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    TFTGGW Sound Effects - Divination Ambience

    enMay 08, 2021
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    About this Episode

    This week we have another ambience. This one is from the Department of Divination, from the wizard research complex. It's great for any relaxing, heavenly setting. 

    Next week is Episode 109, which is action packed! 

    Our 5E Spelljammer rules are available! Check them out at https://traffic.libsyn.com/secure/tftggw/TFTGGW_Spelljammer_5E_Rules_Version_1.0.pdf

    Find us on Facebook, Instagram, and Twitter, and Discord, and let us know what you think! We would really appreciate any constructive criticism or suggestions of how to improve the rules. You can also send us an email.  Don't forget to review us on Apple Podcasts, Stitcher, or wherever you like! Your name might make an appearance in a future episode! 

    Recent Episodes from Tales from the Glass-Guarded World

    TFTGGW Episode 174 - Decide and Conquer

    TFTGGW Episode 174 - Decide and Conquer

    The decision making continues! Nothing will interrupt the exciting discussion action you all crave. No one will be permitted to go to the lobby. Stay in your seats! Make sure you visit the restroom before you start listening. 

    Our Spelljammer combat rules are up on the DMs Guild! Check them out

    Connect with us on FacebookInstagram,  Twitter, and Discord.  Let us know what you think! You can also send us an email. 

    TFTGGW Chat 2

    TFTGGW Chat 2

    Once again we lack music to share this week, so instead Ashley, Jessica, Josh, and Mike are talking about Mike's ongoing plan to revise the old Star Frontiers game. If there's anything you'd like us to talk about (TTRPG related), or if you have an opinions on what we talk about in this chat, send us an email

    Connect with us on FacebookInstagram,  Twitter, and Discord.  Let us know what you think! 

    TFTGGW Episode 173 - Divine Punishment

    TFTGGW Episode 173 - Divine Punishment

    The party has been trying to get some answers, ideas, or decisions out of Mun the Immortal, in his orbitting wizard tower. So far they've only learned that the Far Off One's plan would work. 

    Now Mun has teleported to Corellon's Needle to talk to Coral, who is sulking after Zartok said some unkind things. Brace yourself for some big revelations! 

    Our Spelljammer combat rules are up on the DMs Guild! Check them out

    Connect with us on FacebookInstagram,  Twitter, and Discord.  Let us know what you think! You can also send us an email. 

    TFTGGW Episode 172 - It's a Munderful Strife

    TFTGGW Episode 172 - It's a Munderful Strife

    The Glass Guardians head to Mun's orbiting tower, the Moonstone, to get some advice. They may not like what they hear. Be sure to stick around for the outtakes at the end!

    Our Spelljammer combat rules are up on the DMs Guild! Check them out

    Connect with us on FacebookInstagram,  Twitter, and Discord.  Let us know what you think! You can also send us an email. 

    TFTGGW Episode 171 - Get Over Split

    TFTGGW Episode 171 - Get Over Split

    With the battle over, and the gnome village abandoned, the party has to decide what to do next. Zartok has already made up his mind, however, and his choice doesn't involve the rest of the party. 

    Our Spelljammer combat rules are up on the DMs Guild! Check them out

    Connect with us on FacebookInstagram,  Twitter, and Discord.  Let us know what you think! You can also send us an email. 

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