Logo

    linux foundation

    Explore "linux foundation" with insightful episodes like "49: Tech Giants Love Linux Here's Why!", "Episode 73: Reflections on the LF OSS Maintainer Report", "OSS Summit Linux Foundation Europe and Open Source metrics", "The TODO Group – Talk Openly, Develop Openly" and "Democratization of the Creator Community" from podcasts like ""The Bearded I.T. Dad Podcast", "CHAOSScast", "Chinchilla Squeaks", "The Open Source Way" and "Tales from the 3rd Dimension"" and more!

    Episodes (12)

    49: Tech Giants Love Linux Here's Why!

    49: Tech Giants Love Linux Here's Why!

    In this episode, we'll share the reasons why tech giants like Google, Facebook, and Microsoft love Linux.

    Linux is a powerful operating system that's used by a lot of major tech companies. So what is it about Linux that makes it so appealing to these companies? And is it a suitable platform for a tech career?

    In this episode, we'll explore these questions and more, and we'll show you why Linux is a great choice for a tech career!

    Support the show

    🥇Get 1 on 1 Career Coaching from the Bearded I.T. Dad: https://thebeardeditdad.com/career-coaching/ 🥇

    💗WAYS TO SAY THANKS & SUPPORT THE CHANNEL💗
    📣Rate and leave a review, Share the Podcast, and Subscribe to the channel: This costs nothing but helps a lot!
    🌕Channel Membership: Get exclusive live streams, extra content, a loyalty badge, and more! This also helps keep the caffeine flowing. https://www.youtube.com/c/TheBeardedITDad/join
    ☕Buy Me a Coffee @ https://www.buymeacoffee.com/thebeardeditdad
    💲Get access to exclusive content @ Patreon https://www.patreon.com/thebeardeditdad
    👕The Bearded I.T. Dad Merchandise: https://thebeardeditdad.com/shop/

    ---------------

    If you would like to be on the show or would like to suggest a speaker please fill out our forum: https://forms.gle/9JkrYPCPnKG7kHJk7

    ---------------
    Youtube: https://www.youtube.com/@TheBeardedITDad
    Discord: https://itdad.info/Discord
    Facebook: https://www.facebook.com/TheBeardedITDad
    Twitter: https://twitter.com/TheBeardedITDad
    Website: https://thebeardeditdad.com

    Episode 73: Reflections on the LF OSS Maintainer Report

    Episode 73: Reflections on the LF OSS Maintainer Report
    Thank you to the folks at Sustain (https://sustainoss.org/) for providing the hosting account for CHAOSSCast! CHAOSScast – Episode 73 In today’s episode, the conversation dives deep into the Linux Foundation Research Open Source Maintainers Report. Georg, Alyssa, Dawn, Sophia, and Anita engage in a thoughtful discussion about the report's methodology, findings, and implications for open source projects. They explore topics such as the challenges of obtaining a representative sample in open source research, the bias toward technical contributors, and the importance of considering the long-term engagement lifecycle of contributors. Additionally, they touch upon the report's best practices, including documentation and diversity, and how these practices can be connected across different categories. Download this episode now to learn more! [00:2:50] Georg discusses the two main sections of the report: demographics of maintainers and contributors and maintainer best practices. He asks for thoughts and questions about the report. [00:03:13] Alyssa expresses curiosity about the methodology, the number of interviews (32), and the diversity of projects covered in the research. Dawn shares her perspective on the number of interviews, stating that in-depth qualitative interviews can lead to convergence on key topics. [00:05:32] Sophia discusses the challenges of obtaining a representative sample in open source research and mentions the effort to increase diversity in project types. She highlights the discussion of findings in percentages and expresses that it may be more quantitative than typical interview-based research. [00:07:54] Dawn agrees with Sophia’s points and mentions her skepticism about percentages based on a small sample size. Georg mentions concerns about small sample sizes affecting the ability to make claims, especially with regards to best practices. [00:09:49] Alyssa expresses that some sections of the report resonated with her, while others, like the funding and satisfaction sections, did not. She questions the methodology and the types of questions asked. Sophia responds, mentioning the challenges of sampling in open source research and how the findings resonated with her to some extent. She highlights the issue of funding and its potential impact on open source community culture. [00:13:24] Georg asks if the findings and best practices aligned with their understanding the methodology helped in interpreting the findings. Anita adds her perspective, mentioning that the research highlights the transition from contributors to maintainers but raises questions about the representation of non-technical contributors. [00:14:45] Alyssa notes the term “super coders” used in the report and how it implies a technical background for maintainers. Dawn and Anita express concerns about bias towards technical contributors and the exclusion of non-technical contributors in the research. Sophia acknowledges the bias in open source data and the need for more inclusive understanding of contributors. [00:17:19] Georg raises the intriguing issue of maintainers being paid but feeling unsupported by their organizations. Dawn shares her experience of challenges in justifying promotions for open source developers within companies, and the visibility issue of open source work within organizations. [00:19:33] Alyssa highlights the tension between company priorities and open source community priorities, and the balancing act that open source developers have to manage while wearing multiple hats, and Sophia shares her thoughts on this. [00:21:53] Georg transitions the discussion to the best practices section of the report, and Anita shares that she finds the documentation, especially when engineers are tasked with writing it. She discusses issues related to technical jargon and the usability of documentation. [00:24:00] Georg acknowledges the recuring challenge of documentation in open source projects and mentions the importance of considering different learning styles when creating documentation. Alyssa suggests that there could be opportunities to connect best practices across different categories. [00:26:27] Now the conversation shifts towards the diversity section of the report, where Georg discusses the lack of well-structured diversity efforts in many open source projects. [00:28:09] Sophia comments about the identifiable interviews in the research, noting that having named participants may have limited the depth of the diversity discussion due to privacy concerns. Alyssa comments on the decision to have identifiable interviews and highlights that it influenced the way the research results were presented, including the discussion on diversity. [00:30:41] Georg brings up the connection between the discussion in the report and the work being done in the CHAOSS Project. Dawn emphasizes the importance of thinking about metrics and how they can be applied in open source projects, and she provides examples of how metrics can be used to measure specific aspects of project health. [00:32:43] Alyssa expresses curiosity about what others think of the report’s conclusion and the attributes table, which suggests a strategy for project health assessment and improvement. [00:33:30] Georg shares his perspective on the conclusion and mentions that the strategy for improving project health based on complexity and lifecycle stages seems self-evident. Sophia mentions that it doesn’t fully address the lifecycle of contributors beyond the onboarding phase and points out there is a lack of discussion about when contributors may want to step away from a project and the issue of aging out of longstanding projects. Value Adds (Picks) of the week: [00:36:44] Georg’s pick is visits from families. [00:37:08] Anita’s pick is recently getting her Bachelor of Science in Microbiology and wondering what her next steps are. [00:37:39] Dawn’s pick is walks around the Old Town section of her neighborhood seeing really old buildings. [00:38:18] Alyssa’s pick is the sun and seeing a Yayoi Kusama art show. [00:39:14] Sophia’s pick is making a lot of homemade herbal tea. Panelists: Georg Link Dawn Foster Sophia Vargas Alyssa Wright Anita ihuman Links: CHAOSS (https://chaoss.community/) CHAOSS Project Twitter (https://twitter.com/chaossproj?lang=en) CHAOSScast Podcast (https://podcast.chaoss.community/) podcast@chaoss.community (mailto:podcast@chaoss.community) Ford Foundation (https://www.fordfoundation.org/) Georg Link LinkedIn (https://www.linkedin.com/in/georglink/) Dawn Foster Twitter (https://twitter.com/geekygirldawn?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor) Sophia Vargas Twitter (https://twitter.com/Sophia_IV) Alyssa Wright LinkedIn (https://www.linkedin.com/in/alyssapwright/) Anita ihuman Twitter (https://twitter.com/Anita_ihuman) Linux Foundation Research Open Source Maintainers July 2023 Report (https://project.linuxfoundation.org/hubfs/LF%20Research/Open%20Source%20Maintainers%202023%20-%20Report.pdf?hsLang=en) Mozilla-Open Source Archetypes: A Framework For Purposeful Open Source (https://blog.mozilla.org/wp-content/uploads/2018/05/MZOTS_OS_Archetypes_report_ext_scr.pdf) Yayoi Kusama (https://en.wikipedia.org/wiki/Yayoi_Kusama) Special Guests: Alyssa Wright and Anita ihuman.

    OSS Summit Linux Foundation Europe and Open Source metrics

    OSS Summit Linux Foundation Europe and Open Source metrics

    This episode is another round of interviews from OSS Summit in Bilbao and features interviews with Gab Columbro, the general manager of LF Europe and Dawn Foster of the CHAOSS project. We talk about open source strategy and challenges in Europe and measuring the health of large and small open source projects.

    It also features more announcements from Canonical, a round-up of less well-known audio editors, and getting ready for Halloween… Mystical texts.

    https://chrischinchilla.com/podcast/oss-summit-linux-foundation-europe-and-open-source-metrics

    The TODO Group – Talk Openly, Develop Openly

    The TODO Group – Talk Openly, Develop Openly
    In this episode our host Karsten Hohage talks to Ana Jiménez Santamaria about the TODO Group, a community dedicated to sharing knowledge, collaborating on practices, tools, and other ways to run effective Open Source Program Offices and similar initiatives. They discuss its history, mission, working mode, and how TODO Group provides a platform to connect peers and enables them to collaborate on projects that promote the integration of strategic open-source practices within different organizations. Everyone is welcome to join the TODO mission and contribute to the continuous development of best practices.

    Democratization of the Creator Community

    Democratization of the Creator Community

    Amazing interactive 3D content can spring to life across all 3D engines—and in time, the Metaverse—with open source tools that creators are accustomed to using. Integration and shared standards for interoperability across real-time 3D engines bring freedom and flexibility to those creators. Collaborative communities such as the Open 3D Foundation foster incredible innovation and creativity, drawing industry leaders together.

    Royal O’Brien talked with Marc Petit, Vice President of the Unreal Engine Ecosystem at Epic Games about their shared passion for the future of 3D technology, covering a lot of ground:

    • The evolutionary moments in 3D and the biggest trends that emerged in the transformative years from the 1990s to now, including: 
      • The transition from work stations to PCs
      • Real-time ray tracing (which brought Marc out of retirement and to Epic Games)
      • Content democratization
      • The maturity of hardware platforms
    • The emergence of AI and ML advancements in helping create good content, allowing humans to do really creative things.
    • The role 3D engines play as integrated toolsets, as complex as operating systems.
    • The need for real-time 3D to be accessible everywhere, and why open source technology is the key to making that possible.  

    Marc and Royal share an excitement for a future creator economy with real-time 3D as a mainstream medium. Together, all players in the industry can create a shared, standardized foundation of content that will catapult us to the next level of creation.

    Modularity, Extensibility and the Future of Game Engines

    Modularity, Extensibility and the Future of Game Engines

    In response to the explosive growth of the content creator community and their desire to create new experiences and bring novel worlds to life, a complexity of tools has emerged. In this episode of Tales from the 3rd Dimension, Austin Robison, Head of Product for Game Engine and Developer Services at Amazon Web Services, and Open 3D Foundation Executive Director Royal O'Brien, talk about how the Open 3D Engine addresses these complexities through its modular, extensible framework. The two explore the evolution of game engines, what it truly means to be modular, how modularity differs from extensibility, and why this matters to content creators. They also explore the integration and combination of complex systems within systems to deliver the functionality needed by 3D artists and developers around the globe.

    Momentum Continues for Performant C++

    Momentum Continues for Performant C++

    C++ is the underlying language driving projects in nearly every industry. It can be found in medical devices, oil exploration, financial, gaming, big machine equipment, safety devices, you name it, C++ is a part of it. Until the last few years, there have been very few options that deliver the performance of C++, and it continues to evolve. 

    In this episode, Royal O’Brien talks with Jason Turner about C++, its origins and where it’s going. Listen and get their perspectives on: 

    • Why tools like optimizing compilers, smart pointers, and standard containers make manual memory management an invalid reason for not choosing to use C++. 
    • Some of the best uses cases for C++, such as:
      • Soft real-time requirements 
      • Performance
      • Writing GUI applications
      • Compiling onto WebAssembly for faster run time
    • The pros and cons of successor languages, such as Rust.
    • The momentum of C++ leading it to be the language used in 80% of 3D engines.
    • The common misnomer that C# and C++ are equivalents.

    Jason literally wrote the book on best practices for C++, and started a C++ best practices organization on GitHub (github.com/cpp-best-practices). Here are just a few of the top best practices he shares in this episode:

    • Use C++ 11 threads for portability.
    • Rely on existing, well-established, proven libraries, particularly if you're starting from scratch.
    • It’s essential to have a continuous integration environment that ensures your application works across compilers and across platforms. 

    Enjoy this episode of Tales from the 3rd Dimension, and in the meantime, if you’d like to learn more about Jason and his work, here’s how to find him:

    Podcast, CppCast. Although no new episodes are being recorded, there are more than 350 episodes covering a large variety of topics. 

     

    Jason Turner, C++ Trainer, Speaker, and Developer

    ​​Jason is an internationally known, award winning, C++ keynote speaker and trainer. His YouTube channel, C++ Weekly, has a loyal following of over 60 thousand subscribers and more than 3 million views. He has spoken and provided training across the United States, Poland, Germany, Netherlands, United Kingdom and New Zealand at more than 10 conferences and 15 companies. Jason utilizes his 2 decades of C++ knowledge and unique training style to help organizations write clean, maintainable, and efficient programs. In recognition of his contributions to the C++ community, he has been awarded as a Microsoft MVP since 2015.

     

    Scratching the Itch: 3D Innovation in Film and Games

    Scratching the Itch: 3D Innovation in Film and Games

    In many ways, the seedlings of today’s eye-popping 3D visual effects were planted a long time ago in a galaxy far, far away. From its formation in 1975 to fulfill George Lucas’ vision for Star Wars to its wildly successful spinoff, Pixar Animation Studios, Industrial Light & Magic (ILM) has been at the forefront of digital creation and innovation for decades. 

    In this episode of Tales from the 3rd Dimension, ILM Chief Creative Officer Rob Bredow joins Open 3D Foundation Executive Director Royal O’Brien for an in-depth conversation about the parallels between the film and gaming industries, the convergence of modular tools and end-to-end workflows, and the impact of open source innovation. Rob and Royal discuss:

    • The open source roots of the film industry and the role of open source software in advancing the state of the industry and spurring cross-company collaboration
    • The convergence point that real-time rendering, most commonly associated with games, plays in expanding pre-visualization and on set to aid actors’ performances in advance of final print, fully rendered effects
    • How 3D technologies will enable new interactive experiences, user-generated content and the metaverse

    “When you can develop software that's close to the artists and engineers who are using it, and they can scratch their own itches, you start to see innovation happen more quickly.”

    –Rob Bredow, Chief Creative Officer, ILM

    Linux Foundation – Building Trust in Software Supply Chains

    Linux Foundation – Building Trust in Software Supply Chains
    In this episode, our host Karsten Hohage talks with our guest Shane Coughlan about OpenChain by the Linux Foundation and some other projects that build trust in the supply chain. Shane gives an overview of developments around open source and intellectual property over the last 20 years. We also learn about why OpenChain can be compared to shipping containers, and how organizations like the NSA have embraced Linux for secure US government operations.

    The Main Scoop, Episode 03: Open Approaches for Mainframe Modernization

    The Main Scoop, Episode 03: Open Approaches for Mainframe Modernization

    On this episode of The Main Scoop, co-hosts Greg Lotko and Daniel Newman are joined by John Mertic, Director, Open Mainframe Project to discuss how fundamental "open" approaches are to growing business, and innovating with technologies across platform ecosystems. They also provide insights and reveal what's going on with open mainframe projects, how organizations are generating new value, and what the future of open looks like.

    Our conversation also covered the following:

    • A dive into an “open first” approach and how this strategy is the best to modernize the mainframe
    • A look into the business drivers that are changing the platform ecosystem
    • An overview of the Linux Foundation and the Open Mainframe project

    It was a great conversation and one you don’t want to miss. Like what you’ve heard? Check out Episode One of The Main Scoop and Episode Two of the Main Scoop, and be sure to subscribe to never miss an episode of The Main Scoop series.

    Episode 309 - The bright future of open source security

    Episode 309 - The bright future of open source security

    Josh and Kurt talk about NPM requiring 2FA for the top 100 packages. We discuss the new Alpha and Omega projects from the OpenSSF and what it could mean for the future of open source security. Then we end on a note about the new Samba critical vulnerability.

    Show Notes

    Five Minutes With…Arpit Joshipura, GM, Linux Foundation

    Five Minutes With…Arpit Joshipura, GM, Linux Foundation

    There’s a lot going on at the Linux Foundation, including the announcement that we discussed last week that had to do with new features and ecosystem partners joining the open-source software and tools fray with LF Edge. So it seemed appropriate to take a deeper dive into the Foundation, which is what I did with Arpit Joshipura, the General Manager for Networking, Edge & IoT at the Linux Foundation in this week’s Five Minutes With…discussion.

    Logo

    © 2024 Podcastworld. All rights reserved

    Stay up to date

    For any inquiries, please email us at hello@podcastworld.io