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    eurocentric

    Explore "eurocentric" with insightful episodes like "Ron Cephas Jones", "Revisiting "Disneyland with The Death Penalty" and William Gibson, the man behind Singapore's infamous label", "Episode 003: Soul of Singapore Part II", "Episode #1: Does Singapore have "Soul"?" and "#95: Listeners Mail Q&A" from podcasts like ""CalArts Center for New Performance", "Living it up in Lion City!", "Living it up in Lion City!", "Living it up in Lion City!" and "The Game Design Round Table"" and more!

    Episodes (7)

    Ron Cephas Jones

    Ron Cephas Jones

    Ron Cephas Jones reveals his rigorous process of script analysis and answers questions that speak to an actor’s life and practice. As he address questions from the CalArts community — both pre- and mid-pandemic — Ron offers insight into the self-care, self-determination, and commitment of an artist whose accolades have never deterred him from continuing to seek, learn, and grow.

    Revisiting "Disneyland with The Death Penalty" and William Gibson, the man behind Singapore's infamous label

    Revisiting "Disneyland with The Death Penalty" and William Gibson, the man behind Singapore's infamous label

    "Disneyland with the Death Penalty" has become synonymous with Singapore. Spawned from an essay in 1993, does the epithet still apply? And why is a phrase from 3 decades ago still being used, in any discussion about Singapore?

    This episode looks at the historical, social and political context around William Gibson's essay.

    #95: Listeners Mail Q&A

    #95: Listeners Mail Q&A
    This show is all about the listeners! The mail bag is full and it’s time for Dirk and David to answer your questions on game design, the industry, and the types of games they love the most.------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, Dirk@Knemeyer.com David Heron @DavidVHeron--Episode Outline 0:00:46 - Do you see Eurocentric themes as a problem in game design? 0:09:27 - What games have made you feel empowered? 0:13:54 - What are the advantages and disadvantages of fantasy themes? 0:18:46 - What are you top five games to play? 0:25:25 - Do you consider player action rate during design? 0:31:54 - What is the status of female game designers? 0:54:42 - What’s your ideal, unlimited-budget game? 0:56:58 - Should I patent my rules?

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