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    indiegame

    Explore " indiegame" with insightful episodes like "The Challenges of Building Mixed Reality Games - 80 Level Podcast", "#22 - FAITH: The Unholy Trinity (Satanic 8bit Panic)", "Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast", "Learning 3D on YouTube: How Does It Work? - 80 Level Round Table" and "What Does Game Producer Do? - 80 Level Round Table" from podcasts like ""80 Level Podcast", "Ink Ribbon Radio", "80 Level Podcast", "80 Level Podcast" and "80 Level Podcast"" and more!

    Episodes (25)

    The Challenges of Building Mixed Reality Games - 80 Level Podcast

    The Challenges of Building Mixed Reality Games - 80 Level Podcast

    The founder of Synodic Arc Michael Pulis talked about his experience working on mixed reality titles and the future of the metaverse. 

    Check out Synodic Arc’s new Mixed Reality game Zombies Noir: https://www.oculus.com/experiences/quest/4745920782133500/

    Visit Synodic Arc website: https://synodicarc.com/

    Michael Pulis a Lead Programmer and Founder at Synodic Arc

    Follow 80 LEVEL on social media:
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    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    #22 - FAITH: The Unholy Trinity (Satanic 8bit Panic)

    #22 - FAITH: The Unholy Trinity (Satanic 8bit Panic)
    Das Horrorspiel-Jahr 2022 ist mit Highlights nur so gespickt und wirft die Perlen gefühlt vor die Säue und wir fangen sie bereitwillig auf.
    Deshalb widmen wir uns heute FAITH: The Unholy Trinity welcher der Abschluss einer Trilogie von Indiespielen des Entwicklers Airdorf darstellt und mit seinem 8Bit-Stil angenehm aus der Masse heraussticht.
    Das der Titel es gerade wegen seiner kruden Optik schafft uns zu Ängstigen und trotz aller Limitationen einige der gruseligsten Bilder der letzten Jahre auf den Bildschirm zaubert hat aber selbst uns überrascht.

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    Benny auf Twitter!
    Benny auf Instagram!
    Benny auf Twitch!
    Bennys weitere Podcasts: The Space Behind The Screen, GAIN Insight!

    Björn auf Twitter!
    Björn auf YouTube!
    Björn auf Twitch!

    Ink Ribbon Radio auf Twitter!
    Ink Ribbon Radio auf Instagram!

    Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast

    Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast

    We've talked with the CEO of Plask AI Junho Lee about changing traditional animation workflows with modern neural network solutions. Plask is an all-in-one browser-based AI motion capture tool and animation editor.

    Plask Website: https://plask.ai/
    Try Plask for free: https://80lv.pro/plasktrial 

    Junho Lee is the Founder & CEO of Plask
    LinkedIn: https://www.linkedin.com/in/junho-lee-a20419162/

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty 
    https://www.instagram.com/eighty_level/
    https://twitter.com/80Level 

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/join-80lvTalent   
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    Learning 3D on YouTube: How Does It Work? - 80 Level Round Table

    Learning 3D on YouTube: How Does It Work? - 80 Level Round Table

    Animator, and department coordinator at SAE Creative Media Institute, Reza Sarkamari talked with 80 Level about his work on YouTube, discussed ways to engage with students, and shared some advice for beginners, who want to make games and film.

    Reza Sarkamari is an Animation Department Coordinator at SAE Institute Australia
    SARKAMARI YouTube Channel: https://www.youtube.com/c/Sarkamari 
    Twitter: @Sarkamari1
    LinkedIn: https://www.linkedin.com/in/sarkamari/

    SAE Institute Website: https://sae.edu.au/ 

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty 
    https://www.instagram.com/eighty_level/
    https://twitter.com/80Level 

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    What Does Game Producer Do? - 80 Level Round Table

    What Does Game Producer Do? - 80 Level Round Table

    Xsolla's Slava Lukyanenka talked about his experienceing crafting big blockbusters in Poland and helping smaller indie teams find their way in today's saturated market.

    Slava Lukyanenka is a Director of Products at Xsolla
    (Formerly - Senior Producer at CD Projekt Red)
    LinkedIn: https://www.linkedin.com/in/viachaslaulukyanenka/

    Xsolla Website: https://xsolla.pro/main
    Xsolla Funding Club: https://xsolla.pro/fc 

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty 
    https://www.instagram.com/eighty_level/
    https://twitter.com/80Level 

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table

    Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table

    Physical game sales are still going strong. Together with Limited Run Games Marketing Director Alena Alambeigi we've discussed the need for owning your own copy in the game community and talked about modern ways of game distribution.

    Limited Run Games Website: https://limitedrungames.com/  

    Alena Alambeigi is the Marketing Director of Limited Run Games
    LinkedIn: https://www.linkedin.com/in/alena-alambeigi-5a42a378/
    Twitter: https://twitter.com/thatonegirltv 

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty   
    https://www.instagram.com/eighty_level/
    https://twitter.com/80Level  

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table

    What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table

    Sharkmob London Managing Director James Dobrowski and Art Director Benjamin Penrose talked about games made in Great Britain and shared their thoughts on helping people grow in their new studio.

    Sharkmob Website: https://www.sharkmob.com/
    Sharkmob Job Openings: https://career.sharkmob.com/

    James Dobrowski is the Managing Director of Sharkmob London
    LinkedIn: https://www.linkedin.com/in/james-dobrowski-57b03311/
    Benjamin Penrose is the Art Director at Sharkmob London
    LinkedIn: https://www.linkedin.com/in/benjaminpenrose/

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty 
    https://www.instagram.com/eighty_level/
    https://twitter.com/80Level 

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table

    Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table

    Beyond-FX CEO Keith Guerrette joined 80 Level Round Table to discuss the studio's apprenticeship program. We also talked about VFX in games, the power of community, and the amazing stuff happening with RealtimeVFX forums.

    Beyond-FX Website: https://www.beyond-fx.com/
    Apprenticeship program: https://www.beyond-fx.com/apprenticeship-program
    Real-Time VFX Forum: https://realtimevfx.com/

    Keith Guerrette is CEO & Studio Head at Beyond-FX
    LinkedIn: https://www.linkedin.com/in/keithguerrette/

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty 
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    https://twitter.com/80Level 

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table

    Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table

    In the new episode of 80 Level Round Table, the CEO of Feardemic Scott Millard joined Kirill Tokarev to tell us why the company decided to focus on publishing horror games, explain why people choose to develop horrors, speak about the advantages of having a publisher for your projects, and share some important piece of advice to aspiring Game Developers.

    Follow 80 LEVEL on social media:
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    Scott Millard is the CEO of Feardemic

    LinkedIn: https://www.linkedin.com/today/author/scottmillard1

    Feardemic Website: https://www.feardemic-games.com/ 
    Feardemic Facebook: http://facebook.com/feardemic 
    Feardemic Twitter: https://twitter.com/feardemic 
    Feardemic Instagram: https://www.instagram.com/feardemic/

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt 
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: David Ventura on the Peculiarities of Japanese Gamedev

    80 Level Round Table: David Ventura on the Peculiarities of Japanese Gamedev

    The CEO of Ichigoichie Games David Ventura has joined 80 Level Round Table to tell us about the peculiarities of Japanese game development and compare them to European and American gamedev, explain why he moved to Sweden, and speak about Ichigoichie’s games and hiring practices.

    Follow 80 LEVEL on social media:
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    David Ventura is the CEO of Ichigoichie Games
    LinkedIn: https://se.linkedin.com/in/dgventura

    Ichigoichie Games Website: https://ichigoichie.org/
    Ichigoichie Games Facebook: https://www.facebook.com/ichigoichieGames/
    Ichigoichie Games Twitter: https://twitter.com/Ichigoichie_Inc 
    Ichigoichie Games Instagram: https://www.instagram.com/ichigoichieGames/

    Check out the demo for the Backbeat game on Steam: https://store.steampowered.com/app/1585730/Backbeat/?utm_source=80lvpodcast

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: Techland, the Studio & Tools Behind Dying Light 2 Stay Human

    80 Level Round Table: Techland, the Studio & Tools Behind Dying Light 2 Stay Human

    Lead Designer at Techland Tymon Smektala has joined Kirill Tokarev at 80 Level Round Table to tell us about the life and culture of the studio, discuss the tools Techlannd uses to create massive open-world environments, and share some behind-the-scenes information about the studio’s recently-released Dying Light 2 Stay Human.

    Follow 80 LEVEL on social media:
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    Tymon Smektala is the Lead Designer at Techland

    LinkedIn: https://www.linkedin.com/in/tymon-smektala-4205534/
    Twitter: https://twitter.com/smektalatm 

    Techland Website: https://techland.net/
    Techland Facebook: https://www.facebook.com/TechlandGames/
    Techland Twitter: https://twitter.com/techlandgames
    Techland Instagram: https://www.instagram.com/techlandgames/

    Dying Light 2 Stay Human Website: https://dl2.dyinglightgame.com/ 

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers

    80 Level Round Table: Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers

    80 Level Round Table returns in a new and improved live format! This time, Postcard Game Studio’s CEO and Game Director Ray Almaden, Lead Environment Artist Martin Teichmann, and Environment Artist Peter Wano have joined Kirill Tokarev to tell about the company’s culture and recruitment process, discuss the role of Environment Art in game development, talk about the studio’s upcoming RPG, and share their stories of getting into gamedev.

    Follow 80 LEVEL on social media:
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    Ray Almaden is the CEO and Game Director at Postcard Game Studio

    LinkedIn: https://www.linkedin.com/in/ralmaden/

    Martin Teichmann is the Lead Environment Artist at Postcard Game Studio

    LinkedIn: https://www.linkedin.com/in/martinteichmann/

    Peter Wano is a 3D Environment Artist at Postcard Game Studio

    LinkedIn: https://www.linkedin.com/in/peter-wano/

    Postcard Game Studio Website: https://postcardgamestudio.com/ 
    Postcard Game Studio LinkedIn: https://www.linkedin.com/company/postcard-game-studio

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant

    80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant

    Project Lead responsible for Bohemia Interactive’s Enfusion Engine Pavel Šafář has joined Kirill Tokarev at 80 Level Round Table to discuss the development process behind the engine, explain how the company has managed to stay relevant for so long, and share some thoughts regarding the future of game engines.

    Follow 80 LEVEL on social media:
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    Pavel Šafář is a Project Lead at Bohemia Interactive

    LinkedIn: https://cz.linkedin.com/in/safarp
    Twitter: https://twitter.com/safarpavel 

    Bohemia Interactive Website: https://www.bohemia.net/ 
    Bohemia Interactive Facebook: https://www.facebook.com/BohemiaInteractive 
    Bohemia Interactive Twitter: https://twitter.com/bohemiainteract 
    Bohemia Interactive YouTube: https://www.youtube.com/user/BohemiaInteract 
    Bohemia Interactive LinkedIn: https://www.linkedin.com/company/1107730

    Enfusion Engine Website: https://enfusionengine.com/ 

    We are looking for more artists!
    Join 80 LEVEL Talent for free: https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: The Company Man: Developing and Marketing an Indie Game

    80 Level Round Table: The Company Man: Developing and Marketing an Indie Game

    Andrew Teo, the CEO and Founder of Forust Studio, a game development studio based in Malaysia, has joined 80 Level Round Table to tell us about the development process behind their game The Company Man and discuss effective marketing strategies, indie developers can use to promote their games.

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty 
    https://www.instagram.com/80.lv
    https://twitter.com/80Level 

    Andrew Teo is the CEO and Founder of Forust Studio

    LinkedIn: https://my.linkedin.com/in/andrew-teo-a82776117
    Twitter: https://twitter.com/teodernator 

    Forust Studio Website: https://companymangame.com/ 
    Forust Studio Facebook: https://www.facebook.com/foruststudio/ 
    Forust Studio Twitter: https://twitter.com/ForustStudio  

    The Company Man on Steam: https://store.steampowered.com/app/1263350/The_Company_Man/ 

    We are looking for more artists!
    Join 80 LEVEL Talent for free https://80lv.pro/rfp-rt  
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Round Table: Alina Ivanchenko On Working As A Character Artist

    80 Round Table: Alina Ivanchenko On Working As A Character Artist

    A Canadian 3D character artist, illustrator, and ZBrush Live representative Alina Ivanchenko has talked about the nuances of being a character artist for videogames, discussed some of her most memorable projects, including making characters for Ori and the Will of the Wisps, and explained how to overcome the challenges character artists face.

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty
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    https://twitter.com/80Level 

    Alina Ivanchenko is a 3D Character Artist

    LinkedIn: https://www.linkedin.com/pub/alina-ivanchenko/46/263/967/en
    ArtStation: https://www.artstation.com/foxfrombox
    Facebook: https://www.facebook.com/alina.ivanchenko.5
    Instagram: https://www.instagram.com/fox.from.box.art/

    We are looking for more artists!
    Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt 
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm

    80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm

    Kevuru Games' Oksana Khachko has joined Kirill Tokarev on 80 Level Round Table to tell us about the studio's work, discuss some of their memorable projects, and thoroughly explain the nuances of collaboration with Lucasfilm while making Star Wars: Tales from the Galaxy's Edge – a virtual reality adventure game originally released for the Oculus Quest systems.

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty
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    https://twitter.com/80Level 

    Oksana Khachko is the Project Manager Team Lead at Kevuru Games

    LinkedIn: https://www.linkedin.com/in/oksana-khachko-622438146/
    Kevuru Games Website: https://kevurugames.com/
    PreviewLabs Twitter: https://twitter.com/KevuruGames/
    PreviewLabs Behance: https://www.behance.net/kevuru-games
    PreviewLabs Facebook: https://www.facebook.com/KevuruGames/ 

    We are looking for more artists!
    Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt 
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: PreviewLabs: Turning Game Ideas Into Playable Prototypes

    80 Level Round Table: PreviewLabs: Turning Game Ideas Into Playable Prototypes

    The Founder of PreviewLabs Bernard François has joined the 80 Level Round Table to discuss PreviewLabs, a company specialized in rapid prototyping with game technology, and explain how they turn game developers' visions into playable prototypes.

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty
    https://www.instagram.com/80.lv
    https://twitter.com/80Level 

    Bernard François is the Founder of PreviewLabs

    Twitter: https://twitter.com/brnrd_frncs
    LinkedIn: https://www.linkedin.com/in/bernardfrancois/
    PreviewLabs Website: https://previewlabs.com/
    PreviewLabs Twitter: https://twitter.com/PreviewLabs
    PreviewLabs YouTube: https://www.youtube.com/user/PreviewLabs
    PreviewLabs Facebook: https://www.facebook.com/PreviewLabs/ 

    We are looking for more artists!
    Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt 
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    80 Level Round Table: Death Trash: Developing an Indie Game

    80 Level Round Table: Death Trash: Developing an Indie Game

    A Game Developer and Artist Stephan Hövelbrinks has joined the 80 Level Round Table to discuss Death Trash, a recently released indie game, and shared some thoughts on being a Solo Developer. Death Trash is a game that features a post-apocalyptic world where cosmic horrors long for humanity but meet punks with shotguns. It combines old-school role-playing, modern action gameplay, and player freedom. You can create your own character and explore a handcrafted world.

    Follow 80 LEVEL on social media:
    https://www.facebook.com/LevelEighty
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    Stephan Hövelbrinks is a Solo Developer at Crafting Legends

    Twitter: https://twitter.com/talecrafter
    Facebook: https://www.facebook.com/talecrafter
    Instagram: https://www.instagram.com/talecrafter/
    Death Trash Website: http://www.deathtrash.com/
    Death Trash Steam Page: https://store.steampowered.com/app/941460/Death_Trash/ 

    We are looking for more artists!
    Join 80 LEVEL RFP for free https://80lv.pro/rfp-rt 
    Get your work noticed by some of the biggest and best developers, publishers, and studios in video games today.

    This video is sponsored by Xsolla, a global video game commerce company with a robust and powerful set of tools and services designed specifically for the video game industry: http://xsolla.pro/8023

    D3 PODCAST - S02E04 - GREG DONOVAN

    D3 PODCAST - S02E04 - GREG DONOVAN

    The D3 Podcast is recorded at the Harbor Craft Film’s studio bar located in Baltimore, Maryland. Produced by Jeremy Morrison (jeremymorrison.com) and Co-Produced by Michael J. Walls (mikejwalls.com). Copyright © 2019 Harbor Craft, LLC. All rights reserved.

    Business inquiries: drinks@d3podcast.com Website: d3podcast.com
    Facebook: thed3podcast
    Twitter: thed3podcast

    Instagram: d3podcast/
    YouTube: https://www.youtube.com/channel/UC5Btf4jXIi8bmXaDt49SrbQ

     

     

    From QA Queen and killing machines to Live Services Manager at Zenimax Online, meet Sammi Weeks!

    From QA Queen and killing machines to Live Services Manager at Zenimax Online, meet Sammi Weeks!

    The D3 Podcast is recorded at the Harbor Craft Film’s studio bar located in Baltimore, Maryland. Produced by Jeremy Morrison (jeremymorrison.com) and Co-Produced by Michael J. Walls (mikejwalls.com). Copyright © 2019 Harbor Craft, LLC. All rights reserved.

    Business inquiries: drinks@d3podcast.com Website: d3podcast.com
    Facebook: thed3podcast
    Twitter: thed3podcast

    Instagram: d3podcast/
    YouTube: https://www.youtube.com/channel/UC5Btf4jXIi8bmXaDt49SrbQ

     

     

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