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    rpg design

    Explore "rpg design" with insightful episodes like "Episode 41, part 1: How to design for non-DnD Systems and Settings", "Episode 27, part 2: How to Create an RPG System", "Episode 27, part 1: How to Create an RPG System", "Episode 26 part 1: Creating Great Battle Maps (Even If You Can't Draw)" and "Episode 25, part 2: How to Make a Monster with Celeste Conowitch" from podcasts like ""World Anvil Worldbuilding Podcast", "World Anvil Worldbuilding Podcast", "World Anvil Worldbuilding Podcast", "World Anvil Worldbuilding Podcast" and "World Anvil Worldbuilding Podcast"" and more!

    Episodes (6)

    Episode 41, part 1: How to design for non-DnD Systems and Settings

    Episode 41, part 1: How to design for non-DnD Systems and Settings

    ... both other people's, and YOUR OWN! In this episode Janet sits down with the amazing DOMINIQUE DICKEY - a pro-RPG designer and writer, and also an INDIE designer and writer. They discuss:

    • The advantages - and disadvantages - of writing outside DnD
    • How different systems and game mechanics affect the way you write
    • Tips for getting into designing professionally for RPG Publishers
    • The process to get from RPG system idea to something ready to play test
    • ... and more! 

    Check out Dominique’s newest release "Plant Girl Game” - about a family of plant-kids working to prevent ecological disaster - on Itch and IPR! And for the best tools for worldbuilding in any medium, visit www.worldanvil.com!

    Episode 26 part 1: Creating Great Battle Maps (Even If You Can't Draw)

    Episode 26 part 1: Creating Great Battle Maps (Even If You Can't Draw)

    In this episode, we’re revealing the secrets to Making a Great Battle Map! Our special guest is Till Lammer, CEO and Founder of Dungeon Fog! We're talking about where to set your battles in DnD and RPG games - and how to make sure the location will create a great experience in play. You can make the most amazing battle map in the world, but if the area you choose isn’t interesting - your map’s going to be boring! So what makes a battle scene interesting to map and to fight?

    Episode 25, part 2: How to Make a Monster with Celeste Conowitch

    Episode 25, part 2: How to Make a Monster with Celeste Conowitch

    Part 2! The Monster Manual is an awesome resource to set the stakes of your game, but what if you want something more personalized? Maybe you have your own custom setting, or your players might be experienced enough to know what all the monsters can do. By creating new ones, you’ll re-infuse a true sense of wonder to your world! Join Janet Forbes and Celeste Conowitch, Senior Game Designer at Kobold Press, as they discuss How to Make a Monster!

    Episode 25, part 1: How to Make a Monster with Celeste Conowitch

    Episode 25, part 1: How to Make a Monster with Celeste Conowitch

    The Monster Manual is an awesome resource to set the stakes of your game, but what if you want something more personalized? Maybe you have your own custom setting, or your players might be experienced enough to know what all the monsters can do. By creating new ones, you’ll re-infuse a true sense of wonder to your world! Join Janet Forbes and Celeste Conowitch, Senior Game Designer at Kobold Press, as they discuss How to Make a Monster!