Podcast Summary
E3 2021: New Metroid Game and Danganronpa on Nintendo Switch: Metroid fans rejoice as E3 brings news of a new game in the series, while Danganronpa fans can look forward to playing it on the Nintendo Switch. Microsoft's showcase impresses, but overall, E3's virtual format leaves room for improvement.
The Triple Click podcast, known for their excitement around niche Japanese visual novels and games, discussed the annual gaming event E3, where notable announcements included a new Metroid game and Danganronpa coming to the Nintendo Switch. Metroid fans, including Maddy, were thrilled about the long-awaited new entry in the series, featuring the return of Yoshio Sakamoto. The podcast also touched on their listener-supported platform and the release of the Final Fantasy 6 soundtrack for members. Kirk shared his enjoyment of the Microsoft showcase, while acknowledging the hits and misses of the overall virtual E3 event.
Disappointing E3 Online Event: Despite some bright spots, the virtual format failed to capture the excitement and engagement of a traditional E3 event due to mismanaged expectations, uninteresting content, and chaotic chat rooms.
This year's E3 online event was a disappointment for many due to a lack of surprises, mismanaged expectations, and a significant amount of time wasted on uninteresting content. The influencer-focused approach and unprepared game company segments left many viewers feeling obligated and frustrated. The chat rooms were often chaotic and unmoderated, creating a less enjoyable experience compared to previous years. However, there were some bright spots, such as smaller indie game announcements and developer interviews. Overall, the virtual format failed to capture the excitement and engagement of a traditional E3 event.
Elden Ring, a new game from the Dark Souls series, stole the show at Geoff Keighley's presentation: Elden Ring, a new Dark Souls game, generated excitement with its dark fantasy world and horse-riding, despite similarities to previous games.
Learning from the discussion about the E3 showcases is that Elden Ring, a new game from the Dark Souls series, was the standout announcement from Geoff Keighley's show. The trailer for the game, which features a dark fantasy world and a horse, generated a lot of excitement among viewers, despite some early criticisms that it looked too similar to Dark Souls. Other notable announcements included Death Stranding for PS5, Metal Slug Tactics, Salt and Sacrifice, and a trailer for Tales of Arise. Keighley's enthusiasm for Elden Ring was evident throughout the presentation, and many viewers appreciated his excitement and energy. While the show had some uneventful moments, Elden Ring was a clear highlight and has generated a lot of buzz in the gaming community.
FromSoftware's new game may have a more aggressive combat system and Bloodborne-like enemies: FromSoftware's upcoming game features a dodge-centric combat system, diminished stamina role, and skills unlocked across weapons. The art style resembles Dark Souls but includes Bloodborne enemies.
The upcoming game from FromSoftware, although visually reminiscent of the Dark Souls series, is likely to feature a more aggressive, dodge-centric combat system, as seen in Sekiro. Miyazaki, the game's director, has confirmed the inclusion of stamina, but suggested it will play a diminished role, and skills will be unlocked across weapons. The art style, while consistent with FromSoftware's dark fantasy games, also showcases some Bloodborne-esque enemies. Ubisoft's E3 showcase included reveals of Mario + Rabbids 2, Rainbow Six Extraction, and Far Cry 6, as well as a teaser for the long-awaited Avatar game, which may indicate the movie adaptation is in production. Overall, the showcase offered a mix of anticipated sequels and new IPs, with a focus on co-op and alien-themed games.
Discussing Upcoming Games: Far Cry 6 and More: Some are excited about new games like the Avatar project from Massive, while others find Far Cry 6 repetitive and lackluster. Rainbow 6 Extraction also shows promise with its tactical gameplay.
While some people may hold Far Cry in high regard for game design, others, like the speakers in this conversation, have grown tired of the series and are more excited about other projects. For instance, the upcoming Avatar game from Massive, despite some concerns about its potential, has piqued the interest of some due to the promise of exploring a new world and embodying a new body, which aligns well with the video game experience. Far Cry 6, on the other hand, doesn't seem to excite everyone, with some expressing disappointment in the repetition of the formula and the lack of innovation. Additionally, Rainbow 6 Extraction, a co-op shooter spin-off, has potential due to the tactical and positional mechanics of the Rainbow 6 series. Overall, the speakers in this conversation represent a diverse range of opinions on upcoming games, showcasing the varied tastes and expectations within the gaming community.
Ubisoft and Microsoft's Changing Development Processes: Ubisoft shifted Rainbow Six to multiplayer, Microsoft showed new games at varying stages, and the industry continues to evolve with cancellations, delays, and new titles.
The gaming industry, specifically Ubisoft and Microsoft, have experienced significant changes in their development processes and game releases. Ubisoft's Rainbow Six series shifted from a tactical single-player focus to a more action-oriented multiplayer game with Siege, and they are now exploring new genres like zombie and alien games. Microsoft's conference showcased a range of new games, including Starfield with a firm release date and Halo Infinite without one, highlighting the varying stages of development. The industry continues to evolve, with cancellations, delays, and unexpected twists in the UBI verse. Microsoft's conference offered a glimpse into this unpredictability, with exciting new titles like Outer Worlds 2, 12 Minutes, Atomic Hearts, and Redfall. Overall, the gaming landscape is filled with anticipation and uncertainty, as developers navigate the challenges of creating engaging experiences for players.
Arkane's Upcoming Games Excite with Unique Casts, Theatrical Nature, and Game Pass Availability: Arkane's 'Deathloop' and 'Redfall' generate excitement with unique casts, theatrical nature, and availability on Game Pass. The Bethesda acquisition by Microsoft may bring creative freedom and a focus on Game Pass, leading to innovative games and potential sequels to 'Dishonored' and 'Prey'.
The upcoming video games "Deathloop" and "Redfall," developed by different studios under the same brand, Arkane, are generating excitement due to their unique casts (Willem Dafoe, Daisy Ridley, and James McAvoy), theatrical nature, and availability on Game Pass. The speaker also notes the similarity of their trailers to the cinematic reveal of "Left 4 Dead." Additionally, the Bethesda acquisition by Microsoft is expected to bring creative freedom to the studios and a focus on Game Pass, which could lead to more innovative games. The speaker expresses enthusiasm for potential sequels to "Dishonored" and "Prey." Overall, these games represent an intriguing blend of talent, format, and distribution that is capturing the attention of gamers.
The hype around new game announcements: E3 and the gaming community thrive on anticipation and wishful thinking, but game trailers and celebrity rumors may not accurately represent the final product, making Game Pass a low-risk opportunity for players to form their own opinions.
The excitement surrounding upcoming games, like Starfield and Redfall, can often be influenced by trailers and rumors, leading to high expectations. However, these trailers may not accurately represent the final product, and some games, even those with long development cycles, may still be in progress. Game Pass provides a low-risk opportunity for players to try out these games and form their own opinions. Additionally, the hype around celebrity appearances in video games can sometimes lead to false rumors and assumptions. Ultimately, E3 and the gaming community as a whole thrive on the anticipation and wishful thinking that comes with new game announcements.
Square Enix's E3 Showcase: Guardians of the Galaxy and Final Fantasy Remasters: Fans were excited for Square Enix's E3 showcase, but reactions to Guardians of the Galaxy and the Final Fantasy remasters were mixed. The demo for Final Fantasy Origin, initially disappointing, showcased promising combat. Rumors surrounding the game were inaccurate, emphasizing the importance of reliable reporting.
The anticipation and excitement surrounding video game announcements, like the one for Square Enix's Guardians of the Galaxy game and potential Final Fantasy remasters, can be more thrilling before they actually happen. During events like E3, the hype can be overshadowed by the sheer volume of announcements. Regarding Square Enix's showcase, reactions to Guardians of the Galaxy were mixed, and the announcement of the Final Fantasy remasters as individual games instead of a collection was met with confusion and frustration. The demo for Final Fantasy Origin, developed by Team Ninja, was initially disappointing due to a broken demo and a confusing trailer. However, upon playing the demo, the combat was found to be quite good, with elements reminiscent of Devil May Cry. Despite the initial letdown, there is optimism for the game. The rumors surrounding Final Fantasy Origin were also off the mark, highlighting the importance of accurate reporting in the gaming community.
Video game conference trailers and announcements: Fans reacted to casual outfits in Final Fantasy Origin trailer, but were pleasantly surprised to find armor in-game. Nintendo's conference wowed with an impressive lineup of 2021 games, including unexpected announcements.
The trailers and announcements during the video game conferences this year had a mix of surprises, disappointments, and exciting reveals. For instance, during Square Enix's presentation, fans were critical of the casual outfits shown in the Final Fantasy Origin trailer, but were pleased to find that players actually equip armor in the game. On the other hand, Nintendo's conference was praised for its impressive lineup of 2021 games, including Metroid Dread, WarioWare, and Danganronpa, which was particularly exciting for niche game fans. Unexpected announcements, such as the Advance Wars remake and Cruisin' game for the Switch, added to the excitement. Overall, while some conferences fell short of expectations, others, like Nintendo's, delivered in spades. It's clear that the video game industry is continuing to innovate and provide new experiences for fans.
New Metroid game announced with an active antagonist: Fans were disappointed with the lack of major Zelda and Metroid announcements during the Nintendo Direct. However, a new 2D Metroid game titled 'Metroid Dread' was announced, introducing an active antagonist, and fans were excited about this departure from the usual Metroid formula.
During the recent Nintendo Direct presentation, fans were expecting major announcements for the 35th anniversaries of both The Legend of Zelda and Metroid. However, only Skyward Sword and a Game and Watch for Zelda were revealed, leaving many disappointed. Instead, a new 2D Metroid game titled "Metroid Dread" was announced, which introduces a new mechanic of an enemy that hunts you down. This active antagonist is a departure from the usual Metroid formula and adds excitement to the series. Despite the lack of anticipated remasters, the announcement of Metroid Dread was considered a win for fans. Additionally, Metroid Prime 4's development was confirmed to be ongoing, but expectations for its release remain low.
Nintendo Direct brings updates on Metroid Dread and Breath of the Wild 2: Metroid Dread offers a new storyline and mythologized elements in a Metroid remake, while Breath of the Wild 2 shows Link with new abilities and fans hope for a more significant role for Zelda.
During the recent Nintendo Direct presentation, Metroid fans were excited to learn about the upcoming Metroid remake, Metroid Dread. This new game promises to be a fresh start with a new storyline and mythologized elements. On the other hand, the teaser for Breath of the Wild 2 left fans wanting more information about the story and mechanics, with Link shown to have new abilities like shooting fire and teleportation. The trailer suggested a time jump or alternate dimension, and fans are hoping for a more significant role for Zelda beyond being rescued. Despite past disappointments, many remain hopeful for a more empowering role for Zelda in future games. The presentation also included updates on other games and the rerelease of Skyward Sword to prepare fans for the sky theme in Breath of the Wild 2.
Exploring new knowledge and friendship on Baby Geniuses podcast and in Ratchet and Clank: Rift Apart game: Through the Baby Geniuses podcast and Ratchet and Clank: Rift Apart game, listeners and players can enjoy the joy of learning and exploration, discovering new things together, and sharing laughter and fun experiences.
The podcast "Baby Geniuses" by Emily Heller and Lisa Hanawalt is a light-hearted exploration of new knowledge and friendship. The duo has been learning together for eight years, sharing laughs and discoveries, while also delving into various topics. Their latest journey revolves around the conclusion of their show, "Mission to Zix," on Maximum Fun. Meanwhile, Emily discusses her experience playing the new PlayStation 5 exclusive game, "Ratchet and Clank: Rift Apart." She shares her thoughts on the game's visual appeal and the fun, goofy gameplay. Despite initial assumptions about the game's tone based on its title, she discovers that it's not as sad as she thought. In essence, "Baby Geniuses" offers a fun and entertaining podcast experience, while "Ratchet and Clank: Rift Apart" delivers a visually stunning and enjoyable gaming adventure. Both the podcast and the game provide unique experiences, showcasing the joy of learning and exploration.
New game features two characters with same skills, seamless voice transition by Jennifer Hale: New game showcases impressive graphics, Jennifer Hale's vocal range, and potential of advanced technology, but lacks on-demand dimension switching
The new game features two characters, Rivet and Jennifer Hale's previous character, who are equivalents of one another and have the same skills. Jennifer Hale showcases her impressive vocal range in the game, making the transition between the two characters seamless. The game boasts stunning graphics, utilizing the PS5's hard drive to quickly load split dimensions and create immersive, set-piece sequences. While the gameplay is in line with the series, it doesn't offer the ability to switch dimensions on command yet. The game's art style and use of ray tracing make for an impressive visual experience, showcasing the potential of advanced graphics technology. Additionally, Bo Burnham's recent projects, "8th Grade" and "Inside," offer unique perspectives and showcase his signature dark humor. While some may find "Inside" a little much, "8th Grade" is highly recommended as a standout film.
Exploring heavy themes through art: Mental health, isolation, and the internet's impact on young people: Bo Burnham's movies '8th Grade' and 'Inside' tackle mental health, isolation, and the internet's impact on young people, blending personal elements with improvisation and authenticity.
Bo Burnham's artistic expression, as seen in his movies "8th Grade" and "Inside," explores heavy themes like mental health, isolation, and the impact of the internet on young people. His work often includes personal elements, but he allows room for improvisation from actors and maintains a healthy relationship with his wife despite the dark themes. "Inside," which depicts Burnham's isolation during the pandemic, raises questions about authenticity but ultimately serves as a commentary on the human condition during lockdowns. Meanwhile, "8th Grade" showcases Burnham's ability to create relatable stories about online culture and adolescence. A recent video game, "The House in Phyta Morgana," has received critical acclaim with a perfect Metacritic score, adding to the ongoing conversations about art, mental health, and the power of storytelling.
Swayed by positive reviews, speaker purchases visual novel 'House in Fate of Morgana': Positive colleague reviews and high Metacritic rating convinced speaker to buy engaging visual novel 'House in Fate of Morgana', despite initial price hesitation.
The speaker, who was initially hesitant about purchasing the indie game "House in Fate of Morgana" due to its $40 price tag, was swayed by positive reviews from a colleague and the game's highly-rated status on Metacritic. The game, which is primarily a visual novel, has a captivating storyline about a cursed mansion and its inhabitants, with themes of love, loss, and betrayal. The speaker has enjoyed the epic and heartbreaking stories they've encountered so far, despite some initial reservations about the art style. Overall, "House in Fate of Morgana" is a visual novel that delivers an engaging and epic story, making it worth the investment for those who appreciate the genre.