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    actualplaypodcast

    Explore " actualplaypodcast" with insightful episodes like "4.07: GRONN!!!", "13. CoS - Crossroads", "12. CoS - The Abbot", "11. CoS - Krezk & The Shrine of the White Sun" and "10. CoS - Yester Hill" from podcasts like ""Adventure a Dungeons and Dragons Podcast", "1PDnD", "1PDnD", "1PDnD" and "1PDnD"" and more!

    Episodes (98)

    4.07: GRONN!!!

    4.07: GRONN!!!

    Alabaster, Rhiannon, and Latigo meet other visitors to the island and they all have a lot to talk (and yell) about!

     

    Visit our Patreon page at https://www.patreon.com/adventurednd  to see what we offer for each tier and decide if you would like to have access to our exclusive patreon content.

     

    Check out Justin Reilly's SoundCloud (https://soundcloud.com/jdereilly) or follow him on Twitter (https://twitter.com/jdereilly). Also feel free to email him any items or story ideas you want to contribute to the show at jdereilly@gmail.com

     

    You can reach out to Adventure! on Twitter at @dndAdventure.

     

    The opening music from this episode was written and produced by Alexander Nakarada. (https://www.free-stock-music.com/artist.alexander-nakarada.html)

     

    This episode also contains samples used from Battlebards (www.battlebards.com) and freesound.org

    13. CoS - Crossroads

    13. CoS - Crossroads

    Realizing Krezk isn't safe, Mairi and Ireena leave with Dag for a new place to lie low but the road is just as dangerous a place to be and many horrors still hunch between our heroes and safehaven.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC



    12. CoS - The Abbot

    12. CoS - The Abbot

    Mairi has a heart-to-heart with The Abbot of the Abbey of St. Markovia and his frankenstein Costello.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC



    11. CoS - Krezk & The Shrine of the White Sun

    11. CoS - Krezk & The Shrine of the White Sun


    Mairi, Ireena, and Dag arrive in Krezk, the village around the Abbey of Saint Markovia. It is supposed to be the safest town in Barovia...but that's a bar so low the devil could use it to play limbo in Hell.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    Danse Macabre - Violin Hook by Kevin MacLeod
    Link: https://incompetech.filmmusic.io/song/3599-danse-macabre---violin-hook
    License: https://filmmusic.io/standard-license

    10. CoS - Yester Hill

    10. CoS - Yester Hill

    Mairi and Ireena arrive at Yester Hill hoping to steal back the Martikov's gem from the forest folk. They discover a ceremony in progress near the fallow Gulthias Tree and spy a castle in the mists. What's more, Mairi receives an unexpected but of assistance.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    9. CoS - Wizards of Wine

    9. CoS - Wizards of Wine

    Mairi and Ireena, with the help of Stephania Martikov, infiltrate the Wizards of Wine Winery to vanquish the blights that have overrun it.

    This episode was inspired by the Wizards of the Coast adventure Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    8. CoS - Blood on the Vine

    8. CoS - Blood on the Vine

    Mairi and Ireena flip a coin and go wine tasting.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    4.01: Begin Anew

    4.01: Begin Anew

    We kick off Season 4 with new characters and a new setting. Listen in to our Session 0 as the group gets ready for their campaign with Justin as Dungeon Master this season.

     

    Check out Justin Reilly's SoundCloud (https://soundcloud.com/jdereilly) or follow him on Twitter (https://twitter.com/jdereilly). Also feel free to email him any items or story ideas you want to contribute to the show at jdereilly@gmail.com

     

    You can reach out to Adventure! on Twitter at @dndAdventure.

     

    The music from this episode was written and produced by Alexander Nakarada. (https://www.free-stock-music.com/artist.alexander-nakarada.html)

    7. CoS - Thicker Than Water

    7. CoS - Thicker Than Water

    Mairi and Ireena find their bearings in Vallaki and meet some halfway decent folks in Father Lucian of St. Andral's and the Martikov's at the Blue Water Inn.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    5. CoS - Blood Brothers

    5. CoS - Blood Brothers

    Mairi and Ireena read Strahd's tome, find a pair of gloves, and visit Vallaki: a town with no badness in it.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    4. CoS - Old Bonegrinder

    4. CoS - Old Bonegrinder

    It's getting dark in a country where it's not safe to travel at night so Mairi and Ireena seek shelter in a lonely old mill not far from the roadside. Unfortunately, the edifice is already occupied by a pair of ladies who, like our heroines, have more to them than meets the eye.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    3. CoS - Candles, Cups, and Cards

    3. CoS - Candles, Cups, and Cards

    Mairi helps Ireena and Ismark bury their father and learns a sad story about the church's Father. Strahd crashes the funeral and Mairi and Ireena hit the road. Plus, the girls get their fortunes told. Does liking tarokka make me basic?

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC



    2. CoS - The Death House

    2. CoS - The Death House

    With few friends to turn to in this strange new land of Barovia Mairi agreed to help escort a stranger's sister to a nearby town. But first, the two are obligated to carry out the funeral rights for their father, the late Burgomaster. Mairi expects trouble at the funeral, but weapons are in short supply in the town. But there might be one in that old abandoned manor...

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    Shouts out to u/MandyMod of reddit for the "Fleshing Out Curse of Strahd" guide!

    1. CoS - Thirst Trap

    1. CoS - Thirst Trap

    Mairi meets with the Raven Queen to debrief the mission to The Underdark. Then things start to get a little foggy. Into the Mists, welcome to Barovia.

    This episode was inspired in part by Curse of Strahd

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    23. TWOotA - Primal Rage

    23. TWOotA - Primal Rage

    At long last, it's the final showdown with the demons from the Abyss. Mairi and Maggie will kill the last demon lord standing, but first...they have to duke it out! It's Orcus versus Demogorgon in a fiendish free-for-all!

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    22. TWOotA - Bregan D'aerthe

    22. TWOotA - Bregan D'aerthe

    It's time for Mairi to place the Dark Heart Talisman in Menzoberranzan, but first she makes a quick stop to seek an ally in Jarlaxle Baenre. 

    This episode was inspired in part by Out of the Abyss

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    21. TWOotA - Dark Hearts & Coronets

    21. TWOotA - Dark Hearts & Coronets

    Mairi, Maggie, and Grinn make a magical flight from the Tower of Sorcere. After a hairy escape into the tunnels the three make a difficult choice and there is a parting of ways. At long last, the Dark Heart Talisman is put together and our heroes are teleported back to Menzoberranzan to place it for the final showdown with the demon lords. 

    This episode was inspired in part by Out of the Abyss

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    20. TWOotA - The Tower of Sorcere

    20. TWOotA - The Tower of Sorcere

    Mairi has been picked up by Zolch Wodkil, a member of the mercenary group Bregan Daerthe. With the help of this unlikely ally, our favorite rogue sneaks into the most magical place in Menzoberranzan: the Tower of Sorcere. There she hopes to find Gromph's grimoire, the last component necessary to make the Dark Heart Talisman, as well as her missing companions. But first, she must face the greatest challenge to any D&D player: a word puzzle!

    This episode was inspired in part by Out of the Abyss

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    19. TWOotA - City of Spiders

    19. TWOotA - City of Spiders

    After breaking out of Velkynvelve to avoid winding up as a slave in the drow capitol, Mairi now volunteers to put herself in shackles to navigate its streets safely. But no city is entirely safe, even for its citizens, and the ex-pickpocket must dodge criminals and guards alike to reach the Tower of Sorcere.

    This episode was inspired in part by the Wizards of the Coast adventure Out of the Abyss.

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

    18. TWOotA - Eyes and Mouths

    18. TWOotA - Eyes and Mouths

    Back in their physical bodies, Mairi, Maggie, and Grinn venture into a sunken citadel to confront another demon lord. This time with  no deus ex machina to help them in their battle. Can the ladies defeat the liquid menace before it consumes Auramycos, or at the very least buy Grinn time to collect the tinmask mushrooms they need for the Dark Heart talisman? Or will they too become part of the feast for the endless hunger of Juiblex?

    This episode was inspired in part by Out of the Abyss

    1PDnD is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC

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