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Explore " digital games" with insightful episodes like "Episode 082: š” 5 No Prep Youth Group Game Ideas", "Finding Talent to Develop Your Games", "Perempuan di Industri Gim Indonesia", "Di Balik Suksesnya Gim āRendezvousā" and "The Lord of the Rings: Gollum with Loremaster Damiri Knapheide" from podcasts like ""Hybrid Ministry", "Press Start!", "Press Start!", "Press Start!" and "Heart of Cache"" and more!
Episodes (15)
Finding Talent to Develop Your Games
Tim Schroeder (Massive Miniteam) speaks about having a team of diverse talents hailing from 10 different countries and how this has impacted the company.
Perempuan di Industri Gim Indonesia
Di Balik Suksesnya Gim āRendezvousā
Puspa Siregar (CEO Pendopo) mengungkapkan kisah di balik suksesnya gim cyberpunk berlatar Surabaya di masa depan, āRendezvousā, yang mendapat penghargaan dari Level Up KL Sea Game Awards.
The Lord of the Rings: Gollum with Loremaster Damiri Knapheide
File Damiri's job is one that can only exist in today's world. Narrative designer? He calls it that. But the real title is lore master (a dream job for any pop culture aficionado). In this extended interview, we hear how Damiri carries the heavy burden of lore scrutiny and continuity with more relaxed levity than a Hobbit handling Southfarthing's best. And we're reminded of the unbridled passion and countless time spent by the people making today's games.Ā
Episode 168 - 15 Min or Less
Ambie and Crystal discuss a couple games they played recently, including Venn, Disney Tim Burton's The Nightmare Before Christmas: Merry Madness, and Ready Set Bet. We then talk about games that take less than 15 minutes to play!
Announcements: 0:42
Recent Games: 1:36
Short Games: 15:11
Outro: 28:23
Bloopers: 29:19
Join our discord: https://discord.gg/WvRVnVeYMS
Venn: https://boardgamegeek.com/boardgame/360175/venn
The Nightmare Before Christmas: Merry Madness: https://boardgamegeek.com/boardgame/368541/disney-tim-burtons-nightmare-christmas-merry-madne
Ready Set Bet: https://boardgamegeek.com/boardgame/351040/ready-set-bet
Support us at https://www.patreon.com/boardgameblitz
This episode was sponsored by Grey Fox Games. Use the code 'GFGBLITZ2022' for 20% off non-exclusive items from their site: http://www.greyfoxgames.com/
For the full show notes visit our site at http://www.boardgameblitz.com/posts/335
Bringing Creative Design into Early Childhood Education with Sonia Tiwari
Today, Maria talks with Sonia Tiwari, a learning scientist and PhD candidate in Learning, Design, and Technology at Penn State University. Through her research, Sonia explores how children learn in informal environments using educational media and maker activities. She uses these insights to inform the design of creative learning environments, be it a classroom, a summer camp or a maker workshop.
Trained in electronic media, design and animation, she worked as a visual, game & user experience designer in the San Francisco Bay Area. Through her experience in educational games, she discovered the beauty of learning science and found her calling in early childhood education research.Ā
If you are a parent,Ā you will learn a plethora of educational media resources to help you design the best learning activities for your children at home.Ā
If you are an industry designer, you will be inspired by Soniaās journey that will offer you insights on how to explore and design a career path in game-based learning both in formal and informal environments.Ā
And if you are a professor in higher education, Sonia has a request and a call-to-action for you: when you are looking for a grad student, please be open-minded and welcome people with different backgrounds.Ā
This is a wonderful conversation with a visual designer and learning scientist who wants to put a smile on the face of learners by designing resources that are useful, beautiful, playful and funny!
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Ā Where to find more about Sonia Tiwari:
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Mentioned in this episode:
Resources for Parents on PBS KIDS
iNaturalist by National Geographic
Why Game Designers & Game Researchers Should Meet More Often
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Ā Listen to this episode and explore:
How Sonia embraced her curiosity and creativity in high school (4:10)
Studying electronic media in India and character animation at the Academy of Art in San Francisco (6:32)
Being supported by her family to pursue her creative endeavors to (8:07)
Coming to the US to specialize in animation before working in the game industry (9:26)
Reflecting on the skills, Sonia developed as a visual and game designer (11:45)
How Sonia describes herself in one word (14:00)
Her decision to pursue her PhD in Learning, Design and Technology at Penn State University (14:42)
Soniaās research in exploring childrenās learning experiences using educational media (16:06)
How to assess that their children are learning through media engagement (19:21)
Examples of learning environments that Sonia designed in classroom and summer camp (21:42)
How Sonia incorporates her creative skills into the design of informal learning environments (25:24)Ā Ā
The challenges that academic researchers face while designing educational games (27:07)
How traditional instructional designers can leverage the wealth of creative designers in the industry (30:22)Ā
Insights and resources for parents to help them design a learning environment at home (33:13)
Soniaās ideas for designers who want to innovate in the future of learning from home (35:04)
How to design engaging maker activities online plus one example from SoniaĀ (36:51)
How to embrace storytelling in the design of learning experiences (39:25)
The role of age and culture in how children engage with educational media (41:48)
How Soniaās son brings new meaning and contributes to her research (44:37)
Challenges and opportunities in the future of early childhood education; the role of practitioners and researchers (46:08)
The need to create opportunities for industry designers who want to build a career in Education (51:38)
What Sonia wants to leave her mark on within her lifetime (55:31)
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Production team:
Host & Producer: Maria Xenidou
Introduction Voice: David Bourne
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Ā Contact us:
impactlearningpodcast(at)gmail.com
Ā
Ā Music credits:
Like Lee performed by The Mini Vandals
Transition sounds: Swamp Walks performed by Jingle Punks
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Transforming Middle School Students to Leaders through Game-based Learning with Christina Oliver
Production team:
Host & Producer: Maria Xenidou
Introduction Voice: David Bourne
Ā
Ā Contact us:
impactlearningpodcast(at)gmail.com
Ā
Ā Music credits:
Like Lee performed by The Mini Vandals
Transition sounds: Swamp Walks performed by Jingle Punks
Ā
Where to find more about Christine Oliver:
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Mentioned in this episode:
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Listen to this episode and explore:Ā
Christinaās childhood: playing hide & seek and experiencing the joy of learning (4:50)
How her parents inspired Christinaās interest in education and reading (7:00)
Her love for history and humanity and her preference for hands-on learning in biology (8:00)
The person who inspired Christina to become a teacher (9:05)
What Christina learned about herself in her first job at a rifle club at the age of 13 (10:00)
Why Christina delayed her teaching career and got involved in politics at the NY State Assembly (12:00)
The role of representation in politics and how power can often lead to corruption (14:00)
How working at the NY State Governorās office and visiting NYC led Christina to become a teacher in the Bronx (15:12)
Why teaching is the hardest job on the planet and why Christina loved it (16:45)
How life took Christina out of teaching when family illness sent her back to NY state (17:40)
How Christina started working on the intersection of politics and education in Washington, DC (18:25)
Why Christina decided to pursue her Masters in Education at Columbia SIPA in NYC (19:15)
How Christinaās interest in education reform led her to join the Urban Assembly (20:00)
Her decision to join Classroom, Inc and her current role as Executive Director (22:45)
The vision and mission of Classroom, Inc and their Read to Lead learning games platform (24:25)
How game-based learning helps bridge the skills gap between middle school and career (24:58)
How middle schoolers get exposure to over 30 different careers while building literacy skills (27:52)
What the Read to Lead games reminded Maria of during her former corporate career (31:04)
How the Read to Lead games, curriculum and resources develop and empower teachers to become more effective educators (32:45)
How adaptive learning is built in the Read to Lead games design to help struggling readers (35:70)
The three main Read to Lead learning games (39:65)
How the students build skills and confidence to be the boss at work (41:75)
The mission of Read to Lead: serving communities that lack resources and access to education (45:00)
How educators can access the free Read to Lead games, curriculum and resources (47:70)
What teachers love about Read to Lead: its unique value and impact on society (49:98)
What Christina wants to leave her mark on during her lifetime and Mariaās reflection (54:64)
Level 060: Back From The Dead, Game Collection Evolution, Under The Undertale
Left 4 Dead 2 gets its first update in 10 years thanks to its community, What does the future of our video game collections look like, and enjoying the wonders of RPG Undertale as it turns 5 years old.
ā¤ļø Left 4 Dead 2 gets its first update in 10 years thanks to its community
š With the physical games becoming more and more of a thing of the past in this digital age, what will our gaming collections look like in the future?
How many lives did you get on this Level? Why not let me know over on Twitter or Facebook? š¾
ā”ļø Support this show on Patreon
This show is part of the Dragon Powered Studio network, find more awesome geeky shows like this right HERE š²
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