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    When Is It Ok To Use A Video Game Guide?

    enMay 14, 2020

    Podcast Summary

    • Discussing ethics of game guides and development crunchListeners can support Triple Click by becoming Maximum Fun members for bonus episodes, spreading the word, or contacting the team.

      Triple Click, a games industry podcast, discusses the ethics of using video game guides and the implications of a world without development crunch. To support the show, listeners can become members of Maximum Fun, a network that Triple Click is a part of, and access bonus episodes including spoiler casts. In response to feedback, the team will release the spoiler cast on Final Fantasy 7 remake for free to all listeners two weeks after it's available to subscribers. Other ways to support the show include spreading the word and emailing or tweeting the team. The team also announced a new feature called "Beans Cast," which will be spoiler-filled discussions about games released once a month.

    • Exploring Super Metroid without a guidePlaying Super Metroid without a guide can be rewarding, but it's also okay to use one if you feel intimidated or want to optimize your playthrough

      Game guides and walkthroughs can be a helpful resource for players, but they can also impact the gaming experience. During a discussion on the podcast, the hosts addressed a listener's question about using guides in Super Metroid and feeling intimidated about missing things. They shared their personal experiences of playing Super Metroid without a guide and the benefits of exploring the game on your own. However, they also acknowledged that the game has clear signposting and it's possible to find all the energy tanks by searching every nook and cranny. Ultimately, the decision to use a guide or not depends on the player's preferences and comfort level with the game. The hosts also emphasized that Super Metroid is not a game where you can lock yourself out of getting important items until the end game, except for the end game itself when you have to escape the exploding planet. They advised players to experiment and find what works best for them.

    • Consider game design and personal playstyle when deciding to use a game guideUse game guides selectively based on game design and personal preferences for optimal gaming experience

      The effectiveness of using a game guide depends on the individual player's preferences and the specific game being played. For some games, like Outer Wilds, it's best to explore and discover on your own to maintain the magical experience. However, for other games, like Metroid Prime or Persona 5, using a guide can be helpful to overcome challenges or unlock new content. Persona 5, in particular, benefits from guides for min-maxing and optimizing social stats. Ultimately, it's essential to consider the game's design and your personal playstyle when deciding whether to use a guide or not.

    • Using Guides in Video Games: A Double-Edged SwordGuides can enhance or detract from video game experiences depending on personal gaming style and game content.

      Using guides in video games can significantly alter the experience, particularly in games like Persona 5 where player choices are a key aspect. For some players, following a guide can be seen as missing the point of the game, as it removes the decision-making process. However, there are instances where using guides can be beneficial, such as in older games with extensive side content or in completing specific tasks. Guides have evolved to cater to different player preferences, offering various levels of assistance. For example, they can help players navigate through complex puzzles or locate hard-to-find items. Ultimately, the decision to use a guide depends on personal gaming style and the specific game being played. While some players prefer a more immersive experience without guidance, others may find value in using guides to ensure they don't miss out on important content.

    • Exploring the Role of Guides in GamingGuides offer solutions to in-game challenges, enhance experiences, and cater to various player preferences, making them essential tools in the gaming world.

      Guides are valuable resources for gamers, serving as solutions to specific in-game challenges and enhancing the overall gaming experience. They have evolved to cater to various player needs, from providing screenshots and step-by-step instructions to offering emotional preparation for horror games. While some players prefer to follow guides meticulously, others use them only when absolutely necessary. Guides can be particularly useful when dealing with complex tasks or when players want to avoid stressful elements in games like horror titles. Furthermore, reading guides for pleasure was a common experience for many gamers growing up, making them an integral part of the gaming community. Overall, guides are essential tools that cater to different player preferences and contribute to the richness and diversity of the gaming world.

    • The Significance of Strategy Guides in GamingStrategy guides offered a unique way to engage with games and gain valuable insights, especially for those without access to consoles or games themselves. They provided a sense of accomplishment and knowledge, and were essential for completing certain games with complex stories or hidden mechanics.

      Strategy guides played a significant role in the gaming experience for many people, especially those who didn't have access to consoles or games themselves. These guides provided a way to experience the games vicariously, understand the story, and even finish difficult levels. The feeling of reading through a strategy guide was akin to a proto let's play or walkthrough, offering a sense of accomplishment and knowledge. However, with the rise of digital content and streaming platforms, the experience of using strategy guides in print is becoming increasingly rare. While future generations may have access to different resources like YouTube videos and Twitch streams, the unique experience of flipping through a physical strategy guide cannot be replicated. Moreover, some games, especially those with complex stories or hidden mechanics, require the use of strategy guides to access certain areas or endings. These guides offer valuable insights and clues that can help players progress and complete the game. In the case of Souls-style games, for instance, the use of strategy guides can be essential to unlocking hidden areas and bosses. In conclusion, strategy guides played a crucial role in the gaming experience for many people, offering a unique way to engage with games and gain valuable insights. While digital resources offer their own advantages, the experience of using a physical strategy guide is irreplaceable and should be cherished.

    • Guides impact gaming experience in choice-driven genresGuides can aid in making optimal choices and avoiding missed dialogue, but their usefulness can be limited by frequent game updates and patches

      Guides can significantly impact the gaming experience, especially in genres where choices matter and there are multiple endings. They can help players avoid missing crucial dialogue options or build strategies, but they can also lead to analysis paralysis with the abundance of conflicting information. The normalization of using guides in certain genres is understandable, but their usefulness can be limited by the ever-changing nature of modern games and the frequent patches that render guides obsolete. As for the hypothetical scenario where crunch no longer exists in game development, it's likely that the pressure to meet deadlines and deliver high-quality games would still be present, potentially leading to alternative methods of increasing productivity or maintaining project timelines.

    • The absence of crunch in video game developmentEffective management and clear decision-making prevent the need for excessive overtime in game development, leading to smaller, manageable games without sacrificing quality.

      The absence of crunch in video game development could lead to smaller, more manageable games, without sacrificing quality. However, effective management and clear decision-making are crucial to prevent the need for excessive overtime. The complexities of the video game industry, including its volatility and workplace issues, contribute to the issue. Ultimately, it's possible to create great games without crunch culture, but it requires a shift in mindset and approach. The difference between working hard and crunch culture is important to recognize, as the former is necessary, while the latter is detrimental.

    • Crunch Culture's impact on productivityFlexible schedules and fair compensation for overtime can lead to better work-life balance and overall productivity in the gaming industry

      The culture of long working hours, or "Crunch Culture," in the gaming industry is detrimental and can lead to unproductive work. Instead, fostering a more flexible work schedule and compensating employees for overtime can encourage better work-life balance and overall productivity. The idea of mandating a 40-hour workweek may seem appealing, but the reality is that creative individuals often work in fits and starts, and forcing them to adhere to a strict schedule can hinder their ability to produce their best work. By allowing for flexibility and fair compensation, studios can create a healthier and more motivated workforce.

    • Addressing crunch in the video game industryA crunch-free industry would necessitate significant changes to wages, labor rights, and game production models.

      The video game industry's reliance on crunch culture is deeply interconnected with other issues, such as low wages, labor rights, and the overall funding and production model of games. A world without crunch would require significant changes to these systems and a reimagining of how games are developed and sold. The stop-and-go nature of game development can lead to prolonged periods of intense work, following extended periods of creative freedom. This cycle contributes to the prevalence of crunch in the industry. Ultimately, addressing crunch requires a holistic approach that tackles the root causes, including wages, labor rights, and the production model of games.

    • The importance of iteration and flexibility in game developmentGame development requires constant refinement and iteration, but can sometimes lead to issues like crunch, highlighting the need for balance between the needs of the game and the wellbeing of the developers.

      Iteration and flexibility are crucial aspects of game development. From making small adjustments like moving a character slightly to the left, to larger changes like reimagining entire levels, the process requires constant refinement. However, this emphasis on the game can sometimes come at the expense of the people creating it, leading to issues like crunch. The conversation around crunch serves as a lens to discuss the larger systemic challenges in game development. Maddy's one more thing adds to this, highlighting the enjoyment she found in the often extraneous side quests of Final Fantasy 7 Remake, despite the long hours she spent on them. This illustrates the dedication and passion required in game development, and the importance of balancing the needs of the game with the wellbeing of the developers.

    • Mixed feelings about FFVII remake's boss fights and combat systemSpeaker found excessive boss fights and complex combat overwhelming, appreciated auto-healing materia but felt disorganized information conveyance, individual play styles matter in game evaluation.

      While the speaker enjoyed many aspects of the remake of Final Fantasy VII, they had mixed feelings about the game's excessive number of boss fights and the complexity of its combat system. They found themselves wishing for a more streamlined experience and appreciated the convenience of features like auto-healing materia but felt overwhelmed by the need to manage and switch between multiple characters and their abilities. The speaker also expressed frustration with the game's situational awareness and information conveyance, feeling that it was disorganized and required too much attention. Despite these criticisms, they acknowledged that some players may find the combat system more enjoyable on higher difficulties, where they have more abilities and materia at their disposal. Overall, the speaker's perspective highlights the importance of considering individual play styles and preferences when evaluating games.

    • Speaker's Mixed Feelings Towards Game's Combat System and Fascination with Harvey Weinstein ScandalSpeaker expresses enjoyment for certain characters but frustration with combat management and long boss battles. They're fascinated by the Harvey Weinstein scandal, having read 'Catch and Kill' and 'She Said'.

      The speaker has mixed feelings towards the combat system in the game they're playing. They enjoy playing as certain characters, but find the combat management and long boss battles frustrating. They wish they could use items for healing and other purposes during combat. The speaker also shares their recent fascination with the Harvey Weinstein scandal, having read several books about it, including "Catch and Kill" by Ronan Farrow and "She Said" by Jodi Kantor and Megan Tuohy. They find both books to be compelling, with "Catch and Kill" being a particularly thrilling read due to its focus on Ronan Farrow's personal experiences. However, they acknowledge that some criticism exists regarding Farrow's self-focus in the book. Overall, the speaker's conversation covers their gaming preferences and their intrigue with the Harvey Weinstein scandal.

    • Investigative journalism and the exposure of sexual misconduct in the entertainment industryBoth 'She Said' and 'Catch and Kill' offer unique perspectives on the role of investigative journalism in exposing sexual misconduct in Hollywood. While 'Catch and Kill' is a thrilling account of Harvey Weinstein's downfall, 'She Said' delves deeper into the systems that enabled his behavior and the people who enabled it.

      That both "She Said" by Jodi Kantor and Megan Twohy, and "Catch and Kill" by Ronan Farrow are important and compelling books about investigative journalism and the exposure of sexual misconduct in the entertainment industry. While "Catch and Kill" is more thriller-like and focuses primarily on Harvey Weinstein, "She Said" offers a more in-depth look at the people and systems that enabled his behavior. The authors delve into the role of enablers, such as lawyer Lisa Bloom, who were more concerned with protecting the company than the victims. This insight into the systems that allow such behavior to persist is a valuable contribution to the conversation around sexual misconduct and power dynamics. Despite some differences, both books are worth reading for their insights into investigative journalism and the complexities of exposing the truth.

    • Turnip Trading in Animal Crossing: A Capitalistic FantasyAnimal Crossing's turnip trading system creates a sense of urgency and competition, simulating a stock market, but without the production or tangible value.

      Animal Crossing, despite being a seemingly simple and innocent game, contains intricate capitalistic systems. Players can buy turnips from a vendor on Sundays and sell them to other players or villagers for a profit during the rest of the week. This turnip trading system creates a sense of urgency and competition, as players must sell their turnips before they rot on Sundays. The game's turnip market operates similarly to a stock market, with prices fluctuating throughout the day. However, unlike a real-world stock market, players are not producing anything or adding value to the game world, they are simply buying and selling turnips for profit. This highlights the fantasy of perfect capitalism often found in video games, where meritocracy and profit-making reign supreme, regardless of the lack of tangible value or production.

    • Earning In-Game Currency in Animal Crossing: New HorizonsPlayers can earn in-game currency by helping others and visiting their islands, leading to profits and enhanced gameplay. Remember, real-life investing takes more effort and knowledge.

      The Animal Crossing: New Horizons game offers unique opportunities for earning in-game currency through creative means, such as visiting other players' islands and helping them out. This can lead to significant profits and an enhanced gaming experience, allowing players to build and customize their own virtual worlds with new features and add-ons. While the concept of making money for little effort in the game is entertaining, it's important to remember that real-life investing requires more effort and knowledge. The game's community aspect also adds to the enjoyment, with players creating intricate layouts and systems, reminiscent of other games and building a sense of collaboration and creativity. Overall, the game's economic system provides a fun and engaging experience, adding depth to an already popular franchise.

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