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    interface design

    Explore " interface design" with insightful episodes like "Exploring the Coevolution of Social Robotics", "Maximizing Client ROI: Sales Engineers' Strategies for DAP Customization", "Designing for a Feeling & Turning a Passion Into a Successful Business - Kyle Doerksen of Onewheel", "Design Engineering is a low-ego team sport - Hal Wuertz, AI/ML at IBM" and "Using Insights to Build More Powerful and User-Friendly Design - Prof Khipra Nichols Head of ID at RISD" from podcasts like ""Health2049", "The Digital Adoption Show | Future@Work", "Thanks for Making It - A podcast about Design Engineering", "Thanks for Making It - A podcast about Design Engineering" and "Thanks for Making It - A podcast about Design Engineering"" and more!

    Episodes (16)

    Exploring the Coevolution of Social Robotics

    Exploring the Coevolution of Social Robotics

    How will robots evolve to assist individuals with health and wellbeing in the future? Mari Velonaki, Professor of Social Robotics, University of New South Wales in Sydney, shares a future vision with Health2049 co-host Bisi Williams where technology coevolves to enhance humanity. One of the world’s preeminent thinkers in robotics, Mari’s work emphasizes creativity and playfulness in design, advocating for a shift from mere utility to personalized, transparent and ethically-driven solutions. Drawing on the concept of “coevolution,” her approach highlights the organic and synergetic possibility of society and technology evolving together. 

    Mari Velonaki


    Connect with Health2049:

    Find the complete Show Notes and Transcripts Here -> https://bit.ly/mari-velonaki


    Timestamps:

    • Mari Velonaki’s background in robotics. [03:46]
    • A human centric vision for the future. [05:23]
    • How can technology evolve? [08:11]
    • The coevolution of assisted robots. [11:58]
    • Should robots be human-like? [15:29]
    • Coexistence to co-inhabitation to coevolution. [18:50]
    • New technologies that enhance us. [23:10]
    • Generative assisted robots improve quality of life. [25:38]
    • Robots tailored to meet unique needs. [30:03]
    • How can we address ethical considerations? [32:34]
    • Assisted robotics without art? [34:52]


    Episode Web Page:
    https://www.health2049.com/episodes

    Maximizing Client ROI: Sales Engineers' Strategies for DAP Customization

    Maximizing Client ROI: Sales Engineers' Strategies for DAP Customization

    In this enlightening episode of the DAP Upskill podcast, host Aryaa welcomes seasoned sales engineer Raj Nair from Whatfix as the special guest. In this conversation, they explore the intricate strategies employed by sales engineers to tailor Digital Adoption Platforms (DAP) to diverse client needs, optimizing client Return on Investment (ROI).

    • Before delving into DAP customization, they discuss the motivations and challenges faced by sales engineers in their roles. Raj, an engineer by education, shares his transition into DAP, highlighting the technology's subtle yet impactful nature that often goes unnoticed until observed firsthand.
    • Raj emphasizes the role of a sales engineer in guiding clients, drawing parallels to a beginner's yoga teacher witnessing the "aha" moment when explaining DAP benefits. They discuss varied industry perceptions of DAP, revealing its significance beyond traditional corporate use cases.
    • The conversation navigates to the concept of data-driven DAP, emphasizing the need to understand user behavior before implementing solutions. Raj elucidates how tailoring experiences, known as userization, based on individual user behaviors and needs leads to effective support and engagement. Examples range from aiding behavioral interventionists working with autistic children to utilizing data for personalized HR interventions or marketing strategies.
    • The dialogue underscores the pivotal role of data-driven decision-making in DAP implementation, showcasing how understanding user behavior enriches the user experience and yields tangible benefits across diverse industry domains.
    • The conversation then delved into cutting-edge innovations within Whatfix's Digital Adoption Platforms (DAP). Raj expounded on a new feature called "Whatfix Hub," aiming to communicate at a system level, guiding new hires through laptop setup processes akin to having a personal assistant directly on their devices. This approach seeks to revolutionize onboarding experiences, emphasizing user comfort from day one.
    • Moreover, Raj detailed industry-specific requirements and diverse client expectations. He highlighted the differences in priorities across industries, such as finance's focus on privacy versus technical industries' disregard for user experience until a new member identifies the issue. Additionally, he highlighted the varied needs of different stakeholders within organizations, emphasizing the adaptability required to cater to these distinct needs.
    • When asked for advice for those contemplating DAP integration, Raj stressed the importance of comprehending user experiences. He advocated for a deeper understanding of user needs, suggesting that this knowledge guides effective decision-making, eventually leading to the adoption of DAP solutions.

    Designing for a Feeling & Turning a Passion Into a Successful Business - Kyle Doerksen of Onewheel

    Designing for a Feeling & Turning a Passion Into a Successful Business - Kyle Doerksen of Onewheel

    You have probably ridden an electric car or scooter, but have you ever ridden a Onewheel? This lightweight mobility vehicle has one giant wheel and a motor, and sensors that control the motion of the motor to balance you. So it balances for you, and you lean forward to go, back to slow down, and lean on the side to make a turn. But perhaps most importantly, it is designed to create a joyful feeling while riding it. What does it mean to design and engineer a product for a feeling? In this episode of Thanks for Making It, our host Beth Altringer Eagle interviews Kyle Doerksen, the creator of Onewheel. They discuss his background in design and engineering, how he turned a Design Engineering passion into a successful business while still working at IDEO, Onewheel's creative process, and the many benefits of mixing design and engineering.

    Thanks for Making It is brought to you by the MADE Program at Brown and RISD. Learn more: All TFMI episodes / MADE Program Information and Application / MADE Program LinkedIn.

    Design Engineering is a low-ego team sport - Hal Wuertz, AI/ML at IBM

    Design Engineering is a low-ego team sport - Hal Wuertz, AI/ML at IBM

    In this latest episode of the Thanks for Making It podcast, we interview another faculty member from Brown and RISD's Master of Arts in Design Engineering, Hal Wuertz, Design Principal, AI Experience and Research at IBM. Hal shares her perspective on how design intersects with engineering, what differentiates great design from good design, why having a low ego is critical in the design space, her professional journey, and what made her interested in art and design.



    Thanks for Making It is brought to you by the MADE Program at Brown and RISD. Learn more: All TFMI episodes / MADE Program Information and Application / MADE Program LinkedIn.

    Using Insights to Build More Powerful and User-Friendly Design - Prof Khipra Nichols Head of ID at RISD

    Using Insights to Build More Powerful and User-Friendly Design - Prof Khipra Nichols Head of ID at RISD

    Good design starts with good insights. And designers should be able to understand what their target audience is feeling or thinking in order to create the right solution for them. 

    But how do you become more receptive to insights? According to our guest today, you nurture your perspective and point of view.

    In this episode of the Thanks for Making It podcast, our host Beth Altringer Eagle welcomes Professor Khipra Nichols, MADE Faculty Co-Director and Head of the Industrial Design Department at RISD. They talk about the importance of insights for design, the difference between good and great design, and why design pushes you to go beyond your own expectations.

    Thanks for Making It is brought to you by the MADE Program at Brown and RISD. Learn more: All TFMI episodes / MADE Program Information and Application / MADE Program LinkedIn.

    How to Bring Design and Engineering Together to Craft a Seamless User Experience - Jamar Bromley of Samsung

    How to Bring Design and Engineering Together to Craft a Seamless User Experience - Jamar Bromley of Samsung

    Many tech companies now use design to communicate with their customers by bringing innovative products to market and creating a stronger identity for their brand.

    But in technical fields, focusing solely on design won't get you far enough; design needs to come together with engineering to create a seamless and enjoyable user experience.

    In this episode of Thanks for Making It, host Beth Altringer Eagle interviews Jamar Bromley, a Senior Graphic Designer at Samsung Electronics America. They chat about the differences between good design and great design, how to use haptic and tactile design to create magical experiences, and why self-expression matters in the design world.

    Thanks for Making It is brought to you by the MADE Program at Brown and RISD. Learn more: All TFMI episodes / MADE Program Information and Application / MADE Program LinkedIn.

    How Questioning Everything Helps You Find Better Solutions – Meg Liotta of Tesla

    How Questioning Everything Helps You Find Better Solutions – Meg Liotta of Tesla

    In the automotive industry, engineering and design are two core components. But, many companies prioritize one (read: engineering) over the other. That's for a reason — cars are about functionality and safety as well as durability and cost-effectiveness. 

    However, design is also about functionality. For instance, interior design solutions must ensure comfort and practicality. Therefore, the intersection of engineering and design is key to the success of a car giant such as Tesla. 

    That's also the topic of this episode of Thanks for Making It. Our guest is Meg Liotta, the Senior Recruiter at Tesla. Meg and host Beth Altringer Eagle discuss the synergy between design and engineering, what it takes to work in a design engineering role, and what soft skills are required for working at Tesla.

    Meg shares her career path and a piece of valuable advice for students entering the job market. Meg and Beth also discuss diversity in the business world and emphasize the significance of diversity of thought and experience. 



    Thanks for Making It is brought to you by the MADE Program at Brown and RISD. Learn more: All TFMI episodes / MADE Program Information and Application / MADE Program LinkedIn.

    XIII: Designing Tomorrow's Interfaces for a Changing Demographic; HMI and IoT - with Tim Sweet, DNA Group

    XIII: Designing Tomorrow's Interfaces for a Changing Demographic; HMI and IoT - with Tim Sweet, DNA Group

    As the world's population changes, how does product design and interface design change with it? And why is the 4th industrial revolution happening NOW - what's come together to make IoT possible? Industry veteran Tim Sweet joins us for a conversation about human-machine interfaces (HMI), usability, and human factors - scoping the discussion within IoT and the products that are pushing this 4th industrial revolution forward. 

    Tim Sweet: Tim is a Solution Manager at DNA Group, responsible for opportunity and solutions development for HMI products and smart grid solutions. Tim has been a part of several technical revolutions: the telecom revolution, the launch of the digital network, and the birth of the internet, and is now an active participant in the IoT revolution. With communications networking at his core and years of experience in the HMI field, Tim has a passion for helping the wireless digital revolution grow and expand with the deployment of smart edge devices that help us all understand and live in this connected world.

    DNA Group: For over 30 years, DNA Group has been involved in sourcing products from Asia and Europe. Throughout those years, DNA Group has successfully navigated the global marketplace providing competitively priced engineered components, assemblies and value-added solutions. Their market experience includes Transportation, Marine, Digital Switching Systems, Solid State Lighting (LED), Medical, HVAC, Power Tools, Lawn and Garden, White Goods (appliances), and emerging markets; from simple switches to complex printed circuit board assemblies and digital controls, with specialties in electronics contract manufacturing, current sensing, human-machine interfaces, power switching, integrated solutions, and component sourcing.

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    Sistemas de diseño

    Sistemas de diseño

    00:00:00 - Intro (https://spectrum.chat/dise-ocone-e/podcast/noticias-de-la-semana~8046f25a-0fc7-4f1d-8455-80dab9091e29)
    00:01:05 - Sketch levanta una Serie A (https://techcrunch.com/2019/03/13/sketch-maker-of-popular-design-tools-just-landed-20-million-in-series-a-funding-from-benchmark-in-its-first-outside-round/)
    00:07:28 - Android Q (https://android-developers.googleblog.com/2019/03/introducing-android-q-beta.html)
    00:14:12 - Dark Mode en Abstract  (https://www.abstract.com/blog/dark-mode/)
    00:18:55 - Sistemas de Diseño ()
    00:35:44 - Cierre (https://spectrum.chat/dise-ocone-e/podcast/noticias-de-la-semana~8046f25a-0fc7-4f1d-8455-80dab9091e29)

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    פרק 005 - איך לעצב את הממשק משתמש של החיים שלנו – עם עומר פרנק

    פרק 005 - איך לעצב את הממשק משתמש של החיים שלנו – עם עומר פרנק

    עומר פרנק הוא מעצב מוצר, חווית משתמש וגרפי שעובד עם החברות הגדולות של עולם הסאונד והפרו אודיו על עיצוב סינטיסייזרים, אפקטים וכלי נגינה שונים ליוצרי מוזיקה. הזמנתי אותו לראיון בגלל הוא עיצב כלי נגינה וירטואליים לאינפקטד מאשרום, הרכב טראנס שאני גדלתי עליהם בתור ילד באר שבעי
    נפגשנו לדבר על הדרך שלו כמעצב מהלימודים ועד העצמאות, דיברנו על היתרונות והחסרונות של הריטיינר, החשיבות של יצירת תבניות של תבניות לעבודה בתהליך יצירתי, איך תיעוד של תהליך העבודה מייצר מודעות עצמית וגם התעדכנו על בחידושים של מטיראיל דיזיין 2.0

    Hannah Donovan - Designing without the browser

    Hannah Donovan - Designing without the browser
    Innovation is intensifying off the browser - the things we use everyday are increasingly controlled by touch, gesture and voice. And we, as interaction designers, are faced with a challenge that’s the opposite of our browser-​​​​based one-​​​​man-​​​​shop: there’s suddenly a gulf of production between our concept and the final product; the means of production is as tricky to navigate as a roster of Tolstoy characters; mistakes are expensive; and everyone speaks a different language. Sound dangerous? Sound exciting? Donovan argues the processes for the future lie in our more material-​​​​based graphic designer pasts, and our cousin disciplines of industrial design and architecture. After a decade of honing our newfangled browser-​​​​based skills, learn how to dust off and sharpen the tools of our roots. Hannah Donovan is a Canadian interaction designer living in London. She led design at Last​.fm for five years, and before that worked agency-​​​​side designing digital campaigns. Since leaving Last​.fm this spring, Hannah’s become an independent product designer focused on ways to make music better on the web. When she’s not busy with new work, Hannah contributes to spacelog​.org and plays cello with a real orchestra as well as a comedy orchestra. Follow Hannah on Twitter: @Han Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).

    Dan Rubin - Creativity, design and interaction with HTML5 and CSS3

    Dan Rubin - Creativity, design and interaction with HTML5 and CSS3
    HTML5 and CSS3 are the newest stars of the web: the cornerstones of progressive enhancement, the future of online video, the easiest way to build web applications for desktop and mobile devices, and a brilliant foundation upon which we can add complex interaction and animation layers with javascript and Canvas; happily - thanks to much-improved browser support - we can now use them. In this session, Dan Rubin will show you who’s already taking advantage of these latest additions to our toolbox, what this means for interface designers, and how you can bring the same techniques to your projects. An accomplished designer, author and speaker, Dan Rubin has over ten years of experience as a leader in the fields of user interface design and web standards, specifically focusing on the use of HTML and CSS to streamline development and improve accessibility. His passion for all things creative and artistic isn’t a solely selfish endeavor either-you’ll frequently find him waxing educational about a cappella jazz and barbershop harmony, philosophy, web standards, typography, psychology, and design in general. In addition to his contributions to sites including Blogger, the CSS Zen Garden, Yahoo! Small Business and Microsoft’s ASP.net portal, Dan is a contributing author of Cascading Style Sheets: Separating Content from Presentation (2nd Edition, friends of ED, 2003), technical reviewer for Beginning CSS Web Development (Apress, 2006), The Art & Science of CSS (SitePoint, 2007) and Sexy Web Design (SitePoint, 2009), coauthor of Pro CSS Techniques (Apress, 2006), and Web Standards Creativity (friends of ED, 2007), writes about web standards, design and life in general on his personal site, Superfluous Banter, and spends his professional time on a variety of online and offline projects for Sidebar Creative, Webgraph and Black Seagull, consulting on design, user interaction and online publishing for Garcia Media, and speaking and teaching at events, conferences and workshops (including An Event Apart, @media, SXSW Interactive, Future of Web Design, Web Directions, and various Refresh and AIGA events) around the world. Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).

    Shane Morris - Interaction design school 101

    Shane Morris - Interaction design school 101
    When I first picked up Matthew Frederick's book: "101 Things I Learned in Architecture School" I was struck by the number of principles of architecture that can be directly applied to interaction design, but also disillusioned by the fact that Interaction Designers generally do not have a similar body of knowledge to draw on. Sure we have lots of "process", but relatively little "wisdom" of the sort found in this book. The field of Interaction Design isn't very old - If we're talking purely software interface design, then let's say about 25 years old. No surprise, then, that we borrow heavily (and unashamedly) from a range of other, more established, disciplines. We try to compensate for our relative lack of a history, tradition or body of knowledge by leveraging others'. That's entirely appropriate - but how far does it get us? Interaction Design is an essential component of the delivery of virtually any product or service today. Many of us may already be at the point where we interact with more digital products in a day than we do physical products, and many of the most important transactions in our lives are entirely virtual. Maybe Interaction Design needs to be taken a bit more seriously? In this talk I'd like to reflect on my almost 20 years as an interaction designer - the things I've learned along the way, and the things I wish I would have learned at Interaction Design School, if such a thing had existed back then. Along the way we'll review some of the 101 things we all should have learned in Interaction Design School, sourced from ixd101.com (the blog I share with Matt Morphett), and beyond. "Shane Morris is one of Australia’s most respected user experience professionals. Through consulting, mentoring and training he has helped organisations create compelling digital experiences since 1991. In that time he has worked on desktop applications, internet applications, mobile user interfaces, physical devices and web sites. Shane has taught user experience topics around the world and is a key contributor to "101 Things I Learned in Interaction Design School" at ixd101.com. Shane has worked with companies like Microsoft, Lonely Planet, M&C Saatchi, Cochlear, Amnesia Razorfish and Sensis, helping creative and technical professionals collaborate to create services that empower, inspire and reward. His passion is transforming the complex and constrained into the simple and powerful. Not just because it’s valuable endeavour, but because it’s hard - and therefore immensely rewarding. Shane’s experience includes: - Director of Automatic Studio (Formerly Echo Interaction Design) - One of Microsoft’s first User Experience Evangelists world-wide - General Manager and Principal Consultant at The Hiser Group" Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).

    Daniel Burka - Changing successfully: Adapting your interface over time

    Daniel Burka - Changing successfully: Adapting your interface over time
    User interface design is an iterative process - the design of Digg and Pownce have been a study in evolution and adaptation. This talk will inspect the why and how of these iterations by looking at specific case studies from the two projects as well as previous client work Daniel has tackled. The case studies will examine specific user interface challenges that have arisen and will chop them up into their various bits. How do I identify a challenge? What is the best approach for getting started? How do I solve the problem conceptually and technically? How will I know if I solved the challenge successfully? Case studies have been selected that are especially pertinent outside of their specific contexts to help you in your everyday UI design. The presentation will focus on design inspiration, decision-making processes, technical solutions, and learning from missteps as part of a designer’s iterative process. Daniel is the creative director at Digg, a founder of Pownce, and a founder of the Canadian web firm silverorange. At silverorange, Daniel worked with a wide range of clients including Mozilla, Ning, Revision3, and Sloan. He’s since been lured to San Francisco after Kevin Rose dangled the prospect of In ‘N Out burgers and the opportunity to develop the user experience for the social news website Digg. As Digg’s creative director, Daniel has helped the site grow from a niche technology news site into one of the leading media services on the web with a massive and passionate community. Recently, along with Leah Culver and Kevin, Daniel helped found Pownce - a social network that lets you share files, events, messages, and links with your friends. Daniel works on feature development and the user interface of Pownce. Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).

    Jeffrey Veen - Designing our way through data

    Jeffrey Veen - Designing our way through data
    The hype around Web 2.0 continues to increase to the point of absurdity. We hear all about a rich web of data, but what can we learn from these trends to actually apply to our designs? You’ll take a tour through the past, present, and future of the web to answer these questions and more: - What can we learn from the rich history of data visualization to inform our designs today? - How can we do amazing work while battle the constant constraints we find ourselves up against? - How do we really incorporate users into our practice of user experience? Jeffrey Veen is an internationally sought-after speaker, author, and user experience consultant. As a consultant, Jeffrey has been involved in designing the leading blog and social media applications on the web, including Blogger, TypePad, Flickr, and more. Jeff also led the creation of Measure Map, the well-received blog analytics tool acquired by Google in 2006. After five years with Adaptive Path, where he was a founding partner, Jeff moved to Google, where he where he lead the redesign of their Analytics product and managed their web apps UX team. He left Google in May, 2008, to work on personal projects. Previously, Jeffrey served as the Executive Director of Interface Design for Wired Digital and Lycos Inc., where he managed the look and feel of HotWired, the HotBot search engine, Lycos.com and others. In addition to lecturing and writing on web design and development, Jeffrey has been active with the World Wide Web Consortium’s CSS Editorial Review Board as an invited expert on electronic publishing. He is also the author of the acclaimed books The Art & Science of Web Design and HotWired Style: Principles for Building Smart Web Sites. In 1998, Jeffrey was named by CNET as one of the "First Annual Web Innovators" and has won the Communication Arts Interactive Annual award for his work on Wired News. Other clients include Technorati, Creative Commons, Macromedia, the Electronic Frontier Foundation, and National Public Radio. Jeffrey specializes in the integration of content, graphic design, and technology from a user-centered perspective. Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).

    The future of web based interfaces - Cameron Adams.

    The future of web based interfaces - Cameron Adams.
    Ajax brought about a host of new possibilities in online interfaces, but where are we going next? Cameron Adams will look at the evolution of dynamic interfaces; interfaces that truly meet the needs of all their users. Through the careful use of Web Standards, client-side scripting, and server-side intelligence, it’s possible to create interfaces that shape, adapt to, and predict a user’s needs. Cameron will also be examining how the emergence of browser-based technologies such as Canvas and SVG will change the way we think about interaction on the Web. Cameron Adams - The Man in Blue - melds a background in Computer Science with over eight years experience in graphic design to create a unique approach to interface design. Using the latest technologies, he likes to play in the intersection between design and code to produce innovative but usable sites and applications. In addition to the projects he’s currently tinkering with, Cameron writes about the Internet - and design in general - on his well respected weblog (http://www.themaninblue.com/), and has written several books ranging in topics from JavaScript, to CSS, and design. Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).
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