Logo

    xiii

    Explore "xiii" with insightful episodes like "XIII, la série culte adaptée en roman vidéoludique pour ses 40 ans", "395: Will Switch 2 have 2 screens? Plus Mario Party 3, Wonder not on Wii, Phantom Liberty", "Je meurs sans mourir / Airs de cour et de ballet au temps de Louis XIII", "Allt vi vet om kuppmakaren Prins Heinrich den XIII" and "Kick It With Kittie - XIII" from podcasts like ""Le Book Club", "NintenDomain", "Vous avez moins de 20 minutes", "Nordegren & Epstein i P1" and "ATX Metal Podcast"" and more!

    Episodes (100)

    395: Will Switch 2 have 2 screens? Plus Mario Party 3, Wonder not on Wii, Phantom Liberty

    395: Will Switch 2 have 2 screens? Plus Mario Party 3, Wonder not on Wii, Phantom Liberty

    This week on NintenDomain, we talk about the new patent that suggests that maybe Nintendo is making a new 3DS or just making the Switch 2 have two screens. We also talk about Mario Party 3, Cult of the Lamb, Super Mario Bros., and how Atari will eventually buy everything.

    Support the show and get bonus episodes at: www.patreon.com/nintendomainpodcast

    Music:

    Intro: Castle of Murasame: Castle Town

    Mario Party Time: Mario Party 3: The Adventure Begins

    Break 1: Cult of the Lamb: Start a Cult

    Break 2: Story of Seasons: A Wonderful Life: Song of the Gentle Breeze

    Outro: Story of Seasons: A Wonderful Life: A Pleasure House for Adults

    Topic Times:

    00:02:23 Got Item: 

    Super Mario Bros. Wonder

    Phantom Liberty

    Jackbox

    00:35:19 Mario Party 3

    00:46:03 Cult of the Lamb

    XIII

    Story of Seasons: A Wonderful Life

    01:04:55 Weekly Nintendo News

     

     

     

    Allt vi vet om kuppmakaren Prins Heinrich den XIII

    Allt vi vet om kuppmakaren Prins Heinrich den XIII

    Hans plan att kröna sig själv till ny kejsare i Tyskland misslyckades. Men vi kan inte sluta tänka på adelsmannen och antidemokraten Heinrich Prinz Reuss zu Köstritz även kallad Prins Heinrich XIII.

    Lyssna på alla avsnitt i Sveriges Radio Play.

    Igår morse slog ju den tyska polisen till mot det högerextrema nätverket Reichburgerrörelsen och grep 25 personer misstänkta för att ha planerat en statskupp. I dag ska prata om nätverkets syn på tysk historia och mannen bakom planerna, prins Heinrich XIII. Med oss är Tysklandskorrren Daniel Alling.

    Svensk ull blir sällan nya kläder, istället kasseras ullen för att ofta eldas upp. Tidigare i höst bildades organisationen Arena svensk ull som vill ändra på det här. Frågan är bara hur? Maria Jacobsson från Arena svensk ull kommer till oss.

    Och så har vi bjudit in legitimerade psykologen och sexologen Tanja Suhinina som skrivit boken Du med flera, en guide till polyamori, relationsanarki och annan flersamhet. Vad krävs det för att en öppen relation ska fungera och hur vet man att man att man längtar efter att ha relationer med flera och inte bara är lite småtrött på sin partner?

    Programledare: Louise Epstein
    Bisittare: Thomas Nordegren
    Producent: Amanda Rydman

    Kick It With Kittie - XIII

    Kick It With Kittie - XIII

    Happy Halloween, headbangers! We have a special early Halloween treat — we’re celebrating the release of “Black Ghost,” the new album by Austin band XIII. Zeke, the front man and songwriter of the band, joins us to discuss the new album, the band’s self-made genre “unmetal,” and honoring his creative truth despite the odds.


    Featured song: “Vassals” by XIII, from the album Black Ghost


    Black Ghost is out now on all major streaming services and on Bandcamp: https://xiiiasylum.bandcamp.com
    ATXMP YouTube
    Come and TaKe It Productions
    Come and Take It Live
    Kickbutt Coffee
    Titan Audio Productions

    S01E02 - Benjamin Décosterd vs Thierry Schwob

    S01E02 - Benjamin Décosterd vs Thierry Schwob

    Saison 1, épision 2

    Benjamin Décosterd (auteur) a choisi d'inviter Thierry Schwob (réalisateur).

    En public dans le petit caveau du XIIIe siècle (Lausanne), on a parlé d'achats de vieux, de cryptomonnaies, d'hashtags, du Swiss Vapeur Parc et de chaises. Merci à Lapageblanc, Djouna, Cyril, Jokers Comedy, Aude et Antoine. Enregistré le 24 juin 2020 (et monté pendant 8 mois, après...). Bisou aussi à Alterna www.alterna.eco

    Pour soutenir le Partajeu, c'est volontiers sur tipeee.com/blaise-bersinger. Pour nous contacter, faut écrire à marcelle.krasniqi@lepartajeu.ch 

    Références citées: lapageblanc.ch, aziendamondo.ch et swissborg.com

    Episode 24: Final Fantasy VIII Remastered (Switch, PS4, Xbox One, PC)

    Episode 24: Final Fantasy VIII Remastered (Switch, PS4, Xbox One, PC)
    In this episode our consciousness is projected back into the past to revisit this classic entry in the Final Fantasy series. We discuss the game's divisive mechanics, amazing story concepts, fan theories, and defend our boy Squall against the unjust criticism. We also touch on badly-aged tribal face tattoos, Siren's hairy muff, play shag-marry-kill with he cast of FF8, and much much more.

    13 - Xavier Dorison

    13 - Xavier Dorison

    Mon plaisir aujourd’hui c’est de partager avec vous ma conversation avec Xavier Dorison, personnalité du monde de la bande dessinée qui fait relativement peu d’intervention publiques alors je suis vraiment honoré qu’il est accepté mon invitation. 

    Vous ne connaissez peut-être pas le nom de Dorison mais si vous appréciez la bande dessinée, vous avez probablement une de ses oeuvres chez vous dans votre bibliothèque. Xavier Dorison a vendu plus de trois millions d’albums en vingt ans.

    Révélé dès son coup d’essai avec Le Troisième Testament aux cotés d’Alex Alice, Xavier s’est rapidement fait une place dans le monde de la bande dessinée avec des albums comme Prophet et Long John Silver avec Mathieu Lauffray, Sanctuaire avec Bec ou encore WEST qu’il co-scénarise avec Fabien Nury, son acolyte et ami qu’il retrouvera sur le scénario du film les Brigades du Tigre sorti au cinema en 2006.  

    Auteur prolifique, donc, maitrisant avec grand art plusieurs genres, ce n’est pas un hasard s’il a été choisi pour collaborer sur deux des plus grandes séries de tous les temps: 

    XIII avec XIII Mystery une série dérivée du célèbre XIII pour laquelle il se consacrera au personnage de la Mangouste sorti en 2008 et Thorgal, série incontournable ou il écrira pour Rosinski le tome 35 de la série mère, « Le Feu écarlate », qui paraît en 2016, tout en travaillant – avec d’autres auteurs – sur la série Kriss de Valnor pour laquelle il collaborera sur plusieurs albums (« L’île des enfants perdus », « La montagne du temps » et « Le maître de justice ».)

    Bref une bibliographie plus qu’impressionnante avec de nombreuses sorties en 2019 comme les nouveaux tomes Undertaker, Aristophania et le Château des animaux. 

    J’aborde dans cette petite introduction sa bibliographie car cet épisode est surtout consacré à la belle trajectoire de Xavier Dorison, de son enfance à ses premiers succès. Nous aborderons de nombreux sujets comme le métier de scénariste, ses rencontres, son processus créatif ou encore la collaboration avec les dessinateurs. Toute une industrie et tout un monde qu’il est passionnant de découvrir avec Xavier et que je suis ravi de partager avec vous au travers de ce nouvel épisode de Trajectoires. 

    Alors tout de suite, je laisse place à notre conversation, bonne écoute! 

    Final Fantasy VII Part 3 - That's Mrs. Eyeball Nipple

    Final Fantasy VII Part 3 - That's Mrs. Eyeball Nipple

    Final Fantasy VII Part 3 - That's Mrs. Eyeball Nipple

    Another great debate: Does Jenova has an eyeball or nipple? On this week's episode: we do a terrible climing section, a million puzzle rooms, climb some stairs, DRIVE A MOTORCYCLE UP AND DOWN SOME STAIRS, meet the wonderful Mr. Palmer, Vanessa develops feelings for Reeve, meet a puppycat, and Johnny gets heckled. Also: Sephiroth's Martha moment.

    This Week: We escape Midgar and head to Kalm!
    Next Week: We reach North Coral and prep to get on the Gold Saucer tram.

    Our Patreon: patreon.com/squarerootspodcast

    Thanks to Tetrimino for letting us use their fantastic mix of J-E-N-O-V-A and Birth of a God!

    Check out Tetrimino on YouTube: https://www.youtube.com/user/TetriminoVGBand
    Tetrimino on Facebook: https://www.facebook.com/TetriminoVGBand
    Search for Tetrimino on Patreon as TetriminoVGBand!

    Contact Square Roots!

    Twitter: @squarerootspod
    Facebook: https://www.facebook.com/groups/486022898258197/
    Email: squarerootspodcast (at) gmail (dort) com

    Final Fantasy XIII Episode Zero -Promise- | Parts V-VII: Friends, Present, Tomorrow

    Final Fantasy XIII Episode Zero -Promise- | Parts V-VII: Friends, Present, Tomorrow

    This week, Schweiss and Joe come together to discuss parts V, VI, and VII of Final Fantasy XIII Episode Zero. Join them for their praises, bones to pick, and more. They also discuss their progress, or lack thereof, in Chocobo's Dungeon, and answer a great question about the state of Square Enix. Enjoy the episode!

    If you would like to contact Ultima Final Fantasy, check out the links below:

     

    Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy

    Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy

    Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss

     

    Official Podcast Network Site: https://geekdomentertainment.net/

    Facebook Page: https://www.facebook.com/UltimaFinalFantasy

    Discord Server: discord.gg/cFFx4N5

     

    Tweet Joe: https://twitter.com/JosephDeGolyer

    Tweet Kaleb: https://twitter.com/UFFPodcast

     

    Other Helpful Links:

    Patreon: https://www.patreon.com/ultimafinalfantasy

    Amazon Affiliate Link: https://amzn.to/38tceeQ

    Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2

     

    Check Out Our other gaming show, [Nude]Clan:

    YouTube: https://www.youtube.com/nudeclangaming

    RSS Feed: https://nudeclan.libsyn.com/rss




    #finalfantasy #jrpg #gaming #squareenix

    VGH #247: BLADE MODE

    VGH #247: BLADE MODE

    The Backlog Attack kicks off with three (maybe) classics: The World Ends with You, Metal Gear Rising: Revengeance, and Last Window. Nevertheless, we find time to sneak in a couple new games, like Steamworld Heist and The Witcher 3: Blood and Wine.

    Episode Timeline

    01:30 - Intro
    09:10 - The Witcher 3: Blood and Wine
    21:20 - Steamworld Heist
    40:20 - Final Fantasy XIIIXIV
    44:57 - Last Window
    52:02 - The World Ends with You
    58:20 - Metal Gear Rising: Revengeance
    68:30 - Outro

     

    VGH #245: No More Mr. Nice Reptile

    VGH #245: No More Mr. Nice Reptile

    Randy returns to describe Uncharted 4 with the very highest of adjectives, while D.J. is much less favorable on Final Fantasy XIII. Somewhere in between, Paul enslaves a mushroom race.

    Episode Timeline

    00:00 - Intro
    05:20 - Stellaris and No Man's Sky
    13:55 - Uncharted 4
    29:46 - Resident Evil 6
    39:49 - Final Fantasy XIII
    52:05 - Viewer Mail
    66:10 - Outro

     

    Final Fantasy XIII: Part Two

    Final Fantasy XIII: Part Two

    Join us for an even bigger, girthier part two!

    As we know, Final Fantasy XIII is the start of the Fabula Nova Crystallis collection of Final Fantasy games, and was the first game Square used their internally developed Crystal Tools game engine with. This tool was created to further unify the game’s development, and bring the originally PlayStation 3 exclusive to the Xbox 360 and Wii consoles. This system was conceived by the success of the Final Fantasy VII Tech Demo, which also spurred Square Enix to release Final Fantasy XIII on the PlayStation 3, instead of the originally planned release on Playstation 2.

     

    The game received received mostly positive reviews from video game publications, praising the graphics, presentation, and battle system. The story received mixed reviews, but the linearity would be the centerpiece of most criticisms for Final Fantasy XIII, especially when compared to the rest of the series.

     

    Development for Final Fantasy XIII began in 2004, just after the Release of Final Fantasy X-2 International + Last Mission in Japan. Director Motomu Toriyama and Kazushige Nojima conceived ideas for the stories plotline over the first year. It was Nojima that thought up the crystal mythology that is the basis of the series, and the roles of the fal’Cie and l’Cie. Toriyama then created the story around the mythology. His goal was to show the characters at the mercy of a predetermined, unjust fate. He also wanted to create a group who belonged together, but clashed heavily. To go about this, they designed each of the sory’s thirteen chapters to focus on different members of the party. The structure of the narrative started to come together in 2006, when Daisuke Watanabe joined the team. Watanabe, as you may recall, filled in for Matsuno left the Final Fantasy XII development team due to sickness. Watanabe was given a rough outline of the first eight chapters, including necessary scenes that had to stay, and was told to strengthen Toriyama’s script. An example of what this entailed, is he would get a document that simply said “Snow and Hope reconcile”, and would decide how the scene would play out, and write his scenario accordingly. Watanabe also did some adjusting for characters. He felt that Lightning shouldn’t be a reliable and calm leader, and went with the more irritable, enraged Lightning we know. This was done to capture the confusion and unease that the characters no doubt would feel in light of their situations. Toriyama felt that the Sazh suicide scene was too dark, so elements such as the Chocobo chick helped maintain a good balance within the games overall scope.

     

    The developers of Final Fantasy XIII were divided into multiple teams, where each team would be assigned with a specific area of the game. XIII’s staff included many members who worked on previous entries in the series. The games Director, Motomu Toriyama worked on X and X-2, Kitase, as we know, worked on V through VIII, and Nomura was back as the main character designer. Since XIII was the first Final Fantasy game for the PlayStation 3, the crew wanted the game to have the same impact that VII and X had upon their release. Their sales goal was to hit 5 million copies sold, and Toriyami wanted the game to be the “ultimate single player RPG.”

     

    Although I can’t say that XIII is the Ultimate………..single palyer RPG, It did meet, and exceed, their sales goal. As of now, Final Fantasy XIII has sold 6.71 million copies between the Ps3 and Xbox 360, making it the fourth biggest game in the series. It sold 1.7 Million copies in Japan, making it the fastest selling game in the franchise. The games budget would top out at Number 22 on the most expensive games to make list at 65+ million.

     

    Final Fantasy XIII was released in December 2009 in Japan, and March of 2010 for the rest of the world. The game includes a very quick paced battle system, and an upgrading system similar to the Sphere Grid called Crystalarium. Players also customize paradigms, a sort of class assignment for your three person party, and the outcome of the battles heavily rely on the player “staggering” their opponents. This is essentially finding out what weakens them, and getting them into a critical state where more damage is dealt.

     

    The character is controlled via a third person perspective. The character is also given a 360 degree camera movement. The entirety of the game is scaled relative to the characters, rather than a massive version of the character roaming a miniature terrain. Square brought back the Bestiary from Final Fatnasy XII, and also provided a way to level up ones weapons through components obtained, or bought at a save kiosk. Interestingly enough, the Final Fantasy XIII Ultimate Hits International version of the game, released in Japan, has an easy mode. This is interesting, because the company has talked about being concerned that their games are too difficult for us North Americans.

     

    The battle system is similar to Final Fantasy XII in some ways. Most noticeably in that the character can approach or avoid enemies in the field. When the player touches an enemy, the screen transitions from the map to a battle screen similar to ones from previous entries in the series. XIII also only allows the use of three characters in battle, and uses a variant of Active Time Battle that we’ve all become accustomed to. The part where this game differs the most, is with the secondary characters. The player only controls the party leader, and the other two characters are controlled by AI. There is an extremely useful Autobattle function, where the game will automatically select actions to perform. The game also fully heals characters after a battle is complete. This makes the game sound super easy, right? No. You’re wrong. SO FUCKING WRONG!!!!!!!!!!!!!!!

     

    Every enemy has a chain counter. This counter starts at 100, and each enemy has different effects on creatures. Generally, black magic spells will make the chain counter jump very quickly, but the bar will quickly reset if not supplemented with a physical attack, or debuff. Once the meter is filled, the enemy will enter a Stagger state. This form is generally quite susceptible to physical damage, and the player can even launch most enemies into the air, rendering them attackless. These stagger states can be manipulated by assigning Paradigms to your party.

     

    Paradigms are used to assign different roles to different characters. The six paradigms are Commando, Ravager, Medic, Saboteur, Sentinel, and Synergist. The Commando deals physical damage, Ravager is designated for black magic, Medics perform healing spells, Saboteurs attack enemies with various debuff spells, such as slow or deprotect, Sentinels raise a parties defence, and Synergists are used to assign buffs to your characters such as protect and haste. These classes can, and in many cases, must be quickly changed throughout battles to quickly defeat enemies. This gives Final Fantasy XIII a refreshingly fast battle system, and also leads to many game overs on non boss enemies.

     

    Each character has a specific Eidolon that they can summon in battle. Only the party leader can select this skill, however, so the summoned creature depends on the leader. You can trigger a Gestalt mode for the Eidelons, and they will transform into a vehicle that the player then rides on during battle…..

     

    REMIXES: 

    https://www.youtube.com/watch?v=PUtJJLcQigw Born Anew Throwaway #2 Remix - TWE SHELLSHOCKR

    https://www.youtube.com/watch?v=pDOv_Ko3_IY Final Fantasy XIII Lightnings Theme Hip Hop Remix - L Rello Beats

    https://www.youtube.com/watch?v=VWa5yr_xI6g "M" FFXIII Yaschas Massif FF 13 

    ヤシャス山   lonlonjp

    https://www.youtube.com/watch?v=hwzw0cTBb34 Final Fantasy XIII "Ragnarok" Organ version - Jakah016

    https://www.youtube.com/watch?v=EYtT1ilGlJs The Promise (Final Fantasy XIII) -Violen & Piano - Patti Rudisill

    https://www.youtube.com/watch?v=q-MPoWrMHN0 Final Fantasy XIII Eden Under Siege 8-Bit - 8BITTS

    https://www.youtube.com/watch?v=jmyIcz7vLTw FFXIII Battle Theme Remix (Trance) - Beto Ceba

    Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:

     

    Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy

    Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy

    Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss

     

    Official Podcast Network Site: https://geekdomentertainment.net/

    Facebook Page: https://www.facebook.com/UltimaFinalFantasy

    Discord Server: discord.gg/cFFx4N5

     

    Tweet Joe: https://twitter.com/JosephDeGolyer

    Tweet Kaleb: https://twitter.com/UFFPodcast

     

    Other Helpful Links:

    Patreon: https://www.patreon.com/ultimafinalfantasy

    Amazon Affiliate Link: https://amzn.to/38tceeQ

    Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2

     

    Check Out Our other gaming show, [Nude]Clan:

    YouTube: https://www.youtube.com/nudeclangaming

    RSS Feed: https://nudeclan.libsyn.com/rss




    #finalfantasy #jrpg #gaming #squareenix

    Final Fantasy XIII: Part One

    Final Fantasy XIII: Part One

    This week, Kaleb and Joe begin their review of Final Fantasy XIII. Enjoy!

    As we know, Final Fantasy XIII is the start of the Fabula Nova Crystallis collection of Final Fantasy games, and was the first game Square used their internally developed Crystal Tools game engine with. This tool was created to further unify the game’s development, and bring the originally PlayStation 3 exclusive to the Xbox 360 and Wii consoles. This system was conceived by the success of the Final Fantasy VII Tech Demo, which also spurred Square Enix to release Final Fantasy XIII on the PlayStation 3, instead of the originally planned release on Playstation 2.

     

    The game received received mostly positive reviews from video game publications, praising the graphics, presentation, and battle system. The story received mixed reviews, but the linearity would be the centerpiece of most criticisms for Final Fantasy XIII, especially when compared to the rest of the series.

     

    Development for Final Fantasy XIII began in 2004, just after the Release of Final Fantasy X-2 International + Last Mission in Japan. Director Motomu Toriyama and Kazushige Nojima conceived ideas for the stories plotline over the first year. It was Nojima that thought up the crystal mythology that is the basis of the series, and the roles of the fal’Cie and l’Cie. Toriyama then created the story around the mythology. His goal was to show the characters at the mercy of a predetermined, unjust fate. He also wanted to create a group who belonged together, but clashed heavily. To go about this, they designed each of the sory’s thirteen chapters to focus on different members of the party. The structure of the narrative started to come together in 2006, when Daisuke Watanabe joined the team. Watanabe, as you may recall, filled in for Matsuno left the Final Fantasy XII development team due to sickness. Watanabe was given a rough outline of the first eight chapters, including necessary scenes that had to stay, and was told to strengthen Toriyama’s script. An example of what this entailed, is he would get a document that simply said “Snow and Hope reconcile”, and would decide how the scene would play out, and write his scenario accordingly. Watanabe also did some adjusting for characters. He felt that Lightning shouldn’t be a reliable and calm leader, and went with the more irritable, enraged Lightning we know. This was done to capture the confusion and unease that the characters no doubt would feel in light of their situations. Toriyama felt that the Sazh suicide scene was too dark, so elements such as the Chocobo chick helped maintain a good balance within the games overall scope.

     

    The developers of Final Fantasy XIII were divided into multiple teams, where each team would be assigned with a specific area of the game. XIII’s staff included many members who worked on previous entries in the series. The games Director, Motomu Toriyama worked on X and X-2, Kitase, as we know, worked on V through VIII, and Nomura was back as the main character designer. Since XIII was the first Final Fantasy game for the PlayStation 3, the crew wanted the game to have the same impact that VII and X had upon their release. Their sales goal was to hit 5 million copies sold, and Toriyami wanted the game to be the “ultimate single player RPG.”

     

    Although I can’t say that XIII is the Ultimate………..single palyer RPG, It did meet, and exceed, their sales goal. As of now, Final Fantasy XIII has sold 6.71 million copies between the Ps3 and Xbox 360, making it the fourth biggest game in the series. It sold 1.7 Million copies in Japan, making it the fastest selling game in the franchise. The games budget would top out at Number 22 on the most expensive games to make list at 65+ million.

     

    Final Fantasy XIII was released in December 2009 in Japan, and March of 2010 for the rest of the world. The game includes a very quick paced battle system, and an upgrading system similar to the Sphere Grid called Crystalarium. Players also customize paradigms, a sort of class assignment for your three person party, and the outcome of the battles heavily rely on the player “staggering” their opponents. This is essentially finding out what weakens them, and getting them into a critical state where more damage is dealt.

     

    The character is controlled via a third person perspective. The character is also given a 360 degree camera movement. The entirety of the game is scaled relative to the characters, rather than a massive version of the character roaming a miniature terrain. Square brought back the Bestiary from Final Fatnasy XII, and also provided a way to level up ones weapons through components obtained, or bought at a save kiosk. Interestingly enough, the Final Fantasy XIII Ultimate Hits International version of the game, released in Japan, has an easy mode. This is interesting, because the company has talked about being concerned that their games are too difficult for us North Americans.

     

    The battle system is similar to Final Fantasy XII in some ways. Most noticeably in that the character can approach or avoid enemies in the field. When the player touches an enemy, the screen transitions from the map to a battle screen similar to ones from previous entries in the series. XIII also only allows the use of three characters in battle, and uses a variant of Active Time Battle that we’ve all become accustomed to. The part where this game differs the most, is with the secondary characters. The player only controls the party leader, and the other two characters are controlled by AI. There is an extremely useful Autobattle function, where the game will automatically select actions to perform. The game also fully heals characters after a battle is complete. This makes the game sound super easy, right? No. You’re wrong. SO FUCKING WRONG!!!!!!!!!!!!!!!

     

    Every enemy has a chain counter. This counter starts at 100, and each enemy has different effects on creatures. Generally, black magic spells will make the chain counter jump very quickly, but the bar will quickly reset if not supplemented with a physical attack, or debuff. Once the meter is filled, the enemy will enter a Stagger state. This form is generally quite susceptible to physical damage, and the player can even launch most enemies into the air, rendering them attackless. These stagger states can be manipulated by assigning Paradigms to your party.

     

    Paradigms are used to assign different roles to different characters. The six paradigms are Commando, Ravager, Medic, Saboteur, Sentinel, and Synergist. The Commando deals physical damage, Ravager is designated for black magic, Medics perform healing spells, Saboteurs attack enemies with various debuff spells, such as slow or deprotect, Sentinels raise a parties defence, and Synergists are used to assign buffs to your characters such as protect and haste. These classes can, and in many cases, must be quickly changed throughout battles to quickly defeat enemies. This gives Final Fantasy XIII a refreshingly fast battle system, and also leads to many game overs on non boss enemies.

     

    Each character has a specific Eidolon that they can summon in battle. Only the party leader can select this skill, however, so the summoned creature depends on the leader. You can trigger a Gestalt mode for the Eidelons, and they will transform into a vehicle that the player then rides on during battle…..

     

    REMIXES: 

    https://www.youtube.com/watch?v=PUtJJLcQigw Born Anew Throwaway #2 Remix - TWE SHELLSHOCKR

    https://www.youtube.com/watch?v=pDOv_Ko3_IY Final Fantasy XIII Lightnings Theme Hip Hop Remix - L Rello Beats

    https://www.youtube.com/watch?v=VWa5yr_xI6g "M" FFXIII Yaschas Massif FF 13 

    ヤシャス山   lonlonjp

    https://www.youtube.com/watch?v=hwzw0cTBb34 Final Fantasy XIII "Ragnarok" Organ version - Jakah016

    https://www.youtube.com/watch?v=EYtT1ilGlJs The Promise (Final Fantasy XIII) -Violen & Piano - Patti Rudisill

    https://www.youtube.com/watch?v=q-MPoWrMHN0 Final Fantasy XIII Eden Under Siege 8-Bit - 8BITTS

    https://www.youtube.com/watch?v=jmyIcz7vLTw FFXIII Battle Theme Remix (Trance) - Beto Ceba

    Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:

     

    Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy

    Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy

    Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss

     

    Official Podcast Network Site: https://geekdomentertainment.net/

    Facebook Page: https://www.facebook.com/UltimaFinalFantasy

    Discord Server: discord.gg/cFFx4N5

     

    Tweet Joe: https://twitter.com/JosephDeGolyer

    Tweet Kaleb: https://twitter.com/UFFPodcast

     

    Other Helpful Links:

    Patreon: https://www.patreon.com/ultimafinalfantasy

    Amazon Affiliate Link: https://amzn.to/38tceeQ

    Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2

     

    Check Out Our other gaming show, [Nude]Clan:

    YouTube: https://www.youtube.com/nudeclangaming

    RSS Feed: https://nudeclan.libsyn.com/rss




    #finalfantasy #jrpg #gaming #squareenix

     

    Automation in Final Fantasy

    Automation in Final Fantasy

    This week, in light of the more recent Final Fantasy battle systems, Kaleb and Joe discuss the evolution of automation within the Final Fantasy series. We discuss how we feel it's largely based upon the increased size of the games, as well as the increased complexity of each battle. We also answer some more user submitted questions, and show off a few new jingels we've mixed for you guys.

    Enjoy the episode!

    Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:

     

    Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy

    Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy

    Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss

     

    Official Podcast Network Site: https://geekdomentertainment.net/

    Facebook Page: https://www.facebook.com/UltimaFinalFantasy

    Discord Server: discord.gg/cFFx4N5

     

    Tweet Joe: https://twitter.com/JosephDeGolyer

    Tweet Kaleb: https://twitter.com/UFFPodcast

     

    Other Helpful Links:

    Patreon: https://www.patreon.com/ultimafinalfantasy

    Amazon Affiliate Link: https://amzn.to/38tceeQ

    Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2

     

    Check Out Our other gaming show, [Nude]Clan:

    YouTube: https://www.youtube.com/nudeclangaming

    RSS Feed: https://nudeclan.libsyn.com/rss




    #finalfantasy #jrpg #gaming #squareenix

    WIR 06.29.15 : TNA Slammiversary XIII- Jeff Jarrett Books His Crowning; TNA Trainwreck a PPV Tradition

    WIR 06.29.15 : TNA Slammiversary XIII- Jeff Jarrett Books His Crowning; TNA Trainwreck a PPV Tradition
    Jeff Jarrett Books His Crowning by getting in the guitar shot, the Stroke and showcasing his mermaid-clad wife to become King of the Mountain for the fourth time. TNA Trainwrecks Slammiversary... a PPV Tradition in too many ways. Bad finishes throughout and all the good matches are booked for television.  Subscribe to the Wrestling is Real Podcast on iTunes and Stitcher. Please support the Wrestling is Real Podcast by doing your Amazon shopping through our website, AmazonisReal.com. Portions from all purchases will go to support the show. Also, check out or archived shows and our blog post by going to our website, KingofPodcasts.com.

    Final Fantasy XV: Episode Duscae 2.0

    Final Fantasy XV: Episode Duscae 2.0

    This week, we discuss the update to everyone's favorite demo, Final Fantasy XV Episode Duscae. We discuss the mini quests that Square Enix has given us, involving fetching items, and doing other activities with Noctis's team mates. We also touch on the new combo system, and discuss the changes to the camera and the added AI intelligence for your party members. They're not nearly as in the way as before!! We also give a little time to update you guys on our progress in Final Fantasy XII. After that, we dive into our usual question segments, and encourage you guys to call in for the questions segment! After that, we discuss the popular Robot Chicken Parody of Final Fantasy VII, in which the team works at a burger joint run by Sephiroth. We then hit on the Question from us to You, which involves a poll between Final Fantasy XII, and Final Fantasy XIII. Enjoy the episode! SORRY FOR THE AUDIO ISSUES THIS WEEK! TURNS OUT WE HAD A BAD CORD AND WE DIDN'T KNOW UNTIL WE WERE MIXING!

    Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:

     

    Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy

    Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy

    Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss

     

    Official Podcast Network Site: https://geekdomentertainment.net/

    Facebook Page: https://www.facebook.com/UltimaFinalFantasy

    Discord Server: discord.gg/cFFx4N5

     

    Tweet Joe: https://twitter.com/JosephDeGolyer

    Tweet Kaleb: https://twitter.com/UFFPodcast

     

    Other Helpful Links:

    Patreon: https://www.patreon.com/ultimafinalfantasy

    Amazon Affiliate Link: https://amzn.to/38tceeQ

    Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2

     

    Check Out Our other gaming show, [Nude]Clan:

    YouTube: https://www.youtube.com/nudeclangaming

    RSS Feed: https://nudeclan.libsyn.com/rss




    #finalfantasy #jrpg #gaming #squareenix

    Final Fantasy XV Turns 9!

    Final Fantasy XV Turns 9!

    This week, we discuss Final Fantasy XV turning 9 years old! We talk about what we think will happen for the release of Final Fantasy XV. We talk about how after Final Fantasy XIII's demo, Square Enix created a majority of the game's content within the last 9 months of creation. We also discuss how Square Enix is breaking new ground once again, by creating an update to their Final Fantasy XV: Episode Duscae demo. We also discuss our battle plan upon Final Fantasy XV's release. We won't be dropping whatever game we're on, but the release won't exactly sneak up on us. We also take time to answer some well thought out questions from our forum members. Thank for listening guys. Enjoy!

    Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:

     

    Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy

    Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy

    Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss

     

    Official Podcast Network Site: https://geekdomentertainment.net/

    Facebook Page: https://www.facebook.com/UltimaFinalFantasy

    Discord Server: discord.gg/cFFx4N5

     

    Tweet Joe: https://twitter.com/JosephDeGolyer

    Tweet Kaleb: https://twitter.com/UFFPodcast

     

    Other Helpful Links:

    Patreon: https://www.patreon.com/ultimafinalfantasy

    Amazon Affiliate Link: https://amzn.to/38tceeQ

    Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2

     

    Check Out Our other gaming show, [Nude]Clan:

    YouTube: https://www.youtube.com/nudeclangaming

    RSS Feed: https://nudeclan.libsyn.com/rss




    #finalfantasy #jrpg #gaming #squareenix

    Spotlight: Kazushige Nojima

    Spotlight: Kazushige Nojima

    This week, we cover the career of Kazushige Nojima. We discuss his involvement with the Final Fantasy series, and discuss his most important involvments in the series. We also discuss his influence on some of the most popular Final Fantasy games in tlhe series. We take this week to do some catch up on news, and discuss the addition of Final Fantasy XIII to mobile phones, and discuss the arcade Dissidia game, along with the possibility of it becoming available on PlayStation 4 in the future. We also discuss the furure of our playthrough of Final Fantasy XI Enjoy!

    Much of our older content references sites that no longer exist. If you would like to contact Ultima Final Fantasy, check out the links below:

     

    Watch us play and record our podcast live on Twitch: https://www.twitch.tv/ultimafinalfantasy

    Check out our Youtube Channel: https://www.youtube.com/ultimafinalfantasy

    Podcast RSS Feed: https://ultimafinalfantasy.libsyn.com/rss

     

    Official Podcast Network Site: https://geekdomentertainment.net/

    Facebook Page: https://www.facebook.com/UltimaFinalFantasy

    Discord Server: discord.gg/cFFx4N5

     

    Tweet Joe: https://twitter.com/JosephDeGolyer

    Tweet Kaleb: https://twitter.com/UFFPodcast

     

    Other Helpful Links:

    Patreon: https://www.patreon.com/ultimafinalfantasy

    Amazon Affiliate Link: https://amzn.to/38tceeQ

    Paypal Donations: https://www.paypal.com/donate/?hosted_button_id=PV47BX468GPN2

     

    Check Out Our other gaming show, [Nude]Clan:

    YouTube: https://www.youtube.com/nudeclangaming

    RSS Feed: https://nudeclan.libsyn.com/rss




    #finalfantasy #jrpg #gaming #squareenix

    Logo

    © 2024 Podcastworld. All rights reserved

    Stay up to date

    For any inquiries, please email us at hello@podcastworld.io