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    voidstones

    Explore "voidstones" with insightful episodes like "AggroChat #466 - When Crowd Control Mattered" and "AggroChat #453 - Keeping Up With The Cardassians" from podcasts like ""AggroChat: Tales of the Aggronaut Podcast" and "AggroChat: Tales of the Aggronaut Podcast"" and more!

    Episodes (2)

    AggroChat #466 - When Crowd Control Mattered

    AggroChat #466 - When Crowd Control Mattered

    Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

     

    Hey Folks! It has been a few weeks since we recorded a normal show and I think we had a bunch of conversation in us waiting to get out.  As a result, we recorded a bit longer than we should have but that is okay! We talk about Celeste 64 and that sort of gameplay translates to a very Mario 64 inspired game.  From there Kodra shares his experiences with Songs of Conquest a game that is very much a nostalgic continuation of the Heroes of Might and Magic Series.  Bel and Kodra talk about their experiences with the other new survival early access game Enshrouded and how it is shockingly complete, and really just needs polish. From there we dive into the main topic of the show where we discuss City of Heroes and how it is this perfect snapshot of the best of MMORPGs before World of Warcraft changed everything.  Finally, Bel actually completes his four voidstones in Path of Exile and talks about what a difference a dedicated bosser makes.

     

    Topics Discussed:

    • Celeste 64

    • Songs of Conquest

    • Enshrouded

    • When Crowd Control Mattered

      • City of Heroes

      • The World before Warcraft

      • No Daily Chores is Refreshing

    • What a Difference a Bosser Makes

      • Bel Kills POE Bosses

    AggroChat #453 - Keeping Up With The Cardassians

    AggroChat #453 - Keeping Up With The Cardassians

    Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

     

    Hey Folks! This week we start off the show with some discussion about the most recent Honkai Star Rail patch and how it does a Pokemans. From there we dive into the Stellaris offshoot Star Trek Infinite and how it is more than just a reskin.  This leads into a long winding conversation about how games feel wildly different once you tweak a few variables.  All of that takes a brief detour into how frustrating it is that the Sea of Thieves PVE mode has some limitations. Bel goes into a bit of a rant about how all live service releases are awful until they have a year or two under their belt and how “the vision” show be burned to a crisp. We talked a bit about the Microsoft Deal for ActiBlizz finally closing and the possibility of World of Warcraft for Gamepass.  Finally, we get moored in a discussion of Path of Exile as we always seem to lately and talk a bit about Kodra clearing his first two voidstones.

     

    Topics Discussed:

    • Honkai Star Rail does a Pokemans

    • Star Trek Infinite

      • How it is more than just a reskin of Stellaris

    • How Games Change when you Tweak a few Variables

    • Frustrations of Sea of Thieves PVE limitations

    • Microsoft Deal Finalized

      • World of Warcraft on Gamepass When?

    • Path of Exile

      • Kodra Clears Gets some Voidstones