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    interactive design

    Explore " interactive design" with insightful episodes like "Exploring the Coevolution of Social Robotics", "Manny Ikomi", "Into The Metaverse | Christopher Neff, Anomaly", "The Vowels of Fan Engagement" and "The Art of Finding Your Fire" from podcasts like ""Health2049", "Revision Path", "Imagine a Place", "Building a Better Story World" and "Trust the Process"" and more!

    Episodes (78)

    Exploring the Coevolution of Social Robotics

    Exploring the Coevolution of Social Robotics

    How will robots evolve to assist individuals with health and wellbeing in the future? Mari Velonaki, Professor of Social Robotics, University of New South Wales in Sydney, shares a future vision with Health2049 co-host Bisi Williams where technology coevolves to enhance humanity. One of the world’s preeminent thinkers in robotics, Mari’s work emphasizes creativity and playfulness in design, advocating for a shift from mere utility to personalized, transparent and ethically-driven solutions. Drawing on the concept of “coevolution,” her approach highlights the organic and synergetic possibility of society and technology evolving together. 

    Mari Velonaki


    Connect with Health2049:

    Find the complete Show Notes and Transcripts Here -> https://bit.ly/mari-velonaki


    Timestamps:

    • Mari Velonaki’s background in robotics. [03:46]
    • A human centric vision for the future. [05:23]
    • How can technology evolve? [08:11]
    • The coevolution of assisted robots. [11:58]
    • Should robots be human-like? [15:29]
    • Coexistence to co-inhabitation to coevolution. [18:50]
    • New technologies that enhance us. [23:10]
    • Generative assisted robots improve quality of life. [25:38]
    • Robots tailored to meet unique needs. [30:03]
    • How can we address ethical considerations? [32:34]
    • Assisted robotics without art? [34:52]


    Episode Web Page:
    https://www.health2049.com/episodes

    Manny Ikomi

    Manny Ikomi

    I love that Manny Ikomi has adopted a philosophy of “lift as you climb” as it relates to his career. Manny works as a UX design consultant for IBM iX, but he’s also a design educator and even streams some of his personal web development and UX projects on Twitch. It was great chatting it up and learning about how he balances his work with community outreach.

    We started off diving into Manny’s journey from discovering interactive design and UX, to hitting a career ceiling and pursuing further education. Manny also spoke about teaching at his alma mater, his aspirations on working for public sector institutions, and his podcast Gay, Geeky + Tired. Hopefully Manny’s story will inspire you to make a positive impact in the world!

    Links

    For a full transcript of this interview, visit revisionpath.com.

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    Credits

    Revision Path is brought to you by Lunch, a multidisciplinary creative studio in Atlanta, GA.

    • Executive Producer and Host: Maurice Cherry
    • Editor and Audio Engineer: RJ Basilio
    • Intro Voiceover: Music Man Dre
    • Intro and Outro Music: Yellow Speaker

    Transcripts are provided courtesy of Brevity and Wit.

    ☎️ Call ‪626-603-0310 and leave us a message with your comments on this episode!

    Thank you for listening!

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    Sponsored by Brevity & Wit

    Brevity & Wit is a strategy and design firm committed to designing a more inclusive and equitable world. They are always looking to expand their roster of freelance design consultants in the U.S., particularly brand strategists, copywriters, graphic designers and Web developers.

    If you know how to deliver excellent creative work reliably, and enjoy the autonomy of a virtual-based, freelance life (with no non-competes), check them out at brevityandwit.com.

    Brevity & Wit — creative excellence without the grind.

    ==========

    Sponsored by the School of Visual Arts - BFA Design & BFA Advertising

    The BFA Design program at the School of Visual Arts consistently produces innovative and acclaimed work that is rooted in a strong foundational understanding of visual communication. It encourages creativity through cutting-edge tools, visionary design techniques, and offers burgeoning creatives a space to find their voice.

    Students in BFA Advertising are prepared for success in the dynamic advertising industry in a program led by faculty from New York’s top ad agencies. Situated at the center of the advertising capital of the world, the program inspires the next generation of creative thinkers and elite professionals to design the future.

    School of Visual Arts has been a leader in the education of artists, designers and creative professionals for over seven decades. Comprising 7,000 students at its Manhattan campus and more than 41,000 alumni from 128 countries, SVA also represents one of the most influential artistic communities in the world. For information about the College’s 30 undergraduate and graduate degree programs, visit sva.edu.

    Into The Metaverse | Christopher Neff, Anomaly

    Into The Metaverse | Christopher Neff, Anomaly

    This episode features Metaverse expert, Christopher Neff, the Global Head of Emerging Experience & Technology for Anomaly—Adweeks 2022 Creative Agency of the year.

    Not very long ago, we chose when to connect. Now, we have to choose when to disconnect. Doug and Chris explore how the Metaverse is the next logical step in our technological evolution, and how it could revolutionize the way we interact with each other and the world around us.

    This episode provides a thought-provoking and engaging exploration of one of the most exciting technological advancements of our time.

    Follow Imagine a Place on LinkedIn

    Connect with Doug Shapiro on LinkedIn

    Follow Doug on LinkedIn.

    Click here to get your copy of Doug's children's book—Design Your World.

    Follow Imagine a Place on LinkedIn.

    The Vowels of Fan Engagement

    The Vowels of Fan Engagement

    Building a Better Story World is back! Join producer and story world architect Steele Tyler Filipek as he guides creators in five ways to pragmatically and practically engage fans on any platform.  It's as simple as AEIOU. Why? You'll just have to listen in to find out!

    Music - icons8.com, specifically https://icons8.com/music/author/ilya-marfin

    Audio Effects - freesound.org

    Interactive Structure Prompts and Recap

    Interactive Structure Prompts and Recap

    We've just rapped up our arc of content on interactive story structure! If you want to dive back in and redo all the prompts, this episode is for you; it covers each exercise that was covered in the last series of episodes. Going through agent, desire, obstacle, user choice, and reward, you can learn how to craft the foundations of any kind of interactive narrative. We'll be taking a short break after this, but don't go away! Building a Better Story World will be back in just a few weeks!

    That Which We Desire

    That Which We Desire

    Ever want to know what goes into crowd-sourcing? Does finding an audience's desires make you trepidatious and excited? Understanding what audiences desire is critical to all story world development, but it's particularly important when dealing with interactive design. Steele Filipek is here to share his experience with crowd-sourcing and other forms of interactivity if you'd like to jazzercize your realm of imagination to narrative universe success!

    Interactive Storytelling Basics

    Interactive Storytelling Basics

    We've covered a lot of ground in traditional storytelling and story world design, but now we're shifting gears to interactive design. From video games to social media to branding campaigns to crowd-sourcing, all interactive media function on the same basic five elements. Join Steele Filipek as he uses The Last of Us, Naughty Dog's classic horror game, to help examine the foundational ways that lead to the intersection of narrative and gameplay, as well as the creator and the audience.

    Just Start

    Just Start
    Pos-Bac student Aj Durand discusses their journey from a small town upbringing to a big city creative guru. This episode titled "Just Start" explores AJ's philosophy on changing careers, taking chances and being brave as they dive into the unknown. A google search while working in Alaska landed AJ at Tulane SoPA Media + Design...and they haven't looked back since.

    064: The Differences Between Skinning and Designing with Heather Quinn

    064: The Differences Between Skinning and Designing with Heather Quinn
    Heather Quinn, Professional Lecturer at DePaul University, joins Gary Rozanc to discuss the differences between skinning and designing, her journey from pre-responsive design to post responsive design, and what she’s teaching in the classroom. Heather also discusses how she is using a grant to help determine the best practices in web design to update DePaul’s curriculum.

    063: Lessons Learned from 200 Design Interviews with Dave Senior

    063: Lessons Learned from 200 Design Interviews with Dave Senior
    Dave Senior, Chief Growth Officer, and Partner at Playground Inc., joins Gary Rozanc to discuss his article “What I learned from 200 design interviews.” This episode goes into the nuts and bolts of the article Dave to answer specific questions about the transition from student to professional and we cover questions such as what Dave needs to see in a portfolio to know that a student can make the shift from print to digital, what format a portfolio needs to be in for in-person interviews, and self-initiated projects.

    062: Graphic Design Student and Graphic Design Professional Q&A Discussion

    062: Graphic Design Student and Graphic Design Professional Q&A Discussion
    Design Edu Today celebrates its three year anniversary. To mark the anniversary Lauren Spielman and Kelly Stelmack, students in UMBC’s Graphic Design program, take over as co-hosts to ask designers Megan Gileza and Kendall Kiernan of Baltimore area design firm Orange Element questions about working in the industry. Kelly and Lauren asked a wide range of questions about working professionally such as what type of skills are necessary for the different types of design positions, what’s the average turnaround time on a typical project, and what skills do professionals want students to come out of school with. The bulk of the conversation centered around how to work with a client. From interviewing them in the initial discovery meeting to showing process along the way to selling the final design, all aspects of client interactions were covered.

    061: Lessons Learned Hosting Revision Path from Diversity to Design with Maurice Cherry

    061: Lessons Learned Hosting Revision Path from Diversity to Design with Maurice Cherry
    Maurice Cherry, Content Marketer at Fog Creek Software, and host of the award winning podcast Revision Path joins Gary Rozanc to discuss what he has learned over 5 years and 240 episodes of hosting Revision Path. From ways Design Educators can promote diversity into the classroom to the systemic problems facing black students Maurice shares his insights. In the second half of the conversation Maurice talks about his own design practice, how studying Math and English makes him a better designer and how much the industry have changed in the past 20 years.

    060: Working Remotely on an In-house Team vs. Working at a Large Digital Agency with Steph Loughran

    060: Working Remotely on an In-house Team vs. Working at a Large Digital Agency with Steph Loughran
    In episode 60 of Design Edu Today, Steph Loughran, Art Director at Outstand, joins Gary Rozanc to discuss the differences between working remotely on an in-house team versus working at a large digital agency. Along the way Steph talks about the different approaches to responsive web design including her love for element collages. The conversation also covers creating animations and micro interactions and the industries strong preference for Sketch over other layout programs.

    059: The Differences Between Agency and Freelance Life and Design Fundamentals with Chris Cashdollar

    059: The Differences Between Agency and Freelance Life and Design Fundamentals with Chris Cashdollar
    Chris Cashdollar, Principal of Cashdollar Design, joins Gary Rozanc to discuss a wide array of topics. The conversation starts off with a discussion on ways to better prepare students for careers as freelance designers such as working with popular CMS templates, the ubiquitous need for writing skills to persuasively promote your work, and the need for internships to augment classroom learning. Along the way, Chris also discusses where designing Micro Interactions fits into the overall design process and the fundamental differences between solo designer software programs like Illustrator and Photoshop and collaboration based programs like InVision and Sketch that reflect how the industry operates today.

    058: Using Print Design Principles in Interactive Design Layouts with Lynn Fisher

    058: Using Print Design Principles in Interactive Design Layouts with Lynn Fisher
    Lynn Fisher, Phoenix based Artist and Designer currently working at andyet, joins Gary Rozanc to discuss her unique approach to responsive design. The conversation goes into how CSS properties such Grid give designers the same control over their screen based designs as they have over print design. Lynn also talks about maintaining side projects as a way to learn and grow new skill sets. The conversation wraps up with Lynn sharing her approach to illustration, UX/UI design, and her Freelance work.

    057: The Education of an I-Shaped versus T-Shaped Student with Meena Khalili

    057: The Education of an I-Shaped versus T-Shaped Student with Meena Khalili
    Meena Khalili, Assistant Professor at the University of Louisville, joins Gary Rozanc to discuss the education of an I-Shaped versus a T-Shaped student. Meena goes in-depth on what skills actually constitute a T-Shaped students including where coding and UX/UI fit on the T-Shaped diagram. The discussion also covers startling statistics from the Department of Labor on the decline of Graphic Design jobs and the exponential growth of Interactive Design jobs. Finally, we end the conversation by discussion how design education can lead the industry, not follow it.

    056: How Students Should Present Their Work Online and In-person with Sam Borowy

    056: How Students Should Present Their Work Online and In-person with Sam Borowy
    Sam Borowy, Senior Experience Designer at T. Rowe Price, joins Gary Rozanc to discuss how students present their work online and in-person during interviews. Sam goes in-depth on how students should prepare each for their specific use including using narrative. Sam also discusses what skillsets she specifically looks for when hiring both user experience and visual designers. Finally the conversation wraps up with a discussion on what skills design educators should be focusing on more. Hit: Responsive Design!

    055: Interdepartmental App Design and Development Collaborations with Neil Ward

    055: Interdepartmental App Design and Development Collaborations with Neil Ward
    Neil Ward, Assistant Professor of Graphic Design at Drake University, joins Gary Rozanc to discuss collaborations with students in the Art & Design, Computer Science and Journalism departments at Drake to design and develop Android Apps. Neil goes into details on logistically making the collaboration work for scheduling, matching students’ skill levels across departments, and the benefits and pitfalls of the project. Neil also discusses how this project fits into the overall design program at Drake and where UX theory would best fit into a design program.
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