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    happy cog

    Explore " happy cog" with insightful episodes like "Dan Mall: Creating Opportunities", "059: The Differences Between Agency and Freelance Life and Design Fundamentals with Chris Cashdollar", "027: The Ins and Outs of Content Strategy From the Graphic Design Perspective with Dana Pavlichko", "014: Interactive Designers Need to Design in Context and Better Understand Web Typography with Amanda Buck" and "011: Why HTML and CSS Needs to Be Taught Early in Design Programs with Courtney Sabo" from podcasts like ""Full Stack Whatever", "Design Edu Today", "Design Edu Today", "Design Edu Today" and "Design Edu Today"" and more!

    Episodes (7)

    Dan Mall: Creating Opportunities

    Dan Mall: Creating Opportunities
    Dan is a husband, dad, teacher, creative director, designer, founder, and entrepreneur from Philadelphia. During the start of his career, Dan found himself amongst the people at the forefront of the web standards movement. In our conversation we talked about his career, the people who influenced him, the various eras of his design firm SuperFriendly, and his personal mission to create better opportunities for those who wouldn't have them otherwise.

    059: The Differences Between Agency and Freelance Life and Design Fundamentals with Chris Cashdollar

    059: The Differences Between Agency and Freelance Life and Design Fundamentals with Chris Cashdollar
    Chris Cashdollar, Principal of Cashdollar Design, joins Gary Rozanc to discuss a wide array of topics. The conversation starts off with a discussion on ways to better prepare students for careers as freelance designers such as working with popular CMS templates, the ubiquitous need for writing skills to persuasively promote your work, and the need for internships to augment classroom learning. Along the way, Chris also discusses where designing Micro Interactions fits into the overall design process and the fundamental differences between solo designer software programs like Illustrator and Photoshop and collaboration based programs like InVision and Sketch that reflect how the industry operates today.

    027: The Ins and Outs of Content Strategy From the Graphic Design Perspective with Dana Pavlichko

    027: The Ins and Outs of Content Strategy From the Graphic Design Perspective with Dana Pavlichko
    Dana Pavlichko, Designer at Happy Cog, joins Gary Rozanc to discuss the ins and outs of content strategy from the graphic design perspective. This includes where content strategy fits into the overall design process, how it identifies the voice of the client, and how that voice should be driving the visual design. We also briefly discuss ways to safely get students into better drawing habits.

    014: Interactive Designers Need to Design in Context and Better Understand Web Typography with Amanda Buck

    014: Interactive Designers Need to Design in Context and Better Understand Web Typography with Amanda Buck
    Amanda Buck Designer at Happy Cog joins Gary Rozanc to discuss the need for interactive designers to design in the different context user will view your work in. We also discuss the differences in designing in groups at a digital agency versus students designing for themselves in a class project. Finally, Amanda talks about designers fresh out of school needing to have a much better understanding of how typography works on the web.

    011: Why HTML and CSS Needs to Be Taught Early in Design Programs with Courtney Sabo

    011: Why HTML and CSS Needs to Be Taught Early in Design Programs with Courtney Sabo
    Courtney Sabo Designer at Happy Cog joins Gary Rozanc to discuss why HTML and CSS needs to be taught in the very early stages of a graphic design students education to empower them to find their passions within design early on and encourage self-training. Courtney also shares how students can be better prepared for the industry be seeding interactive design principles alongside print design principles instead of separating them into individual courses. Finally, Courtney describes the contents of a good portfolio for both internships and a student’s first job.

    010: How to be a Team Player at an Interactive Agency and Demonstrating Process in a Portfolio with Joe Rinaldi

    010: How to be a Team Player at an Interactive Agency and Demonstrating Process in a Portfolio with Joe Rinaldi
    Joe Rinaldi President of Happy Cog joins Gary Rozanc to discuss what it is like being a team player at an interactive design agency including how visual designers, front-end and back-end developers work together. Joe shares some tips on how students can better prepare their portfolios to demonstrate process to get a foothold in the industry. Joe also discusses the different methods of user research used to start a new client project.
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