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    board game design

    Explore " board game design" with insightful episodes like "32: Daniel Piechnick", "Ep 18 - The Punk Rock Approach (Dan Hughes)", "Ep 17 - Updates and Announcements", "Ep 16 - Doing What Works for You (Fertessa Allyse)" and "Ep 15 - Distilling Your Game's Core Experience (Dave Beck)" from podcasts like ""Player Lair Podcast", "Board Out of My Mind", "Board Out of My Mind", "Board Out of My Mind" and "Board Out of My Mind"" and more!

    Episodes (52)

    32: Daniel Piechnick

    32: Daniel Piechnick

    Daniel is a former Magic: The Gathering external developer and designer of Radlands.
    He also writes illuminating board game design articles, which can be found at daniel.games

    "This (referring to daniel.games) is an excellent resource for people who want to get into game design; it is filled with great language for them to learn the craft, and the hard truths of getting something to be worth publishing." - Richard Garfield, designer of Magic: The Gathering.

    Support the show

    Links to my games:
    99 Ninja
    Rise of Babel on Kickstarter coming in 2024

    Ep 18 - The Punk Rock Approach (Dan Hughes)

    Ep 18 - The Punk Rock Approach (Dan Hughes)

    Dan Hughes joins Kim and Parker to share his journey from taking a lock down project with his daughter to a successful Kickstarter and more! He also shares how his punk rock approach inspires him to try new things for the sake of trying them.

    Learn more about CoraQuest or order your own copy at: https://www.brighteyegames.com/.

    Find Dan's new book, Annabelle and the Sorcerer's Spoon, on Amazon! 

    Also be sure to check out Dan's podcast - Sporadically Board

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 16 - Doing What Works for You (Fertessa Allyse)

    Ep 16 - Doing What Works for You (Fertessa Allyse)

    In this episode, Kim and Parker are joined by the amazingly talented Fertessa Allyse. This episode is packed full of great advice! She shares what helped her with developing her own personal projects and pitching those games to publishers. She also shares how different that was from designing games for Funko, and Pokémon. When she's not designing games, Fertessa is also a contributor for the upcoming title What Board Games Mean to Me, which YOU can win a copy of! Follow along on our socials to find out more!

    Resources from Fertessa:
    Cardboard Edison Compendium- https://cardboardedison.com/directoryinfo

    Links to Find Her Upcoming Projects:
    What Board Games Mean to Me - https://www.simonandschuster.com/books/What-Board-Games-Mean-To-Me/Donna-Gregory/9781839082726

    You Don't Meet in a Tavern - Launching Nov 14th on Gamefound! Learn more at https://violetdaisygames.com

    Follow Fertessa on social media - @fertessa




    Follow us on social media at Board Out of My Mind Podcast!

    Ep 15 - Distilling Your Game's Core Experience (Dave Beck)

    Ep 15 - Distilling Your Game's Core Experience (Dave Beck)

    Kim and Parker kick off the Season 2 designer stories with a very special guest, Dave Beck, designer and publisher of the hit game Distilled. Dave shares how an idea in the middle of the night led the way for his journey into board game design, Kickstarting his game, and creating his publishing company, Paverson Games. They also brain storm names Dave could have used for his publishing company and why he should start making stuffies called, Paverson Pals. We hope you enjoy this episode as much as they did!

    To learn more about Paverson Games or follow any of their titles check out www.PaversonGames.com or find them on social media @Paverson.

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 12 - Trash Dash at Origins Game Fair

    Ep 12 - Trash Dash at Origins Game Fair

    Parker and Kim are heading to Origins Game Fair in Columbus, OH! Parker shares how he's been preparing and where you can find him with his prototype of Trash Dash. Time to put everything we've learned from the first 11 episodes into practice. And someone let Parker and Kim box up this episode by themselves.....

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 11 - Playtesting at Unpubs (Nathan Woll)

    Ep 11 - Playtesting at Unpubs (Nathan Woll)

    Kim and Parker talk about convention playtesting with Nathan Woll, creator of Free Radicals and fellow member of the Board Game Design Lab community.  Their conversation covers how to teach new players, how to collect vital feedback, and how to make the most of your time running playtests. They also chat about a Capri Sun sponsored game....

    Fail Faster Playtesting Journal by Jay Cormier - Learn more here: https://youtu.be/HhLljtYGlhI

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 10 - Convention Prep, Part 2 (Seppy Yoon)

    Ep 10 - Convention Prep, Part 2 (Seppy Yoon)

    Kim and Parker wrap up their interview with Seppy Yoon, board game designer, publisher, content creator from Fight in a Box. In this episode, they discuss the importance of building relationships. Then, we see if Seppy can become the new Boxing Up Time Champion!

    Follow Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power

    Find Seppy on social media: https://linkt.ree/fightinabox and find his Board Game Designer Tip of the Day on YouTube!


    Follow us on social media at Board Out of My Mind Podcast!

    Ep 9 - Convention Prep, Part 1 (Seppy Yoon)

    Ep 9 - Convention Prep, Part 1 (Seppy Yoon)

    Seppy Yoon, board game designer, indie publisher, content creator, and all around neat guy joins Kim and Parker to share his advice on preparing to take your prototype to a gaming convention.

    Follow Seppy's Gamefound project Conquest Princess here: https://gamefound.com/projects/fight-in-a-box/conquest-princess-fashion-is-power

    Find Seppy on social media: https://linktr.ee/fightinabox

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 8 - The Four C's of Game Rules (Kathleen Mercury)

    Ep 8 - The Four C's of Game Rules (Kathleen Mercury)

    Kathleen Mercury returns to share the Four C's of Game Rules with Kim and Parker. The gang also chats about the best ways to teach your game at a playtest and helpful tips about playtesting in general. 

    Be sure to check out all of Kathleen's free design resources on www.kathleenmercury.com or follow her on Instagram!

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 7 - Ready, Set, Go! (Kathleen Mercury)

    Ep 7 - Ready, Set, Go! (Kathleen Mercury)

    Kathleen Mercury, co-designer of Greece Lightning, stops by the podcast to explain why racing games are the perfect place to start your design journey. It's simple, nostalgic and easy to connect with her middle schoolers and adult learners. If she can teach middle schoolers for 17+ years, she should be able to keep Kim and Parker on task...right?

    Learn more about Kathleen and check out her free board game design tools at www.kathleenmerecury.com

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 6 - Minimum Viable Product

    Ep 6 - Minimum Viable Product

    In this episode we catch up with Parker to discuss how the design process is going so far. He shares his findings on the minimal viable product concept while Kim tries to convince him to add the Goodfeathers to his latest design. 

    Link to the video Parker references in the episode: https://youtu.be/UvCri1tqIxQ


    Follow us on social media at Board Out of My Mind Podcast!

    Ep 5 - Testing Your Early Design, Part 2 (Gabe Barrett)

    Ep 5 - Testing Your Early Design, Part 2 (Gabe Barrett)

    In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. In Part 2, Gabe shares more of his top tips and best practices for playtesting.

    Follow along Gabe's Journey here:
    https://www.youtube.com/@gabebarrett
    https://boardgamedesignlab.com/

    Follow us on social media at Board Out of My Mind Podcast!

    Ep 4 - Testing Your Early Design, Part 1 (Gabe Barrett)

    Ep 4 - Testing Your Early Design, Part 1 (Gabe Barrett)

    In this two part interview, Kim and Parker are joined by Gabe Barrett from Board Game Design Lab to talk about how to start playtesting your game early in your design. Should you start right away or wait until you have the perfect prototype to share? Listen in to find out!

    Follow along Gabe's Journey here:
    https://www.youtube.com/@gabebarrett
    https://boardgamedesignlab.com/

    Follow us on social media at Board Out of My Mind Podcast!