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    paxwest2019

    Explore "paxwest2019" with insightful episodes like "GameHounds 513: September 8, 2019", "PAX West 19: Day Four Roundup", "PAX West 19: Solasta: The Crown of the Magister", "PAX West 19: Phantom Brigade" and "PAX West 19: Cosmoteer" from podcasts like ""GameHounds", "GameHounds", "GameHounds", "GameHounds" and "GameHounds"" and more!

    Episodes (15)

    PAX West 19: Solasta: The Crown of the Magister

    PAX West 19: Solasta: The Crown of the Magister
    Finally! A digital DnD campaign game that feels like playing a real campaign! We got some time with Lennon Lange of Reverb Communications and spokesperson for Solasta: The Crown of the Magister to talk about how this game was designed to keep the spirit of DnD while playing solo and about the Kickstarter that will allow it to expand past its already-promising base game.

    PAX West 19: Cosmoteer

    PAX West 19: Cosmoteer
    Edie and Nick get some hands-in time with Cosmoteer, spaceship construction and battle simulator. Think Sim City, if your cities were in space and could battle each other. They speak with designer Walt Destler of Walternate Realities about the title, due out in 2020 but with a pre-alpha build on Steam now.

    PAX West 19: Infliction

    PAX West 19: Infliction
    Possibly tour winner of the “I can’t believe you did this” award. Infliction is a classic first person horror game that evokes The Grudge and Silent Hill. Edie and Nick speak to Clinton McCleary, the one-man show who designed the entire game by himself. The art, story, design, sound, coding — it’s all him! The result: taught, disturbing, and fantastic!

    PAX West 19: Spiritfarer

    PAX West 19: Spiritfarer
    Early leader for Edie’s PAX GOTY. Edie and Nick speak with Rodrigue Duperron of developer Thunder Lotus about Spiritfarer, a death management game that leaves you feeling surprisingly joyful. Bringing gorgeous graphics, silky animations, and charm up to its eyeballs, Spiritfarer is due out late 2020.

    PAX West 19: Mutazione

    PAX West 19: Mutazione
    We’ve been mispronouncing it all wrong! Edie and Nick get schooled by Douglas Wilson of developer Die Gute Fabrik about the right way to say it (myu-TAZ-eee-oh-nay) and gives details on this musical story game about a young girl finding family on an island of friendly mutants. Due out in late September.
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