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    pillars of eternity

    Explore " pillars of eternity" with insightful episodes like "Episode 285: Your Friendly Neighborhood Podcast", "Episode 258: Baldur's Gate 3 | Video Game Review | Normies Like Us Podcast", "DDG Episode 180: Xbox Games Showcase + Starfield Direct", "EG Presents 237: The Great Video Game Draft of 2020" and "Lamer Emblem! Fire Emblem : 3 Houses, Escape Rooms, PoE on Switch, Loot Boxes Dying, Outer Worlds Preview, and Do Games Cause Violent Behavior?" from podcasts like ""Nick's Nerd News", "Normies Like Us", "Digital Days Gaming", "Emergent Gamer Podcast" and "Lamer Gamers Podcast"" and more!

    Episodes (9)

    Episode 285: Your Friendly Neighborhood Podcast

    Episode 285: Your Friendly Neighborhood Podcast
    If you cant tell by the title, we have a review of Marvel's Spider-Man 2! Which is probably one of the best games of the year, and that's a fact. We also have news from Xbox's Partner Showcase, Twitchcon, and Magic the Gathering. Star Citizen assures us its not vaporware, and Doug Bowser plays coy about Nintendo's next. Meanwhile, in Hollywood, the SAG-AFTRA strikes passes 100 days, but progress may be back on the horizon. Two Hollywood legends say goodbye, and Taylor Swift takes over Hollywood again. Also in our continuing series, we have Nick's Top 10 90s Horror Movies!

    Episode 258: Baldur's Gate 3 | Video Game Review | Normies Like Us Podcast

    Episode 258: Baldur's Gate 3 | Video Game Review | Normies Like Us Podcast
    Baldur's Gate 3 Ep 258: Prepare to have your mind blown and then flayed as your hosts return to the realm of RPG’s as they discuss the newly released video game - Baldur’s Gate 3 . Grab your mead, ready your dice, and give your gith a yank for Normies Like Us! Forgotten Realms: 5th Pod-ition @NormiesLikeUs https://www.instagram.com/normieslikeus/ @jacob https://www.instagram.com/jacob/ @MikeHasInsta https://www.instagram.com/mikehasinsta/ https://letterboxd.com/BabblingBrooksy/ https://letterboxd.com/hobbes72/ https://letterboxd.com/mikejromans/

    DDG Episode 180: Xbox Games Showcase + Starfield Direct

    DDG Episode 180: Xbox Games Showcase + Starfield Direct

    The Xbox Games Showcase and Starfield Direct was on Sunday so lets dive in! 

    So much to cover including, 40 minutes of Starfield, first look at Fable and Massive’s Star Wars game, Star Wars Outlaws. 

    Opening song is Deja Vu by Popskyy - https://popskyy.bandcamp.com/

    If you’d like to donate to us using PayPal, you can do so with this link. 

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    EG Presents 237: The Great Video Game Draft of 2020

    EG Presents 237: The Great Video Game Draft of 2020
    In flawlessly drafted episode 237, it was Neo's awesome idea to host a fantasy draft for upcoming 2020 video game titles. We each created fictional development companies and picked ten games each. Also, Pavlov VR, Stardew Valley, Final Fantasy XIV, This is the Police, Pillars of Eternity and Assassin's Creed Odyssey Story Creator Mode. Please subscribe on Apple Podcasts, Spotify or Youtube. Tell your friends about our podcast if you enjoy what you hear.

    Ep 43 - XCOM2: WOTC “drive that sectopod like you stole it”

    Ep 43 - XCOM2: WOTC “drive that sectopod like you stole it”

    Versatility confuses and enrages many people. I leave it to you to determine the throughline
    Dragons of cornwall
    Long war was great but it ruined my whole life forever.
    Deeper experience meaning more like xcomEW
    Have HUE heard of HUE
    Hahaowenmadeastarsjoke. Please finish your joke
    I don’t know, I like the word bitch.
    VVVVVV is from the era of vidya where difficulty=aesthetic
    Sports teams should pay for their own fucking stadiums
    Poor young keynan has to learn things the hard way, just like everyone
    No water in moats plz
    COMMANDER
    Fuck owen
    Ksp ui changes
    Totally accurate battle sim went early access
    INSTANTLY into stupid videogame timeline stuff for xcom 2
    My tygan impression is ON POINT
    I am confused between LONG WAR and EW
    The scout in Lw1 is what taught me to be less dumb
    We talk about the narrative dynamics of the strategy layers of x1 vs x2
    Lightsaber fever!
    Owen sold some corpses he shouldn't have and it was some problems
    Pistolmancer.
    We talk about builds. Its gets pretty crunchy but we try to keep it about feel.
    Reapers: way OP. templars: OP with bladestorm. Skirmishers: weird power curve.
    Stocks are OP
    Basic xcom is all about making stuff more consistent
    Sparks with bluescreen rounds chef noise
    TLP loading screen music discussion
    Reinforce the stories in the tactical play
    Keynan goes full master blaster in owens campaign
    Aesthetics of aliens conversation
    Steal from story generation games plz xcom
    It is hard to make being sniped at fun
    Mechtroopers aren’t sparks, we know
    Landmark theme park missions
    Spy mission/extraction mission drama/story generation
    Bad standards
    4 payday 2
    Can’t shout out voice packs enough
    3 spelunky
    1 FNV
    4 TIE FIGHTER
    2 Alpha centauri
    I looked it up, he was using saccharin wrong
    What was the ethereals plan?
    Guybrush threepwood cannot die. He is a jinx
    Exalt is capitalism
    Pillars of xcom should exist
    APE OUT

    Ashly Burch & Kate Dollarhyde

    Ashly Burch & Kate Dollarhyde

    Ashly (actress, writer, and singer, who's acted in such games as Borderlands 2, Mortal Kombat X, Life is Strange, and Horizon Zero Dawn, and has written for Rocket Jump, Adventure Time, and Glitch Techs) and Kate (writer of speculative fiction, with her stories appearing in Beneath Ceaseless Skies, Gamut, and Lamplight, and currently the co-Editor in Chief of the online magazine Strange Horizons as well as a narrative designer at Obsidian Entertainment working on Pillars of Eternity 2: Deadfire) are here to talk fan fiction, writing processes, letting your work breathe vs brute forcing it, whether games need their stories to be great or not, dealing with bad notes, voice acting and having too much or too little info to work with when you go into the booth, staying true to an IPs voice while also bringing your own, writing as a fan, ways to handle the problem of crafting stories when players might not be paying attention to/remembering key information, making players feel helpless, and much more!

    Our Guests on the Internet

    Ashly's Twitter, Website, and OK K.O.! Let's Be Heroes.

    Kate's Twitter and Website.

    Stuff We Talked About

    The Science and Entertainment Exchange

    Hey Ash Whatcha Playin?

    Codex Writers' Group

    Fueling the 'Pyre' With Supergiant Games' Greg Kasavin

    Epistle 3 Jam (Half-Life 3 Game Jam)

    Epistle 3 by Marc Laidlaw

    Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

    Matthew Burns & Carrie Patel

    Matthew Burns & Carrie Patel

    Matthew (writer, composer, and game developer on titles including the Call of Duty and Halo series, Destiny, The Infinifactory, The Arboretum, The Writer Will Do Something, and TIS-100) and Carrie (narrative designer on Pillars of Eternity, writer of The Buried Life and Cities and Thrones) join us this week to talk about maintaining your writing momentum, outlining, the writing process at Obsidian, Large Teams and the Problems they Cause, creating a Total Work of Art in video games, offering decisions that lead to chokepoints, motivating players with different play styles, the negative space that defines players’ experiences, how The Writer Will Do Something came about, that part of the meeting when everybody turns to look at you, when gameplay doesn't trump story, the linearity of relationship portrayals in games today, and should creators ever be involved in the post-release discussion.

    Our Guests on the Internet

    Matthew's Twitter and Website.

    Carrie's Twitter and Website.

    Stuff We Talked About

    The Writer Will Do Something

    Gesamtkunstwerk

    The Expanse by James S. A. Corey

    My Brilliant Friend: Neapolitan Novels by Elena Ferrante

    The Moth

    St. Lucy's Home for Girls Raised by Wolves by Karen Russell

    Perdido Street Station by China Mieville

    Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

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