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    Explore "animate" with insightful episodes like "Why Program Using Optionals in Swift (Episode 27)", "How to Pause and Repeat Actions in an SKAction Sequence with Swift and Sprite Kit (Episode 26)", "Manipulating Strings in Swift 2 (Episode 25)", "How to Setup a WordPress Site Part 5 (Episode 24)" and "Swift Defer Statements and Programming with Emojis (Episode 23)" from podcasts like ""CartoonSmart Tutorials", "CartoonSmart Tutorials", "CartoonSmart Tutorials", "CartoonSmart Tutorials" and "CartoonSmart Tutorials"" and more!

    Episodes (100)

    How to Pause and Repeat Actions in an SKAction Sequence with Swift and Sprite Kit (Episode 26)

    How to Pause and Repeat Actions in an SKAction Sequence with Swift and Sprite Kit (Episode 26)
    In the first couple minutes we'll give viewers a little background on why they might want to pause, then repeat the last action in an SKAction sequence (specifically, we'll take a quick look at our current Card and Board Games tutorial series). Sprite Kit allows developers to create sequences of code, for example, you might move a star up on the Y axis, then left on the X axis, then scale it down, and so on. But you can also create an SKAction (SKAction.runBlock) which simply runs a block of code, which provides for some really advanced functionality. In our example, we'll create a sequence that waits for a duration (SKAction.waitForDuration) then runs a block of code, then waits again, then runs more code and so on. So what happens if we want to re-run one of those actions. For example, if the code prompted users to "Draw another card", in a card game. We would need to track backward in the original SKAction sequence, and run it again from there. This obviously makes for an interesting example!

    Manipulating Strings in Swift 2 (Episode 25)

    Manipulating Strings in Swift 2  (Episode 25)
    In this video tutorial, we'll discuss some of the fun you can have with String type variables with Swift 2 in an iOS or tvOS based app. Marvel at how we can create a string using an array of Character types, then do things like count the number of characters in a string, append text to a string variable, convert a String to all lower case or upper case with Swift, check if a String contains a pattern of characters or contains a prefix / suffix. If your mind hasn't already been blown by that point, watch as we check in with some live viewers watching our podcast in realtime.

    How to Setup a WordPress Site Part 5 (Episode 24)

    How to Setup a WordPress Site Part 5 (Episode 24)
    In the continuing saga of setting up Clevon’s wordpress-ed based website, we’ll actually install a theme worth a damn (Cardinal by Swift Ideas) and begin to show off some of the nice features of it. Cardinal, like many of the other themes by Swift Ideas, is an amazing framework that makes advanced website functionality possible by simply clicking the feature you want and moving it / sizing it within a module based system. So you could create an animated slider, animated text, multi-layered parallax image, all within a few steps, without any kind of coding or shortcodes.

    Swift Defer Statements and Programming with Emojis (Episode 23)

    Swift Defer Statements and Programming with Emojis (Episode 23)
    Swift Defer Statements and Programming with Emojis (CartoonSmart Video Tutorial Podcast Episode 23) Time to learn about defer statements! This chunk of code runs in functions marked with the throws option, regardless of whether or not an error occurs. Hrm doesn’t sound right. What the heck , here’s what the official Swift Programming Guide has to to say… “Use defer […]

    Error Types with Swift (Episode 21)

    Error Types with Swift (Episode 21)
    This tutorial we will discuss Error types in Swift, include do and catch statements. This can be a tad confusing to new iOS / tvOS developers but hopefully this video lesson will make some sense of it. Like all our podcasts, we're here to have fun! If you want to get serious, head over to CartoonSmart.com for a full boat of project based tutorials on Swift, Sprite Kit, Xcode and plenty more.

    Swift Tutorial on Enum Types (Episode 20)

    Swift Tutorial on Enum Types (Episode 20)
    In this lesson we'll look at enum type variables with Swift. These are constant variables which could be used for getting back a raw value, but in most cases, enums are simply used as identifiers, like Rank.Ace or just .Ace . Where the value isn't important, but testing whether or not a particular thing is an Ace type is important. Yes, yes, it can seem a little strange at first, but watch this iOS (or tvOS) video tutorial for Swift and you'll see how useful these can be.