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    online games

    Explore " online games" with insightful episodes like "Ep. 100: One-hundred episode special! Post-Weird vs. Online Drinking Games", "Neopets (Deep Dive!)", "End of Year Re-cap", "Silent Hill, Sims announcements, catch-up" and "[Greatest Hits] Chief Growth Officer at Tilting Point: Jean-Sebastien Laverge - Driving Growth in the Gaming Industry" from podcasts like ""Post-Weird", "Cuspers", "hello hello: The Podcast", "hello hello: The Podcast" and "How I Grew This"" and more!

    Episodes (60)

    Neopets (Deep Dive!)

    Neopets (Deep Dive!)

    CW: This episode contains profanity.

    On today's Deep Dive episode, we take a look at a revolutionary pet platform -- Neopets!

    Afterward, Leesa Kim (@leesa.s.kim) shares her story of Neopet possession, and maybe even a first crush???

    Article mentioned in this episode: "How Neopets Paved the Road to the Metaverse" by Rex Woodbury

    Theme Song: "All It Ever Was" by Jean-Claude and the Eclairs

    Other Music: "Moving Forward" by Calvin Adams; "Drifting Stars" by Calvin Adams; "Loom" by Calvin Adams; "Postland" by Calvin Adams.

    Show Art by John Charles Bricker

    Email the show: TheCuspersPod@gmail.com

    End of Year Re-cap

    End of Year Re-cap

    Itsssssssss the final episode of the year, and what better way to celebrate the year thats been, by remanicing about all of our favourite games of 2022. We have each been tasked with picking our top 5 games of the year, and we go over why we chose each of them.
    We also look forward into the future, to see what 2023 will hold, and what we're bot excited for.

    Thankyou all for listening and tuning in throughout the year, I know it's been a bit of a rough one but we made it through! Here is to 2023, and to more hello hello!

    Silent Hill, Sims announcements, catch-up

    Silent Hill, Sims announcements, catch-up

    We're back after our unexpected sickness break, and we return to a... slow news week? Oh man c'monnn.
    Well, we make the most of a small feed, and catch you guys up on all the things we did whilst down with the sickness, but we also cover the very exciting Silent Hills news, as well talk about The Sims team shaking in their boots (or at least thats what we think they're doing).

    [Greatest Hits] Chief Growth Officer at Tilting Point: Jean-Sebastien Laverge - Driving Growth in the Gaming Industry

    [Greatest Hits] Chief Growth Officer at Tilting Point: Jean-Sebastien Laverge - Driving Growth in the Gaming Industry
    Jean-Sebastien Laverge, the Chief Growth Officer at Tilting Point, joins us in the next episode of How I Grew This podcast. As a CGO, JS oversees more than forty game titles. Before Tilting Point, he worked for twelve years at Gameloft, where he helped generate significant annual revenues by developing retention and monetization strategies. Tilting Point is a leading award-winning free-to-play games publisher that empowers independent developers to accelerate their growth. It started as a premium game publisher then shifted to the freemium model. The team has now built a new model called progressive publishing. Some of the company's most successful games include Star Trek Timelines, Warhammer: Chaos & Conquest, and SpongeBob: Krusty Cook-Off. Tilting Point approaches growth in three directions. Firstly, paid growth, which is about user acquisition. Secondly, organic growth includes ASO, distribution platform optimization, IP integration, and marketing buzz. And lastly, monetization growth improves the user's LTV. Some of the most impactful paid channels remain Facebook and Google. When you synchronize the three axes you can unlock maximum growth for your game. According to JS, to engage and bring people back into the game, you can advertise specific offers or push notifications and emails. If you want to start in the gaming industry, you need to be passionate about it, be analytical, and understand data and statistics. If you are a leader in the gaming industry, be transparent and find good talent to help and support you.

    Nintendo + PlayStation events roundup!

    Nintendo + PlayStation events roundup!

    hello hello again everyone, its another week, which means another... no wait hang on a second. This wasn't supposed to happen? BOTH Nintendo and Sony events on the SAME DAY!? THERE ARE ONLY SO MANY GAME ANNOUNCEMENTS WE CAN HANDLE PLEASE!
    Anyways, we cover all the exciting announcements from the Nintendo Direct, as well as Sony's State of Play event, and man were there some bangers!

    The Magic Media Podcast Ep 7: Becoming a 3D Artist with Andrejs Rusinovkis

    The Magic Media Podcast Ep 7: Becoming a 3D Artist with Andrejs Rusinovkis

    In the seventh episode of the Magic Media Podcast, our host Josh O’Farrell takes a look at education in the art industry with Ringtail Studios’ Educational Program Manager Andrejs Rusinovkis. They discuss what it takes to become a 3D artist, how the rise of game studios has provided more opportunities for artists, Ringtail Studio's brand new Academy and more. 


    To learn more about Ringtail Studios and its amazing Academy visit:
    https://ringtail-studios.com/48-2/ringtail-studios-magic-media-academy/

    The Magic Media Podcast Ep 6: Game Development with Martin Fabichak

    The Magic Media Podcast Ep 6: Game Development with Martin Fabichak

    In this action-packed episode of the Magic Media Podcast, host Josh O’Farrell speaks with Starloop Studios and Magic Media CTO Martin Fabichak about Game Development! 

    Martin has over 15 years of experience in the gaming industry. Throughout the episode, he provided an excellent and knowledgeable insight into the exciting and ever-changing world of Game Development. He shared useful advice for aspiring developers, while also speaking about his journey and experiences in the industry.


    Starloop provides a full range of amazing Game Development, QA, Co-dev, Game Porting and Art services. You can discover more about their work by visiting their website: https://starloopstudios.com/ 

    NEW Kirby, weird GoW Collectors Editions, Skull and Bones is BACK, Red Dead Online is DEAD, Obi Wan thoughts

    NEW Kirby, weird GoW Collectors Editions, Skull and Bones is BACK, Red Dead Online is DEAD, Obi Wan thoughts

    We're back after a lil accidental break, and we have a bunch of fun news to cover, alongside some kinda sad news as well.
    Starting us off the lovely peeps over at Nintendo have blessed us with the second Kirby game of the year, and it looks a lot like Kirby x Fall Guys. The God of War devs also announced collectors editions, but with some weird inclusions, and Skull and Bones has FINALLY been re-announced (idk if thats the right term).
    Rockstar has finally decided to kill Red Dead Online as well, as they start to shift focus onto GTA VI (whenever that decides to come out). And we've had some time to finish off Obi Wan and get our thoughts collected, so raammo and jenz give their final overall thoughts for the Obi Wan series!

    The Magic Media Podcast Ep 5: Hacking Video Games with Mathieu Huysman

    The Magic Media Podcast Ep 5: Hacking Video Games with Mathieu Huysman

    Don’t miss out on the latest exciting episode! Our host, Josh O’Farrell, stays secure with his latest guest Mathieu Huysman, Founder and COO of Cyrex. They discuss common hacking problems within the gaming industry, the importance of security for online games and more!

    Cyrex are award-winning native cybersecurity experts and ethical hackers, who offer comprehensive manual penetration testing for games and non-gaming applications. With over 10 years of experience, Cyrex has firmly established themselves as a globally trusted partner across a variety of industries.


    Discover more by visiting their website: https://cyrextech.net/ 

    Chief Growth Officer at Tilting Point: Jean-Sebastien Laverge - Driving Growth in the Gaming Industry

    Chief Growth Officer at Tilting Point: Jean-Sebastien Laverge - Driving Growth in the Gaming Industry
    Jean-Sebastien Laverge, the Chief Growth Officer at Tilting Point, joins us in the next episode of How I Grew This podcast. As a CGO, JS oversees more than forty game titles. Before Tilting Point, he worked for twelve years at Gameloft, where he helped generate significant annual revenues by developing retention and monetization strategies. Tilting Point is a leading award-winning free-to-play games publisher that empowers independent developers to accelerate their growth. It started as a premium game publisher then shifted to the freemium model. The team has now built a new model called progressive publishing. Some of the company's most successful games include Star Trek Timelines, Warhammer: Chaos & Conquest, and SpongeBob: Krusty Cook-Off. Tilting Point approaches growth in three directions. Firstly, paid growth, which is about user acquisition. Secondly, organic growth includes ASO, distribution platform optimization, IP integration, and marketing buzz. And lastly, monetization growth improves the user's LTV. Some of the most impactful paid channels remain Facebook and Google. When you synchronize the three axes you can unlock maximum growth for your game. According to JS, to engage and bring people back into the game, you can advertise specific offers or push notifications and emails. If you want to start in the gaming industry, you need to be passionate about it, be analytical, and understand data and statistics. If you are a leader in the gaming industry, be transparent and find good talent to help and support you.

    26: New year, same podcast

    26: New year, same podcast

    ✍🏻 View the transcript for this episode

    After a short few seasons greetings, we return to our same unscripted podcast talking about addicting mobile games, getting banned from online video games, online reselling horror stories, super ironic money art being sold as NFTs and physical pieces.

    Social media

    Toast & Roast:

    Georgie:

    Geoff:

    25 - Addiction and Debt Problems: How to Deal With Them

    25 - Addiction and Debt Problems: How to Deal With Them

    Millions of Canadians struggle with addictions and debt. Our concept about addictions has changed over the years. With the ongoing challenges of the COVID-19 pandemic, many seemingly innocent online activities can be turning into addictions without being noticed. Licensed Insolvency Trustee, Matthew Fader with Allan Marshall & Associates, takes a look at how addictions can affect household debt. Addictions are not as easy to spot these days - as online gambling and shopping have evolved over time. 

    Matt also discusses:

    • The different types of addictions
    • When an activity becomes an addiction and how to identify it
    • Who is susceptible and danger areas to watch out for
    • How addictions affect couples and advice on how to work together
    • When to seek help

    Licensed Insolvency Trustees are licensed and regulated by the federal government of Canada. They are considered to be the best financial advisors and can help you take control of your debt.

    About Matthew Fader

    Matthew has worked in the insolvency field since 2005 and joined Allan Marshall and Associates in 2017. His positive outlook helps reassure his clients with any financial insecurities they may have. Matt’s goal is to ensure that everyone has the best possible experience and is treated with respect. 

    Additional Resources 

    Battlefields new character, Farcrys scary emails, Steam Sales, A Quiet Place game, Blizzard cancels Blizzcon and Phasmophobias big update

    Battlefields new character, Farcrys scary emails, Steam Sales, A Quiet Place game, Blizzard cancels Blizzcon and Phasmophobias big update

    We got a short one for you this week as Raammo has been on that study GRIND and Jenz has been feeling quite under the weather.
    None the less we still have all the fun news topics from this week to cover, including the introduction of Battlefields new character, Farcrys Anton Castillo sending us all creepy emails, and Steam just announcing when their sales will be happening for once. We also discuss the potential for the new A Quiet Place game that has been announced, as well as the big new Phasmophobia update and the very suspicious BlizzCon cancellations

    Managing Communities of Scale w/ Corey Andress

    Managing Communities of Scale w/ Corey Andress
    Today, we’re joined by Corey Andress, Head of Global Community at 2K (a subsidiary of Take-Two Interactive), a video game publisher that manages some of the most creative, respected, and premium brands in games today. Modern gaming community management is about going to where the gamers are by using video hubs, video game influencers, and gaming community platforms such as Discord or Twitch. When looking to scale large global communities, use localization so that you have the leverage to create trust in non-English-speaking communities. Use these communities to listen to ALL types of players and not just the “loudest voices”. Export insights from these communities to inform the decision-making of your business and product teams. Make this feedback scalable with the help of social listening tools for both the number and different types of users.

    Handling Problems In A Game As A Player

    Handling Problems In A Game As A Player

    In today's episode we talk about how to address problems as a player in a game.  What are some of the problems we may face as players in the game?  How do we approach each problem?  What if communication doesn't work?  Are there any problems we can overlook?  We answer all these questions and more in today's episode.

    Leave us an email for feedback, questions, or thoughts at levelupyourgamingpodcast@gmail.com
    or 
    Follow us on Facebook and engage with us at https://www.facebook.com/LevelUpYourGaming

    Please leave us a review or a five star rating wherever you get your podcast.

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