Logo

    amoa

    Explore "amoa" with insightful episodes like "Jim Trucano Interview", "July 1991", "#14 Amoa", "Introduction du podcast" and "[CAMPUS] Le rôle de consultant AMOA" from podcasts like ""Video Game Newsroom Time Machine", "Video Game Newsroom Time Machine", "Viral. Stagedive", "mc2i podcasts" and "mc2i podcasts"" and more!

    Episodes (6)

    Jim Trucano Interview

    Jim Trucano Interview

    Many of us remember the days of walking into a pool hall, a bowling alley, or even a supermarket and being able to drop a quarter into an arcade game, be it Pac-Man, Defender, Street Fighter II, or San Fransisco Rush. How did those games get there? Well, that's where the route operators came in.
    Our guest is Jim Trucano, he grew up in the industry, a third generation operator, and he tells us all about the ins and outs of being an arcade operator back in the halcyon days of Atari, Midway, et al.

    Send comments on twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    videogamenewsroomtimemachine@gmail.com

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Links:
    https://worldradiohistory.com/hd2/IDX-Business/Music/Archive-Cash-Box-IDX/90s/1990/CB-1990-11-10-OCR-Page-0026.pdf
    https://www.mobygames.com/game/arcade/pac-man
    https://www.mobygames.com/game/arcade/defender
    https://www.mobygames.com/game/arcade/centipede_
    https://www.mobygames.com/game/arcade/rally-x
    https://www.mobygames.com/game/arcade/street-fighter-ii-the-world-warrior
    https://www.mobygames.com/game/arcade/mortal-kombat
    https://www.mobygames.com/game/arcade/death-race___
    https://www.mobygames.com/game/arcade/san-francisco-rush-2049
    https://www.mobygames.com/game/arcade/ms-pac-man
    https://www.mobygames.com/game/arcade/big-buck-hunter

    Recommended Links:
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/

    July 1991

    July 1991

    Philips teams up with Nintendo
    Sega buys out Virgin
    Intel breaks speed barriers

    These stories and many more on this episode of the Video Game Newsroom Time Machine

    This episode we will look back at the biggest stories in and around the video game industry in July of 1991.
    As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

    Peter is on vacation so we have the pleasure of Mads from the Retro Asylum to join us.
    http://retroasylum.com
    and
    https://playthroughpod.com/


    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM

    Send comments on twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    videogamenewsroomtimemachine@gmail.com


    Time Codes:
    7 Minutes in Heaven:
    Corrections:
    Time Jump:


    Links:
    7 Minutes in Heaven:
    Video version - https://www.patreon.com/posts/54250971
    https://www.mobygames.com/game/champion-of-the-raj
    https://www.mobygames.com/company/level-9-computing-ltd

    Corrections:
    June 1991 Ep - https://www.patreon.com/posts/53278713
    https://www.youtube.com/watch?v=I-OOpZitfd0
    Gaming Historian Aladdin Deck Enhancer Video - https://www.youtube.com/watch?v=_eG-PSZU5MI
    https://www.imdb.com/title/tt0367882/?ref_=fn_tt_tt_6

    1991:
    AMOA goes to Washington
    Replay, July 1991, pg. 29
    Jim Trucano Interview - https://www.patreon.com/posts/48912975

    Galloob beats Nintendo in court
    Toy & Hobby World, July 1991, pg. 9
    https://en.wikipedia.org/wiki/Camerica

    Phillips announces CDRom deal with Nintendo
    Playthings, July 1991
    https://en.wikipedia.org/wiki/CD-i_games_from_The_Legend_of_Zelda_series

    Camerica adds CDs to its NES add-on plans
    https://archive.org/details/GamePro_Issue_024_July_1991 pg. 12
    https://en.wikipedia.org/wiki/Camerica
    https://www.cpcwiki.eu/index.php/Codemasters_CD
    July 1981 Ep - https://www.patreon.com/posts/54043323
    https://en.wikipedia.org/wiki/John_Draper

    Sega buys out Virgin
    https://segaretro.org/index.php?title=File%3ANewComputerExpress_UK_142.pdf&page=4
    https://en.wikipedia.org/wiki/Sega#1989%E2%80%931994:_Genesis,_Sonic_the_Hedgehog,_and_mainstream_success
    https://en.wikipedia.org/wiki/Virgin_Interactive

    Genesis price drop to $149
    Playthings, July 1991
    Michael Katz Interview Part 2 - https://videogamenewsroomtimemachine.libsyn.com/michael-katz-interview-part-2

    Budget price war heating up
    https://archive.org/details/Amiga_Power_Issue_03_1991-07_Future_Publishing_GB/page/n9/mode/1up
    https://en.wikipedia.org/wiki/Prism_Leisure_Corporation

    C65 rumors emerge
    https://archive.org/details/commodore-format-magazine-10/page/n9/mode/1up
    https://en.wikipedia.org/wiki/Commodore_65

    Intel breaks the 100 Mhz barrier
    https://archive.org/details/1991-07-compute-magazine/page/n11/mode/1up
    https://en.wikipedia.org/wiki/I486

    486's are getting affordable!
    https://archive.org/details/1991-07-compute-magazine/page/n13/mode/1up
    https://en.wikipedia.org/wiki/I486

    First ads for Wing Commander II
    https://archive.org/details/1991-07-compute-magazine/page/n104/mode/1up
    https://en.wikipedia.org/wiki/Wing_Commander_II:_Vengeance_of_the_Kilrathi
    https://www.mobygames.com/game-group/wing-commander-series

    Recommended Links:
    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/

    Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.

     

    [CAMPUS] Le rôle de consultant AMOA

    [CAMPUS] Le rôle de consultant AMOA

    Tu recherches un stage ou tu viens d'être diplômé ? Tu as toujours rêvé d’arriver en entretien en confiance et d’être incollable sur toutes les questions qu’on te pose ?  Aujourd’hui, on te donne les clefs de la réussite ! Découvre le premier épisode de cette mini-série, le rôle d'un consultant AMOA💼

    Logo

    © 2024 Podcastworld. All rights reserved

    Stay up to date

    For any inquiries, please email us at hello@podcastworld.io