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    d&d actual play

    Explore " d&d actual play" with insightful episodes like "C2 EP31 - It's Not Goodbye", "C2 EP30 - The Tower of Terror", "C2 EP29 - Bear Witness!", "C2 EP28 - Trashkin" and "C2 EP27 - You Can Die Later" from podcasts like ""The Homebrew - A D&D Play Podcast", "The Homebrew - A D&D Play Podcast", "The Homebrew - A D&D Play Podcast", "The Homebrew - A D&D Play Podcast" and "The Homebrew - A D&D Play Podcast"" and more!

    Episodes (100)

    C2 EP16 - The Hermit

    C2 EP16 - The Hermit

    Daddies Quarantine Kitty. After an exhaustive search, the Edgerunners finally locate their target, but their timing couldn't be worse, as a menacing storm envelops the area. With the sun blocked, the zombies lose any fear and charge out into the streets. The crew fights for survival, while Grinner races against time to hack into the building's formidable turrets. Their only hope is to breach the heavily guarded location they've been searching for.

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    C2 EP15 - Rotting Flesh and Circuitry

    C2 EP15 - Rotting Flesh and Circuitry

    The Crew Flys into Zombie Hell. Our Edgerunners dive straight into the heart of the quarantine zone, where tech and terror collide. As they navigate the neon-drenched skies of New City, CAT plunges their aircraft into the eerie abyss inhabited by thousands of terrifying figures. Will the crew reach Hermy or be torn apart by these relentless zombies?

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    C2 EP14 - Shrouded in Fungus

    C2 EP14 - Shrouded in Fungus

    Rodger's Secret Stash of Theories. Still battered and bruised after the fierce encounter at Precinct 4, and in no condition to confront Genetech goons, the crew sought refuge deeper in the Mushroom Forest. As they huddled among the towering mycelial giants, the atmosphere grew tense. Rodger seized the opportunity to delve into CeCe's enigmatic past. Stories of shadowy affiliations filled the air, casting an eerie vibe over their temporary sanctuary.


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    C2 EP13 - Truffle Shuffle: Edgerunners on the Run

    C2 EP13 - Truffle Shuffle: Edgerunners on the Run

    The Crew Gets Basic. After a grueling battle at Precinct 4, our intrepid Edgerunners were left battered and bruised. Seeking respite, they took to the skies above the neon-lit streets of the vast metropolis, eventually deciding to seek refuge in the enigmatic Mushroom Forest. However, as their injuries slowly began to heal, their newfound peace is abruptly shattered.

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    C2 E12 - Evasion, Invasion, and Aviation

    C2 E12 - Evasion, Invasion, and Aviation

    The Crew Hijacks an AV. Amidst the neon-drenched night of the dystopian cityscape, the Edgerunners embarked on their audacious mission to hijack an AV. However, fate had a different agenda. As the crew stealthily infiltrated Precinct 4, the digital realm became tantalizingly close, but the physical world emerged as a treacherous adversary. Their intrusion triggered the facility's guards, unrelenting robotic sentinels, and drones, that swiftly descended upon them. The air filled with a cacophony of gunfire and sparks as the Edgerunners fought to repel the mechanical assailants while desperately striving to maintain their focus on the prize.

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