com/writingstudio
    Transmedia Storytelling
    en-usNovember 22, 2016