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game marketing
Explore "game marketing" with insightful episodes like "Ep 319 - Mastering Your Game’s Market Positioning with Yannick Elahee", "Ep 318 - Unveiling the Benefits of Diversity in the Games Industry with Jakin Vela", "Ep 317 - Unlocking Your Indie Studio Advantage over AAA Giants with Konstantin Suvorov: Part 2", "Ep 316 - Unlocking Your Indie Studio Advantage over AAA Giants with Konstantin Suvorov" and "Ep 315 - From Indie Dev Underdog to Prominent Publisher with Andrius Mackevicius" from podcasts like ""Indie Game Movement - The podcast about the business and marketing of indie games.", "Indie Game Movement - The podcast about the business and marketing of indie games.", "Indie Game Movement - The podcast about the business and marketing of indie games.", "Indie Game Movement - The podcast about the business and marketing of indie games." and "Indie Game Movement - The podcast about the business and marketing of indie games."" and more!
Episodes (66)
Ep 318 - Unveiling the Benefits of Diversity in the Games Industry with Jakin Vela
Ep 317 - Unlocking Your Indie Studio Advantage over AAA Giants with Konstantin Suvorov: Part 2
Ep 316 - Unlocking Your Indie Studio Advantage over AAA Giants with Konstantin Suvorov
Ep 315 - From Indie Dev Underdog to Prominent Publisher with Andrius Mackevicius
Ep 314 - Turbo Charge your Remote Studio's Productivity with Masao Kobayashi
Ep 313 - Building a Killer Creator Program with Ruth Dominguez
Ep 312 - Creating Marketable Prototypes and Crushing Your Scope with Jeroen Janssen
Ep 311 - Unleashing Your IP's Revenue Potential with Steve Duran
Ep 310 - How to Crush Playtesting Your Games with Agne Vitkute
Ep 309 - Validating Ideas and Using Roguelike Marketing with Dylan Gedig
Ep 308 - The Future of Advertising Games and Creating Micro Content with Roberto Pisati
Ep 307 - Maximizing PR Campaigns Using Data Insights with Ga-Yi Ng
Episode 70 – Ethical Advertising in Games (with Celia Pontin)
How can ads for video games and for stuff in games be deceptive or manipulative? What do they need to consider when targeting kids? What sort of guidance do they get from governments or their own industry groups? We chat with Dr. Celia Pontin, former UK advertising regulator specializing in video games.
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A former advertising regulator specializing in video games, Dr. Celia Pontin wrote the UK's formal guidance on how to advertise in-app purchases and loot boxes without misleading people. Celia's doctorate is on the effects of interactivity on interpreting video game narratives and professionally she works with organizations as a research consultant on the evidence base for public health policy in alcohol, gambling, and video games.
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Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft
Production by Carmen Elena Mitchell
Music and graphics by Daniel Sher