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    touchscreen

    Explore " touchscreen" with insightful episodes like "Need more input", "Linux Action News 288", "Linux Action News 288", "Densitron Haptics 10.1 Module For Medium-Sized Touchscreens at IBC 2022" and "Linux Action News 254" from podcasts like ""Springwald Radio", "Linux Action News", "Linux Action News", "KitPlusTV" and "Linux Action News"" and more!

    Episodes (22)

    845 - How to build with the iPhone Inventor, Tony Fadell!

    845 - How to build with the iPhone Inventor, Tony Fadell!

    Quoting Tony Fadell: 'The best products are painkillers. Why? Because people need them. People, some people buy vitamins because they think they're going to help they are as they might be placebos. Other people buy painkillers, when you have back pain, when you have a headache, you buy that to get rid of that pain. And that's the best kind of product is when this when the individuals that you're trying to the audience you're trying to target, they have the pain, and you have a real answer for that pain.'

    In this episode of The James Altucher Show! I was joined by the one and only, Tony Fadell, an American engineer, innovator, designer, entrepreneur, coach, active investor, author, inventor of the iPod, iPhone, and founder and former CEO of Nest Labs, to talk about his new book, Build: An Unorthodox Guide to Making Things Worth Making, and also the history of iPod, and iPhone!

    Of course, when you have someone with his credential, who has worked with Steve Jobs and invented the iPod and iPhone, we have to talk about the origin of both of the devices, and how it is working for Steve! Also, the origin of the Nest thermostat and Nest Labs!

    We also talked about what made a good product, and a good idea? His thought on AR, VR versus Metaverse, and his commitment to Futureshape, where he mentors and invest in engineer or scientist working on foundational technology to make the future a reality!

    Visit Notepd.com to read more idea lists, or sign up and create your own idea list!

    My new book Skip The Line is out! Make sure you get a copy wherever you get your new book!

    Join You Should Run For President 2.0 Facebook Group, and we discuss why should run for president.

    I write about all my podcasts! Check out the full post and learn what I learned at jamesaltucher.com/podcast.

    Thanks so much for listening! If you like this episode, please subscribe to “The James Altucher Show” and rate and review wherever you get your podcasts:

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    New-Car Infotainment Trends; 2022 Jeep Wagoneer and Grand Wagoneer

    New-Car Infotainment Trends; 2022 Jeep Wagoneer and Grand Wagoneer

    Host Tom Appel and co-hosts Jill Ciminillo and Damon Bell kick off the show by discussing the recently unveiled 2022 Jeep Wagoneer and Grand Wagoneer large SUVs. Robby DeGraff, Industry Analyst with AutoPacific, joins us to talk about the rapidly evolving world of new-vehicle connectivity and infotainment systems.  Tom has a quiz on the home countries of foreign automotive brands for Damon and Jill, and Damon runs down the latest articles on the Consumer Guide Daily Drive blog--including a Test Drive review of the 2021 Chevrolet Suburban High Country. 

    Eigenbros ep 43 - Physics of Smartphones

    Eigenbros ep 43 - Physics of Smartphones

    Follow us on twitter: https://twitter.com/eigenbros Support our channel: https://www.patreon.com/eigenbros Join our mailing list: http://eigenbros.com/mailing-list/ ------------------------------------------------------------------------------------------------- Apple: https://podcasts.apple.com/us/podcast/eigenbros/id1464032185 Spotify: https://open.spotify.com/show/1OIg3PxuJBYwBZo0PL8atm Tunein: http://tun.in/pjrBO Social Media: https://linktr.ee/Eigenbros

    Android 4.0-Tablets

    Android 4.0-Tablets
    Das Rechenzentrum in der Hosentasche. Diese kleinen Touchlets schlagen jedes Rechenzentrum der 60er Jahre um Längen. Klein, leicht, tolles Display und per WLAN oder mittels USB/UMTS-Stick mit der ganzen Welt verbunden, machen diese Wunderwerke nicht nur Spaß, sondern sie sind auch produktiv einzusetzen. Im Test: Tablet-PC X5 mit Android4.0, kapazitivem 7"-Touchscreen, HDMI von TOUCHLET (PX-8778-821), 7"-Android-Tablet-PC X7G mit GPS & Navi-Software Europa von TOUCHLET (PX-8776-821), 7"-Android-Tablet-PC X7Gs GPS/ Multi-Touch/ HDMI/ Android4.0 von TOUCHLET (PX-8790-821), Tablet-PC X10 Android4.0, 9.7"-Touchscreen kapazitiv, HDMI von TOUCHLET (PX-8780-821) Produkt-Übersicht: http://www.pearl.de/rtr20 Podcast-Übersicht: http://www.pearl.de/podcast/

    Zu den besprochenen Produkten im PEARL-Shop

    Hannah Donovan - Designing without the browser

    Hannah Donovan - Designing without the browser
    Innovation is intensifying off the browser - the things we use everyday are increasingly controlled by touch, gesture and voice. And we, as interaction designers, are faced with a challenge that’s the opposite of our browser-​​​​based one-​​​​man-​​​​shop: there’s suddenly a gulf of production between our concept and the final product; the means of production is as tricky to navigate as a roster of Tolstoy characters; mistakes are expensive; and everyone speaks a different language. Sound dangerous? Sound exciting? Donovan argues the processes for the future lie in our more material-​​​​based graphic designer pasts, and our cousin disciplines of industrial design and architecture. After a decade of honing our newfangled browser-​​​​based skills, learn how to dust off and sharpen the tools of our roots. Hannah Donovan is a Canadian interaction designer living in London. She led design at Last​.fm for five years, and before that worked agency-​​​​side designing digital campaigns. Since leaving Last​.fm this spring, Hannah’s become an independent product designer focused on ways to make music better on the web. When she’s not busy with new work, Hannah contributes to spacelog​.org and plays cello with a real orchestra as well as a comedy orchestra. Follow Hannah on Twitter: @Han Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).

    Dan Saffer - Top Ten Things To Tackle Touchscreens

    Dan Saffer - Top Ten Things To Tackle Touchscreens
    The average size of an adult human’s finger pad is 10-​​14mm. The average size of a cursor or stylus tip is 1-​​2mm. That fact alone means that designing native touchscreen apps is an entirely different thing than designing web, desktop, or even traditional mobile apps. This talk outlines the most important concepts, guidelines, and practices to keep in mind when designing with fingers and hands in mind. We’ll cover interaction zones (where it’s easiest for fingers to reach), touch targets (size and distance apart), kinesiology (how fingers can bend, move, and stretch), and signaling (how users can become aware of gestures). Dan Saffer is an interaction designer and the author of two books: Designing Gestural Interfaces and Designing for Interaction. He is the co-​​founder and one of the principals at Kicker Studio, a design consultancy in San Francisco that does "interaction-​​infused" product design. Since 1995, Dan has designed devices, software, websites, and services that are currently used by millions every day. He speaks at conferences and teaches workshops on interaction design all over the world. He and his products have been in BusinessWeek, Fast Company, and Wired, and his design innovations have received several patents. Follow Dan on Twitter: @odannyboy Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).

    Aaron Weyenberg - Realistic UI design

    Aaron Weyenberg - Realistic UI design
    A new generation of touch devices have proven to be exciting playgrounds for app designers. And with every new product we create, we have the opportunity to offer the most clear and efficient experience for our users. Recent UI trends often lean to realistic, faithful representations of analog controls and features. These designs can offer advantages, but also come with their own set of hazards. In this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and touch apps. A mixed breed designer/​developer, Aaron’s career is built upon a unique blend of creative and technical sensibilities. He began twelve years ago leading interactive initiatives for Colorado’s top design agencies, delivering successful projects for a range of clients including HP, Spyder Active Sports and the National Center for Atmospheric Research. In 2004 he joined ESPN New Media where he provided instrumental leadership in an Art Director role. At ESPN he guided best practices, developed core UI components and designed pioneering real time game and scoring applications. Aaron currently serves as Creative Director for Fanzter, a lean and profitable New England based startup. His work has appeared on Smashing Magazine, Six Revisions, Ajax Rain and was awarded at the 27th annual Sports Emmys. Aaron’s academic background spans three fields of study at three different universities, settling into a B.S. in Scientific and Technical Communication from Michigan Tech. His offline hobbies involve learning about social psychology and human behavior, photography, and a quest to find the perfect iPod earphones. Follow Aaron on Twitter: @aweyenberg Licensed as Creative Commons Attribution-Share Alike 3.0 (http://creativecommons.org/licenses/by-sa/3.0/).
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