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    The DigiPen PodClass

    Tune in monthly to the DigiPen PodClass, the podcast about computer and video game development from one of the top game development schools in the world. Hosted by veteran podcaster Omaha Sternberg, the podcast features industry news, interviews with game industry professionals, and DigiPen faculty who will present topics about game development including business issues, programming, production, art, and design.
    en-usDigiPen Institute of Technology25 Episodes

    Episodes (25)

    DigiPen PodClass [June 2008]

    DigiPen PodClass [June 2008]
    Host Omaha Sternberg discusses the world of game programming languages, and what languages you need to know. Featuring interviews with Josh Welber of Large Animal Games, Samir Abou Samra, CTO and Chair of Computer Programming at DigiPen Institute of Technology, and Bruce Wilcox of Avatar Reality and Limelife. Plus, school community news.

    DigiPen PodClass [February 2008]

    DigiPen PodClass [February 2008]
    Host Omaha Sternberg talks with Cindy Ball, co-owner of Global Wonder Entertainment media production company, Tara Brannigan, program manager at Microsoft Game Studios, Brigitte Samson, technical artist at Midway Seattle, Suzanne Kaufman, professor at DigiPen Institute of Technology, and Joanna Wang, texture artist at Sucker Punch Studios, in the first of a two part roundtable of Women in Game Development. Also, Greg Street, Lead Game Designer at Ensemble Studios, talks about level design. And, Christa Phillips of GamerChix chats about gaming communities. Plus, school community news.

    DigiPen PodClass [January 2008]

    DigiPen PodClass [January 2008]
    Host Omaha Sternberg talks with John Williamson, President of Zombie Studios, and Jeff Pobst, CEO of Hidden Path Entertainment, in the second of a two-part discussion about the business side of game development, and how to merge it in positive ways with the creative side. Also, Lawrence Schwedler, Audio Engineer at Nintendo, discusses the business of audio engineering and sound in games. Plus, school community news.

    DigiPen PodClass [December 2007]

    DigiPen PodClass [December 2007]
    Host Omaha Sternberg talks with John Williamson, President of Zombie Studios, and Jeff Pobst, CEO of Hidden Path Entertainment, in the first of a two-part discussion about the business side of game development, and how to merge it in positive ways with the creative side. Also, Brent Conklin, Test Manager of ACES Game Studio at Microsoft, discusses the art of testing and QA in game development. Plus, school community news.

    DigiPen PodClass [June 2007]

    DigiPen PodClass [June 2007]
    Host Omaha Sternberg talks with Adam Crespi, 3D animation instructor for DigiPen Institute of Technology, about his recommendations of the best tools for a student to use. Also, Jazno Francueor, 2D animation instructor for DigiPen Institute of Technology, talks about the pressures of modern animation houses. Plus, school community news.

    DigiPen PodClass [April 2007]

    DigiPen PodClass [April 2007]
    Host Omaha Sternberg reviews the GDC 2007. Includes interviews about the game developer job market and recruitment with K aren Wheeler and Gordon Dutrisac of DigiPen Institute of Technology, up and coming peripherals with Bill Anderson of Novint Technologies and Mark Ombrellaro o f TN Games, and dynamic motion synthesis with Torsten Reil of NaturalMotion. Plus, school community news.

    DigiPen PodClass [March 2007]

    DigiPen PodClass [March 2007]
    Host Omaha Sternberg talks with Adam Crespi, 3D animation instruc tor for DigiPen Institute of Technology, about art and animation tools. Also, a conversation with DIT Associate Dean of Art and Animation Abbott Smith about trends in the animation industry. And, a chat w ith Jazno Francoeur, 2D animation instructor for DIT, about working in a professional animation house. Plus, school community news.

    DigiPen PodClass [January 2007]

    DigiPen PodClass [January 2007]
    Host Omaha Sternberg talks to Jen Sward, who returns to discuss the importance of project management in the game development industry. Also, Kevin Stephens of Monolith Productions returns to talk about the engineering process. And Matt Rapelje, lead artist for Zombie Studios, talks about the art process at Zombie. Plus, school community news.

    DigiPen PodClass [December 2006]

    DigiPen PodClass [December 2006]
    Host Omaha Sternberg talks Doug Whatley, CEO of Breakaway Games, about what game developers should expect to find in the Serious Games sector of the industry. Also, she talks with Jerry Henegen, CEO of Virtual Heroes, about Serious Games in the defense industry. And she talks with Mark Conger, video game technology project manager of Northrup/Grumman, about Serious Games in the corporate sector. Plus, school community news.

    DigiPen PodClass [November 2006]

    DigiPen PodClass [November 2006]
    Host Omaha Sternberg talks about women in games. She interviews Shari Graner Ray, chair and co-founder of Women in Games International, about WIGI and its impact on the games industry. Also, she chats with Bonnie Ross of Microsoft Games Studios and keynote speaker of the WIGI Conference about quality of life issues in the games industry. And she welcomes back Jen Sward, faculty member of DigiPen Institute of Technology, about the issues women face in the games industry. Plus, school community news.

    DigiPen PodClass [October 2006]

    DigiPen PodClass [October 2006]
    Host Omaha Sternberg talks with Tony White, venerable 2D animation artist and faculty member of DIT, about the past, present, and future of 2D and 3D animation; part 2. Also, she talks with Mike Pondsmith, president of R. Talsorian Games and creator of Cyberpunk, about the essence of game design; part 2. And Toby Ragaini talks about the difficulties in designing a MMOG while managing the desires of the players and 3rd party content holders. Plus, school community news.