Level Design Lobby - Ep2: Rime's Perspective
In this episode, Max will be breaking down how to use ‘Perspective’ in level design. How it can be used well and poorly. The main example throughout this podcast will be ‘Rime’ in particular how they used perspective in their HUB level design.
Please Subscribe
----
Rime: https://goo.gl/uody4Q
----
Twitter: https://twitter.com/Maxpears
Website: http://www.maxpears.com/
Please subscribe on youtube: https://goo.gl/mGqkv7
Please subscribe on SoundCloud: https://soundcloud.com/user-576014352